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aka: Arcade Archives: Pac-Man, DobiƟko, Jelly Monsters, NES Classics: Pac-Man, Pac - Man, PacMan, Puck-Man

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Critic Reviews 62% add missing review

Eurogamer.net (UK) (10 out of 10) (100%)

Regularly heralded as the 'most popular game of all time' Pac-Man might not have been drenched in graphical splendour, but its sheer addictive nature meant it was one of those titles you couldn't ever forget. Let's just be happy that we didn't end up with its original title, Puck-Man. Just say it out loud and you'll discover why.

Oct 25th, 2007 · Arcade · read review

Defunct Games (A) (100%)

Pacmans longevity is down to your patience and motivation. Are you a score freak? Or are you a gamer that likes to get to the end (if that's you, go elsewhere, this game is about SCORES baby!)? For me playing Pacman is just a joy, so I play it just for the thrill, but there is disappointment for score junkies as there is no backup to save your best scores, so a good memory and trusting score rivals are a must. Overall Pacman is a lot to do with taste, but I'm gonna score it anyway, it's a top rate conversion of a top rate game and suits the Neo Geo Pocket extremely well.

Jan 16th, 2005 · Neo Geo Pocket Color · read review

Questicle.net (A) (100%)

Like “Thriller,” “The Godfather” or “Star Wars,” Pac-Man was a social phenomenon that really was as good as the hype. Thirty-two years after the game’s release, the little yellow half-eaten pizza remains one of the most memorable mascots in all of gaming-dom. Good show, Pac. Good show.

Jan 2013 · NES · read review

Video Game Critic, The (A) (100%)

The ghosts look suspiciously similar to their Atari 2600 "cousins", but at least hey don't flicker. Control is no problem despite the Intellivision controllers. You really couldn't ask for much more.

Sep 17th, 2000 · Intellivision · read review

Sega Power ( ) (100%)

The famous lemon chomps his way through the blue maze while avoiding the colourful ghosts (yet again). Love it or loathe it, this still remains a brilliant conversion of the coin-op, with graphics and sound effects straight from the original.

Sep 1992 · Game Gear · read review

Sega Power (92 out of 100) (92%)

Pac-Man just goes to show you that simple ideas are often the best. It's so well done and so highly addictive that you'll find it hard to stop playing once you've started the thing. This is ideally suited to the Game Gear. Without a doubt, you must get hold of a copy of Pac-Man - whatever the cost!

Dec 1991 · Game Gear · read review

Video Game Critic, The (A-) (91%)

Pac-Man not only passes the test of time, it actually improves with age! I swear I have more fun playing this now than I did twenty years ago. Boy, I can't wait for another 20 years to pass - then it will really be awesome! Seriously though, this cartridge must have been a slice of heaven back in 1982. The maze, sound effects and gameplay are nearly identical to the original arcade game - down to the intermissions! The gameplay is FAST, noticeably faster than the arcade, which makes it more fun and challenging in my opinion. Blinky is particularly aggressive. The wobbly 5200 controllers might cause you to miss a few turns at first, but they actually work well once you get a feel for them. The only fault with the graphics is the single-colored ghosts which look like they belong in the 2600 version. With eight difficulty levels, Pac-Man is always a good time.

May 26th, 2003 · Atari 5200 · read review

Power Unlimited (9 out of 10) (90%)

Pac-Man, een van de eerste populaire arcadespellen, is volgens velen nog steeds een fantastisch spel. Nu en dan verschijnt het spel dan ook nog steeds opnieuw. En iedere keer blijft het weer even speelbaar als vroeger.

Oct 1993 · Game Gear

Video Game Critic, The (B+) (83%)

This version of Pac-Man is a step down from the arcade in terms of graphics, but the gameplay is just terrific. It looks just like the Atari 5200 version, but this Pac-Man moves slower, which makes it harder to nab ghosts. You can choose from 9 skill levels, and the control is dead-on. The graphics are fair overall, but could have been better. The dots and power pills are blocky, and the ghosts have black eye sockets instead of moving eyes. I was also a bit disappointed that the intermissions are not included. Oh well, at least the Pac-Man "death" animation is faithful to the arcade. The fruit looks good, but always seems to disappear just as I'm about to pass over it (rats!). This is a challenging version of Pac-Man, and it's fun to play too.

Jan 28th, 2003 · Atari 8-bit · read review

Sega Does (B+) (83%)

Pac-Man is an eternally great game, and the Game Gear port is better than the funky NES or Game Boy versions
 but it’s not a system seller. And hey, maybe it was never intended to be. With little available information about the Game Gear port on the Internet, I might be digging too deep into a conspiracy theory of my own making. I just find its late January release date fascinating. Pac-Man was the 12th release on the Game Gear (in Japan, anyway), and the first title on the system with potential mass-market appeal. Sega must have hoped a solid Pac-Man port would make their handheld more enticing to a wide variety of demographics. Given the Game Gear’s limited reach in Japan (the system only sold 1.6 million units in four years on the market), I doubt it made much of an impact.

Jan 30th, 2019 · Game Gear · read review

Computer and Video Games (CVG) (82 out of 100) (82%)

As a conversion, Pacman is just about perfect - and as a Game Gear laff it's superb! Ok, it may be dated, but this is still a fine title - so grab it!

Dec 1991 · Game Gear · read review

Xboxdynasty (XD) (8.1 out of 10) (81%)

Pac Man ist DAS Videospiel das jeder kennt oder jeder kennen muss. Die Spieler die Pac Man nicht kennen sollten sich schÀmen. Damit dies die neue Generation an Videospielern unter den Xbox 360 Zockern nicht machen muss ist dieser Arcade Download sehr zu empfehlen.

