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Marc Hudgins

Game Credits


Roberta Williams' King's Quest VII: The ... (1994)   (Character Designs)


Quest for Glory III: Wages of War (1992)   (Programming)


Slater & Charlie Go Camping (1993)   (Gag writers)


The Elder Scrolls Online: Morrowind (2017)   (Lead UI Artist)
The Elder Scrolls Online: Tamriel Unlimited (2015)   (Lead User Interface Artist)
The Elder Scrolls Online (2014)   (Lead User Interface Artist)
Sid Meier's Civilization V (2010)   (Concept Artists)
Sid Meier's Civilization: Revolution (2008)   (Artists)
Sid Meier's Railroads! (2006)   (Art)
Sid Meier's Civilization IV (2005)   (Artists)
Sid Meier's Pirates!: Live the Life (2004)   (Lead Artists)
Sid Meier's Civilization III: Gold Edition (2003)   (Art)
Sid Meier's SimGolf (2002)   (Art)
Sid Meier's Civilization III (2001)   (Art)
Sid Meier's Civilization III (Limited Edition) (2001)   (Art)
Roberta Williams' King's Quest VII: The ... (1994)   (Director of Animation)
Lost Secret of the Rainforest (1993)   (Graphics / Artwork)
Quest for Glory: Shadows of Darkness (1993)   (Graphics / Artwork)
Slater & Charlie Go Camping (1993)   (Animators)
Crazy Nick's Software Picks: King Graham... (1992)   (Animators)
Quest for Glory III: Wages of War (1992)   (Lead Animator)
Hoyle: Official Book of Games - Volume 3 (1991)   (Animation)
Leisure Suit Larry 5: Passionate Patti Does a Litt... (1991)   (Animators)


Starshatter (2004)   (Special Thanks)


The Realm (1997)   (Art Designer)

Developer Biography

Marc Hudgins began his leadership experience in the industry in 1991, joining the Firaxis art group in 2000.

Originally trained as a traditional paper-and-pencil animator, Marc earned a degree in advertising design from the University of Maryland and a degree in cinematic animation from the Kubert School.

Marc was previously an art director and game designer for Sierra On-Line where he worked on some of the industry's "classic" adventure titles (King's Quest, Leisure Suit Larry, Quest for Glory). Marc was also one of the art leads for Sid Meier's Pirates. In more recent years, he went on to lead the development of the now-cancelled Babylon 5 combat sim.

Last updated: May 04, 2006