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Brendan Q. Ferguson

aka: Brendan Ferguson
Moby ID: 59187

Biography edit · view history

Not much is known about Brendan Q. Ferguson. We do know that he was born in 1976 at the age of zero, causing a great public outcry. It is believed that he spent the next several years training in an elite paramilitary organization known as the California public school system. Eyewitness testimony places him at U.C. Berkeley in the mid to late nineties, apparently posing as a Computer Science instructor for part of that time.

Brendan returned to the public eye in 2000, when he decided to throw his life away by joining the games industry. According to MobyGames (which is apparently quite authoritative on these matters), Brendan was credited as a programmer on such games as Obi-Wan and Gladius by LucasArts. Unidentified sources, who spoke only under the condition of complete anonymity, indicated that Brendan also worked on the canned Sam & Max: Freelance Police, as a programmer, designer, and writer.

Today, Brendan works in the broom closet on the first floor of Telltale offices as a game designer/writer. He is currently working on a largely apocryphal but generally tasteful autobiography.

Source: Telltale Games company homepage

Credited on 43 games

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Sam & Max: Beyond Time and Space (2021, Windows) Designed by
Sam & Max: Save the World (2020, Windows) Designed by
Batman: The Telltale Series - The Enemy Within: Episode Three - Fractured Mask (2017, PlayStation 4) Telltale Pets
The Walking Dead: Michonne - Episode 1: In Too Deep (2016, PlayStation 4) Telltale Pets
The Walking Dead (2012, Windows) Telltale Pets
Back to the Future: The Game - Episode 3: Citizen Brown (2011, iPad) Telltale Pets
CSI: Crime Scene Investigation - Fatal Conspiracy (2010, Windows) Additional Design
Sam & Max 305: The City That Dares Not Sleep (2010, Windows) Episode Design
Sam & Max 304: Beyond the Alley of the Dolls (2010, Windows) Episode Design
Nelson Tethers: Puzzle Agent (2010, Windows) Telltale Pets
Sam & Max 303: They Stole Max's Brain! (2010, Windows) Episode Design
Sam & Max 302: The Tomb of Sammun-Mak (2010, Windows) Co-Designer
Sam & Max 301: The Penal Zone (2010, Windows) Episode Design
Tales of Monkey Island: Chapter 5 - Rise of the Pirate God (2009, Windows) TellTale Pets
Tales of Monkey Island: Chapter 4 - The Trial and Execution of Guybrush Threepwood (2009, Windows) Episode Design by
CSI: Crime Scene Investigation - Deadly Intent (2009, Windows) Additional Design
Tales of Monkey Island: Chapter 3 - Lair of the Leviathan (2009, Windows) Episode Design by
Tales of Monkey Island: Chapter 2 - The Siege of Spinner Cay (2009, Windows) Episode Design by
Tales of Monkey Island: Chapter 1 - Launch of the Screaming Narwhal (2009, Windows) Episode Design by
Strong Bad's Cool Game for Attractive People: Episode 5 - 8-Bit Is Enough (2008, Windows) Designed by

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