Aug 18th, 2006 · Xbox 360 · read review

App Spy (4 out of 5) (80%)

This port of Pac-man for the iPhone plays exactly as it would on arcades. The control options handle well and players are able to continue their game from where the left off if the application is quit. It is a little disappointing to see there are no online leaderboard options, and unfortunately the gameplay remains to be a bit repetitive. But if you are a fan of Pac-Man then this is a solid port of the original and well worth a look at.

Jul 11th, 2008 · iPhone · read review

N-Force (80 out of 100) (80%)

The original Pac-Man was released in 1980. Twelve years later the game's just as playable and has me addicted all over again. Okay, so the graphics aren't the best, but it will always be a hit with me.

Jul 1992 · Game Boy

Edge (8 out of 10) (80%)

A remarkably simple concept but one that is unique and immensely rewarding in succinct doses.

Mar 2003 · Arcade

Retro Gamer (80 out of 100) (80%)

What you have here is good old-fashioned Pac-Man and while it's as playable as ever, is not quite as good value for money as Namco's excellent iPhone remake of Ms Pac-Man. The price is certainly appealing, but it's really hard to recommend when Ms Pac-Man is little more than a download away.

Feb 28th, 2009 · iPhone

Mean Machines (80 out of 100) (80%)

PacMan's simple gameplay makes it an ideal arcade conversion for the Gameboy. The two screen modes is an excellent idea, and since this version packs all the features of the coin-op (including the intermission screens), PacMan fans are bound to go nuts over it.

Jan 1991 · Game Boy · read review

TalkXbox (80 out of 100) (80%)

I have always been a Pac-Man fanatic. Its simplistic gameplay may seem dull and outdated in contrast to today’s multi-million dollar productions, but one fact about Pac-Man remains intact even after all these years. That fact is simply it is still darned fun to play. Throw in some achievements, leadersboards and a nifty price tag of only five bones, and you’ve got hours upon hours of classic gaming to be had.

Aug 9th, 2006 · Xbox 360 · read review

All Game Guide ( ) (80%)

If you are one of the millions of people who love Pac-Man, and you can't afford or you don't have room for the real thing, Pac-Man for the NES is the game for you.

1998 · NES · read review

Ultimate Nintendo: Guide to the NES Library ( ) (80%)

Simplistic in form, in practice it is a game that is definitely more than the sum of its parts, as the iconic mascot, memorable sounds, short story cutscenes (the first ever in a video game), and smooth gameplay combine to make a fun and memorable experience.

2016 · NES

Eurogamer.net (UK) (8 out of 10) (80%)

Blinky, Pinky, Inky and Clyde. Welcome back. If it wasn't for Pac-Man and his relentless pursuers many of us might not have been lured into the gaping maw of videogames in the first place. When I first got pulled in by this gaming tractor beam, I was barely tall enough to see the arcade cabinet's screen, but lure of dot-munching proved instantly irresistible. It's easy to embellish these things after the fact, but Morpheus himself may as well have been standing there offering me the blue pill of normal life, or the red pill of a lifetime of staring at a screen, open mouthed. As it turned out, the four yellow power pills on offer inside the maze seemed way more interesting: it turned the ghosts blue, ma! Watch me eat them.

Aug 9th, 2006 · Xbox 360 · read review

ACE (Advanced Computer Entertainment) ( ) (80%)

Well, what is there to say about the original arcade classic that hasn't already been said? Not much, except that it's now available on the Sega handheld and isn't bad at all.

Feb 1992 · Game Gear · read review

Popular Computing Weekly ( ) (80%)

Overall the game has excellent graphics, fast and colourful, and the game also makes good use of the Vic's rather meagre sound capabilities.

Jul 5th, 1984 · VIC-20 · read review

Computer and Video Games (CVG) (24 out of 30) (80%)

Atari Pacman is probably the most authentic arcade conversion ever made, rivalling Acornsoft's Snapper and Commodore's Jelly Monsters.

Mar 1983 · Atari 8-bit · read review

Atari Gamer - XL-XE Game Review Edition (8 out of 10) (80%)

That is not all though, this A8 translation also has the intermissions that appear between levels and tell Pac-Man’s story. Most importantly of all Atari got the gameplay spot-on here and it really does play like a dream with the good old CX-40 joystick. So to sum up, this Pac-Man conversion, in stark contrast to the 2600 one, has everything that made the arcade game so great. So with that said, if you love Pac-Man, then a purchase of this game for your collection really is a no-brainer.

Dec 2013 · Atari 8-bit · read review

ACE (Advanced Computer Entertainment) (796 out of 1000) (80%)

Overall Pac Man (the name derives from 'pacu', which means 'eat' in Japanese) has converted well to Nintendo's handheld. All the ghost-evading playing tricks still work, and none of Pac Man's charm has diminished over the years. While some may regret the lack of mazes (there's just the one on offer), most will find this a more than welcome addition to their software library.

Sep 1991 · Game Boy · read review

Games-X (79 out of 100) (79%)

Classic arcade action is Pacman, although hardly original in today's market. This classic tag could fall both ways. However, Pacman does succeed because it fits into the Game Boy's image of neat, simple games with bags of gameplay.

Jun 27th, 1991 · Game Boy · read review

Sega Pro (UK) (79 out of 100) (79%)

Okay, so this ain't exactly new, but for pure nostalgia it wins hands down.

