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Anthony Chiang

Game Credits


Zombie Apocalypse (2009)   (Productions Managers)


Falcon 3.0: Operation: Fighting Tiger (1992)   (3-D World Engineers)


Star Wars: Jedi Knight - Dark Forces II (1997)   (Graphics / 3D Programming)
Star Trek: The Next Generation - "A Final Uni... (1995)   (Supporting Programmers)
Hornet: Naval Strike Fighter (1993)   (3D World Builders)
MiG-29: Deadly Adversary of Falcon 3.0 (1993)   (3D World Builders)


Resistance: Burning Skies (2012)   (Additional Art Support)
Conan (2007)   (Technical Artists)
Marvel Nemesis: Rise of the Imperfects (2005)   (Technical Artist)
Vampire: The Masquerade - Redemption (2000)   (Artists)
Star Wars: Jedi Knight - Mysteries of the Sith (1998)   (Art Technician)
Star Wars: Jedi Knight - Dark Forces II (1997)   (3D Simulation)
Top Gun: Fire at Will! (1996)   (Artists)
Star Trek: The Next Generation - "A Final Uni... (1995)   (Supporting Artists)
Falcon 3.0 (1991)   (3-D World Building)
Stunt Driver (1990)   (3D Objects and Sorting)
Vette! (1989)   (3-D objects by)

Quality Assurance

Faces ...tris III (1990)   (Testing)
Flight of the Intruder (1990)   (Testing)
Stunt Driver (1990)   (Testing)
Vette! (1989)   (Testing by)


Vette! (1989)   (Program support)


Star Wars: DroidWorks (1998)   (Thanks To)
Top Gun: Fire at Will! (1996)   (Special Thanks)
Falcon Gold (1994)   (Special Thanks)
Wordtris (1991)   (Special Thanks to)
Faces ...tris III (1990)   (Special Thanks To)
Tank: The M1A1 Abrams Battle Tank Simulation (1989)   (Special Thanks to)
Welltris (1989)   (Special Thanks to)
Tetris (1988)   (Special thanks to)


Top Gun: Fire at Will! (1996)   (Top Gun PC Staff)
Falcon (1992)   (Original Cube)

Developer Biography

Anthony Chiang first broke into the games industry as a designer and self-taught programmer of Apple ][ software in the 1980's. While attending the University of California at Berkeley, his work appeared in Softdisk and Uptime disk magazines. After college, Anthony was hired at Spectrum HoloByte where he primarily worked on their line of combat flight simulators for the PC. He doubled as a 3D modeler and art technician for Falcon 3.0 and its three successful expansion disks: Operation: Fighting Tiger, MiG-29 and F/A-18 Hornet. The compilation CD, Falcon Gold, was honored by Next-Gen magazine as one of the Top 100 Games of all time.

Anthony proceeded to build texture-mapped, real-time 3D models for Spectrum HoloByte's popular PC CD-ROMs Star Trek: The Next Generation: A Final Unity and Top Gun: Fire At Will!.

Anthony joined the LucasArts Entertainment Company in 1996 to work on Jedi Knight: Dark Forces II which won numerous 1997 Game Of The Year awards. Anthony joined Nihilistic Software during its founding in 1998. In his spare time, Anthony can usually be found planning his next trip to Las Vegas or reading British tabloids on the Internet.

Past works at Nihilistic:


Last updated: Oct 14, 2005

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