Nov 1991 · Game Gear · read review

Play Time (78 out of 100) (78%)

Als man mir das Spiel Pac Man ĂŒberreichte, wurde mir gesagt, ich sollte mein Hauptaugenmerk auf den 2-Playermodus legen, denn mit diesem alten Spiel (immerhin schon 12 Jahre), könnte man keine Katze mehr hinter dem Ofen hervorlocken. Dem kann ich nur zustimmen, aber was soll eine Katze schon mit einem Game Boy Modul? Außerdem wird ein Spiel (bzw. eine Spielidee) nicht schlechter, nur weil es Ă€lter wird. In meiner Kiddy-Zeit war Pac Man der absolute Renner und ich kann Euch nur raten, laßt Euch dieses Spiel nicht durch die Lappen gehen.

Mar 1992 · Game Boy

Retroage (7.6 out of 10) (76%)

W historii gier pojawiają się czasem takie pozycje, ktĂłre wywracają wszystko do gĂłry nogami i sprawiają, ĆŒe nam graczom opadają przysƂowiowe szczęki. Są takie pozycje, ktĂłre są na tyle innowacyjne, ĆŒe wyznaczają nowe standardy i kierunki rozwoju gier. Są w koƄcu rĂłwnieĆŒ i takie, ktĂłre poraĆŒają oprawą audiowizualną. Tak się akurat skƂada, ĆŒe w historii elektronicznej rozrywki jest dosƂownie kilka gier, ktĂłre speƂniają wszystkie te warunki. Jedną z nich jest Pac-Man.

Nov 29th, 2009 · Atari 2600 · read review

Commodore Force (75 out of 100) (75%)

Obviously, by today's standards, the game amounts to a big round zero but it's unforgettable all the same.

Aug 1993 · Commodore 64 · read review

Jeuxvideo.com (15 out of 20) (75%)

MalgrĂ© la simplicitĂ© de Pac-Man Ă  plus ou moins tous les niveaux, celui-ci se classe tout de mĂȘme parmi les quelques jeux rĂ©tro devenus mythiques et incontournables.

Jan 13th, 2012 · NES · read review

GameZone (7 out of 10) (70%)

If you are an adult gamer who grew up on Pac-Man, you will probably enjoy this trip down Memory Lane as much as I did. The game is great to play in short spurts, when you just want to kill 5 - 10 minutes playing something. Don't go into it looking for Splinter Cell and you will be happy.

Jul 8th, 2004 · Game Boy Advance · read review

GotNext ( ) (70%)

I hate to jump on the soap box, but it just seems to me that this game should've offered more. I think all the diehard fans and newcomers it's attracted over the years deserve it. Besides, If I spend 400 Microsoft points to relive an arcade classic, offer me something that's going to keep me coming back. Like most XBLA titles, the achievements are a breeze (most of them simply involve collecting fruit in a particular level), especially with the ability to pick up from the last level you left off. But, where does one go from there? Nothing against high-score junkies, but not everyone wants to devote their time to that. Hopefully Namco will put forth a tenth more effort when Pac-man's other half comes to Xbox Live.

Sep 5th, 2006 · Xbox 360 · read review

Computer and Video Games (CVG) (7 out of 10) (70%)

My main criticism is that the Pacman is difficult to negotiate through the maze as the keys that move him tend to stick. Once you press a key to move him he will continue in that direction even when you take your finger off the key.

Mar 1983 · VIC-20 · read review

All Game Guide ( ) (70%)

Other than that small complaint, if you're looking to take Pac-Man on the road with you, the Game Boy version fits the bill.

1998 · Game Boy · read review

Eurogamer.net (UK) (7 out of 10) (70%)

The only downside is that, while it's preferable to the GBA re-releases in terms of price, this VC release still isn't great value. It looks rather sparse compared to the slightly cheaper and enhanced Live Arcade version, which also has the advantage of being the original not an emulation of a console port and is therefore worthy of that notorious 8. This, however, only gets...

Jun 2nd, 2007 · Wii · read review

Nintendojo (6.9 out of 10) (69%)

Dearest reader, what else can I say? For those of you who just skipped down to this part of the review, and you few devoted alike, I’ll recap in a couple sentences. Pac-Man shall always be an entertaining experience for all eternity, on any console, regardless of the technological evolution. Being that so many versions are available however, at even cheaper prices, there’s not much reason to invest in this port. Obviously, in creating the Classic NES line, Nintendo was merely entertaining the novelty value of the golden days. And that’s all that Pac-Man for the Game Boy Advance is –- a novelty.

Sep 2004 · Game Boy Advance · read review

TeamXbox (6.9 out of 10) (69%)

When it comes to classic video game characters, most gamers (at least above the age of 20 or so) are taken back to images of an Italian plumber name Mario that sports a well-trimmed mustache, or an amphibious frog with the need to constantly dodge traffic and other sorts of death dealing hazards. Another classic gaming icon (now making his way to the Xbox Live Arcade scene) is that of the little yellow eating machine known as Pac-Man. Recently unleashed on Live Arcade (in conjunction with the Xbox Live Wednesdays program that ran this summer) gamers both young and old can once again experience the joy of eating pellets, fruit, and ghosts as a tiny yellow vacuum cleaner known as Pac-Man. But, is this download worth the price of admission after all of these years and releases?

Aug 18th, 2006 · Xbox 360 · read review

JoyStik (6.7 out of 10) (67%)

Yeah, we know it doesn't look and play exactly like the original. All the Ghosts are the same color and don't change much once Pac-Man eats an energized dot. You must rely primarily on your ears - not your eyes - to time your Ghost attacks. Another problem with the home game is the joystick. With so many intricate moves through the maze, it becomes downright frustrating when the joystick doesn't respond accurately to your movements. And then there's the maze itself. It's horizontal, rather than vertical in the arcade as Pac-Man. Enough of that, though. In the end, we have a lot of fun with this game. And the reason for that concerns the actual game play. Once you begin to master all of the grid's turns and paths, you'll find Atari's game to be challenging and rewarding. All in all, Atari's Pac-Man is a very good home-video game. It might even make you forget you ever saw or played the original.

Dec 1982 · Atari 2600 · read review

Wiiloveit (20 out of 30) (67%)

If you love Pac Man, then we'd recommend this (despite the controller sometimes not responding immediately) but since it is just the same old level over and over and over with some basic but not-very-enticing presentation, you'd probably be better off playing it online for free.

2008 · Wii · read review

PC Magazine (12 out of 18) (67%)

The PC Pac-Man is nearly identical in design, sound effects, and appearance to the arcade version. However, the play is somewhat sluggish by comparison and occasionally unresponsive to the joystick. The PC version allows you to select the level of maze at which you want to start, and there is a pause and reset control. However, there is no joystick adjustment routine. In speed and ease of play, Pac-Man seems to suffer in comparison with some of the more recent IBM PC arrivals such as Lode Runner, which was written specifically for microcomputers, and J-Bird, which is a clone of the arcade hit Q-Bert. Nevertheless, the daddy of them all has arrived on the PC, and it is probably worth a place in the collection of any serious gameplayer.

May 29th, 1984 · PC Booter · read review

IGN (6.5 out of 10) (65%)

You really can't say that you have a collection of classic arcade games available on any system without Pac-Man. With countless clones and gameplay that has stood the test of time, Pac-Man can evoke nostalgia in just about every gamer out there. If you've played Pac-Man before, you won't find anything new here. This is the old-school game that has stolen your quarters since the advent of the arcade with little else to pique your interest. Pac-Man on the XBLA is a good arcade port, but it will probably leave you wanting a bit more.

Aug 9th, 2006 · Xbox 360 · read review

Retro Gamer (64 out of 100) (64%)

For some reason, everyone's favourite pill muncher is really fiddly to control, and it's all to easy to shoot past a turn you want to make and barrel straight into a ghost. It's almost as if the game has actually been programmed to pick up diagonals or something instead of just having four-way controls - it's just a real effort to play. A shame, as the online leaderboards are just begging for highscore input. Die-hard fans will still download it anyway, but be prepared for a lot of frustration.

Oct 12th, 2006 · Xbox 360 · read review

Nintendo Power Magazine (3.2 out of 5) (64%)

Namco turns an arcade classic into a Game Boy hit! This version of Pac-Man let's you compete against a friend in maze-to-maze action.

Apr 1991 · Game Boy

Atari Times, The (63 out of 100) (63%)

Other then a few alternations the game still has all cool Pac Man trademarks like colourful graphics and cute sound effects all right here. Pac Man is still kind of fun though even with the odd controller, but be aware that this is a little on the hard side now and it may be for everyone.

Mar 23rd, 2006 · Atari 5200 · read review

GameSpot (6.3 out of 10) (63%)

Pac-Man is one of the greatest games of all time, and it's difficult to dispute that fact. But if you're just now getting around to checking out this 1980 arcade hit, you might not immediately get why Pac-Man was such a big deal in the first place. And with its bare-bones, stick-to-the-script presentation and some nagging control issues, this Xbox Live Arcade version of Pac-Man manages to be a little disappointing, even if (or perhaps, especially if) you're already a fan.

Aug 9th, 2006 · Xbox 360 · read review

Game Freaks 365 (6.3 out of 10) (63%)

Overall, this game isn’t bad. It’s just that far better games of this type are available on the Atari 2600. If you can’t find Ms. Pac-man, Jr. Pac-man, or one of the decent Pac-man clones, this game is enough to keep you entertained, but if you already have Ms. Pac-man or Jr. Pac-man, I would recommend not pursuing the addition of this game to your collection unless it is for collection purposes.

2000 · Atari 2600 · read review

GameSpot (6.1 out of 10) (61%)

Ever since Pac-Man first appeared in arcades back in 1980, countless renditions of the game have been produced for different video game consoles, computers, cell phones, watches, and other electronic gadgets. Some versions duplicate the look and feel of the original arcade cabinet better than others. Namco's Nintendo Entertainment System version, which was first made in 1993 and is now available from the Wii's Virtual Console, is one of the better ones. Pac-Man and his ghostly enemies behave just like they do in the arcade game, and the graphics and audio are mostly spot on. The $5 price for Pac-Man and Pac-Man alone seems a little steep compared to the recent Namco Museum and Xbox Live Arcade releases, but this is a decent way to play Pac-Man at home if you don't have access to those other options.

May 15th, 2007 · Wii · read review

IGN (6 out of 10) (60%)

It's highly probable that anyone that would be interested in downloading this latest VC release may very well already own the game as part of a collection, on another system, or perhaps even an original arcade unit. As already mentioned, this is a truly respectable and accurate port of the original. Yet if it's already present in your gaming library, there's really no need to download it again. Further, much to the chagrin of purists, some even argue that Ms. Pac Man is an all-around better game -- that may even ultimately see a VC release itself. And once again, with Nintendo opting for the quick-and-simple releasing of ROMs onto the VC (instead of opting for extra features like an online scoreboard on Xbox Live), your 500 Wii points may be better burned elsewhere.

May 14th, 2007 · Wii · read review

Nintendo Magasinet (Sweden) (3 out of 5) (60%)

En klar klassiker som gör sig i varje Power Players samling. Den nya Gamelink-möjligheten adderar en ny dimension till den redan enkla men mycket roliga iden. Ett litet minus för att man fÄr vÀldigt ont i tummen efter ett tag.

Mar 1992 · Game Boy

Portable Review (24 out of 40) (60%)

Overall, if it weren’t for Pac-Man Collection and the high price, Classic NES Series: Pac-Man would have been a great game for arcade fans on the GBA. The one thing that saved it other than being fun in its own right is that Pac-Man Collection lacks a save function. However, if I were to choose between the two, Pac-Man Collection is significantly superior solely because of this inclusion of Pac-Man Arrangement.

Nov 30th, 2006 · Game Boy Advance · read review

Total!! UK Magazine (60 out of 100) (60%)

Classic arcade gameplay, addictive fun and arcade perfect graphics but too expensive and too late. Why wasn't this released years ago?

1994 · NES

Joystick (French) (60 out of 100) (60%)

DotĂ© d'un scrolling vertical, permettant d'avoir une meilleure vision de l'aire de jeu et de plus gros sprites Ă  l'Ă©cran, celui de la Gamegear n'Ă©tant pas bien large (mĂȘme si elle est la plus grande des consoles portables) est tout de mĂȘme d'un intĂ©rĂȘt assez limitĂ©, sa durĂ©e de vie restant assez courte, le jeu Ă©tant trop rĂ©pĂ©titif pour vraiment ĂȘtre intĂ©ressant.

Apr 1991 · Game Gear · read review

Pixel-Heroes.de (6 out of 10) (60%)

Da Pac-Man so ein großer Hit wurde, kann man natĂŒrlich auf nahezu jedem System eine Version dieses Spieles finden. Eine mir sehr gut bekannte Umsetzung existiert fĂŒr den guten alten Brotkasten alias C-64. Das Spielprinzip wurde bis auf die Grafik und die etwas langsamere Spielgeschwindigkeit, die an die Leistung des 8-Bit-Rechners angepasst werden mussten, ohne VerĂ€nderungen ĂŒbernommen. Ob das Spiel aber ebenfalls nach dem Level 255 endet oder weitergeht, kann ich nicht sagen.

Jan 2007 · Commodore 64 · read review

Video Games ( ) (60%)

Fazit: Pac-Man ist in dieser Version höchstens etwas fĂŒr den extrem kurzen Zeitvertreib zwischen zwei Bushaltestellen. Da war Namco einfach faul.

Oct 1999 · Neo Geo Pocket Color

UOL Jogos ( ) (60%)

Um dos primeiros mascotes e recordista do livro Guinness, como fliperama mais vendido da histĂłria, com 293.822 mĂĄquinas, "Pac-Man" perdeu parte de seu charme, e seu corpinho perfeitamente redondo sente o peso da idade. Como em "Galaga", faltou a modalidade extra multiplayer e a lista de conquistas nĂŁo oferece desafios. Para colecionadores, os 400 Microsoft Points (o equivalente a US$ 5) sĂŁo justos para se rever um marco dos games, mas para conquistar novos fĂŁs essa versĂŁo de "Pac-Man" precisava de mais vitaminas.

Aug 9th, 2006 · Xbox 360 · read review

411mania.com (6 out of 10) (60%)

Again, this really comes down to your love for Pac-Man. For the hardcore, you’ll get what you’d expect and the ability to show your stuff on XBL for bragging rights will keep those Pac-Man lovers happy. If you already own the game however or you expect something more from a regular arcade port, then maybe you should spend your Microsoft Points elsewhere. All in all for 400 MS points, it’s not too expensive, and if you don’t already have this game on any other console (like me), then you should be chomping away at this Namco classic!

Aug 14th, 2006 · Xbox 360 · read review

Nintendo Life ( ) (60%)

Regardless of its shortcomings, Pac-Man is one of those games that remains timeless. As we've already established, the graphics are really primitive and the sound is sparse but it's not a huge issue as the gameplay remains as addictive as ever. Pac-Man is from an era where the challenge of a videogame was all about scoring as many points as possible, and even today this has a certain appeal to it.

Apr 13th, 2007 · Wii · read review

FNintendo (6 out of 10) (60%)

Pac-Man Ă© uma referĂȘncia incontornĂĄvel no universo dos videojogos. A sua fĂłrmula simples continua acessĂ­vel a qualquer jogador, experiente ou iniciado. No entanto, com tantas versĂ”es disponĂ­veis no mercado, muitas delas inseridas em colectĂąneas que apresentam inclusive variaçÔes do Pac-Man original (como Pac-Man & Galaga Dimensions jĂĄ analisado pelo FNintendo), nĂŁo serĂĄ muito difĂ­cil para o jogador optar por uma versĂŁo mais completa em conteĂșdo e menos fiel Ă s restriçÔes do original, que na sua essĂȘncia Ă© bastante limitado. Na Wii U estĂŁo a ser disponibilizados clĂĄssicos pela mĂłdica quantia de 30 cĂȘntimos, um preço bem mais apropriado para este Pac-Man que pelas razĂ”es jĂĄ apontadas, estĂĄ Ă  venda por um valor demasiado alto, independentemente da importĂąncia histĂłrica que Pac-Man carrega consigo desde 1980.

Mar 28th, 2013 · Nintendo 3DS · read review

GameTrip.net (6 out of 10) (60%)

Pac-Man a marquĂ© l’histoire des jeux vidĂ©o, c’est un fait. Sur Arcade, il est connu, reconnu, jouĂ© et terminĂ© par les piliers de comptoirs depuis des annĂ©es. En y rejouant, on se rend vite compte que c’est fun et rapide, trĂšs simple, trop simple pour figurer toutefois dans les annales, si ce n’est pour son anciennetĂ© dans le parc vidĂ©o ludique. Pac-Man, Tetris, mĂȘme combat.

Jun 1st, 2008 · Arcade · read review

Game Hoard, The (4 out of 7) (57%)

Pac-Man is well designed for quick play sessions, navigating the maze and grabbing all the dots complicated by ghosts with a varied set of AI instructions that provide a fluidly shifting danger. Power Pellets let you turn the tables as well, but if you do put in some time playing Pac-Man, the single incredibly symmetrical maze design not only loses some of its charm but you can begin to intuit ways to safely snag a good amount of pellets before the danger sets in. Pac-Man is still a game that will likely require some reactive play once you’ve started to understand its design and its reuse of the one layout doesn’t truly feel repetitive so much as it prevents play from evolving over time. Save for the changes to Power Pellets and bonus fruits you get about the same experience in Round 1 as you will round 201, but for a casual bit of quick play, its limited design doesn’t bog it down and gradually emptying the maze of dots can still provide some entertainment.

Apr 10th, 2022 · Arcade · read review

XBox Evolved (5.7 out of 10) (57%)

I wasn’t fortunate to have had been alive for the original advent of Pac-Man back when it hit the arcades for the first time in the early 80’s, still I have grown to love the little guy. Pac-Man itself is of course a huge icon that makes you think of the 1980’s, videogames, and for some strange reason pizza. If you don’t already know, you control a yellow Pac-Man, chomping his way through a maze for little tasty dots and fruits, avoiding ghost, and bringing down the ghosts’ defenses, so that he may gobble them up as well. When all the little dots are gone, the level is done and you move to the next round.

Aug 12th, 2006 · Xbox 360 · read review

64 Power / big.N / N Games (57 out of 100) (57%)

Bis heute existiert kein Beweis, dass Level 256 lösbar ist. Er existiert zur HÀlfte des Bildschirms aus wirren Zeichen - vermutlich wegen damaligem Speicherplatzmangel. Wer es schafft, möge uns ein Beweisfoto schicken...

Aug 2004 · Game Boy Advance

neXGam (5.6 out of 10) (56%)

Dieses Spiel objektiv zu bewerten fĂ€llt schwer. NĂŒchtern betrachtet ist es eine grausige Spielhallenumsetzung. Grafisch mau, Sound kaum vorhanden und die Spielelemente vereinfacht. Im Kern aber bietet Pac-Man auf dem Atari 2600 genau das, was das Spiel einst so groß machte. Deshalb nicht von der verhĂ€ltnismĂ€ĂŸig niedrigen Wertung abschrecken lassen und Pac-Man eine faire Chance geben. Zumal es den Titel auf FlohmĂ€rkten und Internet AuktionshĂ€usern nahezu geschenkt gibt.

Nov 8th, 2014 · Atari 2600 · read review

GameSpot (5.6 out of 10) (56%)

Paying $20 for an accurate port of an inaccurate port is somewhere between getting incorrect change at a gas station and highway robbery on the swindle scale. Unless you're a completist going for the whole Classic NES Series or you're some sort of fiend for the NES version of Pac-Man, this rerelease really isn't worth your time or money.

Jun 7th, 2004 · Game Boy Advance · read review

Total! (Germany) (3.25 out of 6) (55%)

Außer Frage, daß Pac-Man fĂŒr heutige MaßstĂ€be nichts, aber auch gar nichts in Sachen Technik bietet. Es gibt wie beim Automaten nur ein Labyrinth bzw. Level (nur der Schwierigkeitsgrad steigt von Runde zu Runde), die Grafik ist extrem spĂ€rlich und der Sound verhĂ€ltnismĂ€ĂŸig spĂ€rlich. Dennoch weiß das Game auch heute noch zu gefallen. Sicherlich nicht mehr so wie anno dazumal, aber immerhin. Allerdings werden nur echte Pac-Man-Fans auf lĂ€ngere Zeit Gefallen an dem Kult-Programm finden. Wer Pac-Man nicht kennt und den auch nichts mit dem Gelbling verbindet, der wird das Ganze wohl ziemlich doof finden...

Aug 1994 · NES

X-Power (5.5 out of 10) (55%)

Wil je snel wat extra puntjes voor je gamerscore dan kun je deze versie van Pac-Man natuurlijk wel overwegen. De eerste elf achievements zijn met gemak op een uurtje te halen. Alleen de laatste dertig punten zijn al iets uitdagender, maar mits je er wat tijd investeert niet onoverkomelijk. Pac-Man kan je nu niet onmiddellijk als een slechte game beschouwen, maar het enige probleem is en blijft dat deze 27-jarige dinosaurus in de 21e eeuw, heel wat van zijn charme verloren heeft. De mensen met een versie van Prey kunnen zelfs naar hartelust een spin-offversie, Runeman, uitproberen op Ă©Ă©n van de spelmachines in de bar. Heb je vroeger veel plezier aan Pac-Man beleefd, dan kan je met de nodige dosis aan nostalgie deze titel eventueel nog eens oprakelen - verwacht alleen geen al te langdurige ervaring.

Aug 20th, 2006 · Xbox 360 · read review

Power Play (53 out of 100) (53%)

Diesen Herrn im zeitlos-gelben Grinse-Outfit muß man nicht mehr vorstellen. Namcot hat es geschafft, den Spieleklassiker pixelgenau auf den Game Boy zu ĂŒbertragen: Beim Spielen fĂŒhlt man sich 10 Jahre jĂŒnger. Nichts wurde weggelassen, nichts hinzugefĂŒgt.

Mar 1991 · Game Boy

Video Game Talk ( ) (50%)

Pac-Man is a wonderful game to revisit from time to time, but the full version offers nothing that the demo can't provide. Without multiplayer modes, decent achievements, or visual upgrades, the Xbox Live arcade version of Pac-Man is but a joke. Why do certain developers seem complacent to provide little improvement when bringing their ancient titles to Live Arcade? Pac-Man is certainly not worth 400 points and should be demoed only for a quick Pac attack fix. Save those expensive marketplace points for arcade titles from hardworking developers like Ninjabee, Garage Games, or Bizarre Creations.

Aug 9th, 2006 · Xbox 360 · read review

GamesRadar (5 out of 10) (50%)

A true coin-op classic, Pac-Man ushered in the wave of non-shooting "cute" games in 1980 and gets credit as gaming's first pop-culture phenomenon. That's great, he's historically important - but do you still want to hang out with him?

Aug 9th, 2006 · Xbox 360 · read review

Player One (50 out of 100) (50%)

Cette cartouche est la copie fidÚle de la borne d'arcade d'origine... Seulement la borne en question date de prÚs de quinze ans ! En tant que vétéran de ces temps reculés, j'ai éprouvé une certaine nostalgie, mais je me vois mal vous conseiller cette « vraie fausse nouveauté ».

Jul 1994 · NES · read review

IGN (5 out of 10) (50%)

Yes, you're getting a decent, full-screen version of Pac-Man with the Classic NES Series version. But that's not really all that impressive considering it's already been available on the GBA since the system's launch, and in a package that's a much better value. If you must get the game to complete the collection, go for it...but the version here doesn't offer anything more than what's already shipped for the system three years ago.

Jun 4th, 2004 · Game Boy Advance · read review

1UP (C) (50%)

Then again, a bigger issue with this edition of Pac-Man is that the GBA already has an excellent version of Pac-Man; actually, it's a collection which contains several Pac-Man games. And it usually goes for about $15 -- cheaper than Nintendo's suggested price for the NES Classic titles. Unless you're hung up on the prospect of collecting the entire NES Classics set, you're definitely better off with Namco's Pac-Man Collection. Or better yet, the fantastic NGPC version of the game. Sure, Pac-Man is Pac-Man, but why settle for less than the best?

2004 · Game Boy Advance · read review

Fragland.net (50 out of 100) (50%)

So therefore my conclusion is simple. There are so much other and bigger NES Classics than this Pac-Man available, which don't cost you one dime more. But if you have the inexplicable urge to play with the most famous yellow dot in the world once again, then there are other cheaper and better alternatives. But this little snack isn't worth any of your precious money or time.

Jan 26th, 2005 · Game Boy Advance · read review

Tilt (3 out of 6) (50%)

L'ancĂȘtre ou le pionnier, le meilleur ou le moins bon, quoiqu'il en soit l'authentique Pac-man des machines d'arcade intĂšgre le C 64. Un moment de nostalgie qu'il serait idiot de se refuser, malgrĂ© les rides de ces vĂ©nĂ©rables logiciels.

Sep 1985 · Commodore 64 · read review

Video Game Critic, The (C) (50%)

The control could be better. The Neo Geo Pocket's tiny joystick isn't as responsive as it could be, so you'll need to begin your turn slightly before reach an intersection. In addition, I was disappointed that this game doesn't save the high score. How hard would that have been? Pac-Man pales in comparison to other games for the Neo Geo Pocket, but it's still good, clean, old-school fun.

Apr 7th, 2004 · Neo Geo Pocket Color · read review

Kombo.com (5 out of 10) (50%)

Technically, Pac-man has already made it onto a Game Boy Advance cartridge in Pac-man collection, and if you count Ms Pac Man in Namco museum. This makes it very difficult to justify a purchase, if the game is available for less, and it even has more games included. So I would say unless you are a collector, I would just steer clear of this title.

Jun 6th, 2004 · Game Boy Advance · read review

Retro Game Reviews ( ) (50%)

+ Sound effects are very faithful to the Arcade original. + Intermission cut-scenes are included to entertain and give the player a short break. - Doesn't save your high scores despite this being the main gameplay objective. - The analog stick isn't very accurate for four-way directional movement and many times you lose a life it's not your fault. - The full screen option allows you to see more of the playfield, but you'll have to squint due to the small LCD. - The Scroll option zooms in the action, but incoming enemies are hard to spot when they gain speed in higher levels. - Offers nothing over the original 1980 release and the lack of extras or new modes make it poor value for money.

Mar 17th, 2022 · Neo Geo Pocket Color · read review

Mean Machines (49 out of 100) (49%)

There's not really much to tell about this one. PacMan is an arcade-perfect conversion of the classic coin-op. If PacMan is your bag, you'll no doubt pee your pants over this one. Others are more likely to have a few goes and then get bored with it pretty quickly.

Oct 1992 · Game Gear · read review

FreezeNet (44 out of 100) (44%)

Overall, the only charm found in this game was the challenge it presented in strategically working your way through the maze avoiding the ghosts which grew faster and faster with each passing level. If it wasn’t sold as a home version of the arcade game, I would say the game play was at least decent, but because of the marketing, I would say this game was a flop. The graphics were terrible. The audio had little memorable about it. Unless you were in this game for a small challenge, there was hardly anything to praise in this game. So, I would say this game should be avoided if you are looking for the arcade experience.

Apr 17th, 2015 · Atari 2600 · read review

Computer and Video Games (CVG) (42 out of 100) (42%)

Very basic and extremely repetitive. Fun for about half-an-hour at most. A great leap backwards in gaming thrills. For mad people only.

Jul 1994 · NES

Press Play On Tape ( ) (40%)

Heb je de beschikking over Ms. Pac-Man (ook voor de 2600), dan is er geen twijfel welke variant superieur is. Door de jaren heen hebben hobbyisten laten zien dat met creatief programmeren en een 8k cartridge een betere variant mogelijk was geweest. Pac-Man symboliseert voor mij het begin van het einde voor de VCS2600, geen moment is er door Atari aan kwaliteit gedacht.

Oct 10th, 2020 · Atari 2600 · read review

Le Geek (2 out of 5) (40%)

For a title that caused a dent in Atari’s reputation and is often cited as one the games that started the industry on the path towards the videogame crash of 1984, it's certainly not one of the worst games of all time, and it can be fun on its own merits. Based on gameplay alone, Atari’s Pac-man a guilty pleasure at best, but considering its infamy and how common it is to find, it probably belongs in your collection.

2013 · Atari 2600 · read review

Pocket Magazine / Pockett Videogames ( ) (40%)

Quand Namco a annoncĂ© dĂ©velopper sur Neo Geo Pocket, on a imaginĂ© voir dĂ©barquer un Tekken ou un Ridge Racer. Eh bien, on devra se contenter de la boule jaune la plus cĂ©lĂšbre du monde, j’ai nommĂ© Pac-Man ! Le jeu est une reproduction fidĂšle de la borne d’arcade. Si l’écran vous semble peu lisible, vous pouvez agrandir l’affichage grĂące Ă  un scrolling. Mais il est alors difficile de prĂ©voir l’arrivĂ©e des fantĂŽmes. En appuyant sur Pause, on peut changer de vue, mais cela casse le rythme du jeu. Cette cartouche est sympa... un moment. On aurait prĂ©fĂ©rĂ© plus de tableaux, voire plusieurs oldies regroupĂ©s sur la mĂȘme cartouche. A noter, une rondelle de plastique est offerte pour bloquer le stick dans les quatre directions et Ă©viter les « dĂ©rapages ».

Nov 1999 · Neo Geo Pocket Color · read review

IC-Games (40 out of 100) (40%)

In the end a blatant rip off like this could only happen on a console or handheld. Imagine what would happen if this was released today on the PC for £15 in this state? There would be a riot. Still, Pacman collectors will purchase this offering regardless and of course if you suffer from that “must have them all” nature then by all means go and complete the whole NES Classics collection – none of the games are terrible, some are just plainly not worth the £15. Retro gamers who are desperate for a Pacman fix should hold off and purchase the older (and much better value) collection which already has three different versions including 'the classic' version anyway. Our only advise would be to steer well clear of this one or at least buy the only NES Classic game worth its salt, the Super Mario Bros version.

Sep 8th, 2004 · Game Boy Advance · read review

Gamekult (4 out of 10) (40%)

Pas de surprises, pas de rĂ©volution, Pac-Man est Ă©gal Ă  lui-mĂȘme et reste un titre diaboliquement difficile mettant Ă  l'Ă©preuve votre sens de l'anticipation ainsi que vos rĂ©flexes. Jouer au chat et Ă  la souris avec les fantĂŽmes sera le coeur du jeu avec quelques Pac-Gums rĂ©partis ici et lĂ  pour inverser les rĂŽles dans les moments critiques. Les graphismes rĂ©duits Ă  leur plus simple expression ne cachent pas leur Ăąge et les bruitages rigolos sonnent exactement comme Ă  l'Ă©poque. S'il ne fait pas de doute que les plus jeunes se demanderont comment leurs aĂźnĂ©s ont pu scotcher des mois durant devant ce titre si basique, les vieux fossiles du jeu vidĂ©o en quĂȘte de nostalgie pourront y puiser quelques bonnes sensations. Une cartouche qui reste idĂ©ale pour de petites parties improvisĂ©es d'une dizaine de minutes, mais qui se prĂ©destine donc uniquement Ă  un public trĂšs spĂ©cifique.

Jul 9th, 2004 · Game Boy Advance · read review

Home Computing Weekly ( ) (40%)

[Datasoft version]
This is undoubtedly a very well presented version of the vastly popular arcade game. I cannot help but feel, however, that with the excellent state of other software available - amongst them many other US Gold titles - the purchase of this is a piece of pure nostalgia.

Sep 17th, 1985 · Atari 8-bit · read review

8-bit Central Retro Gaming ( ) (40%)

Pac-Man was legendary in arcades for simple concept with insanely engaging game-play. this legendary status also came with the Atari 2600 release, but for different reason. It sucked ass with legendary magnitude. As a kid, I got a kick out of playing it at home, but the experience really made me want to go back and play in the arcade. Pac-Man is best played on a more advanced platform.

2011 · Atari 2600 · read review

Zzap! (35 out of 100) (35%)

The graphics and sound are very similar to the arcade original and this is the best version for the 64. It's a nice game but considering its age would be better suited with a far cheaper price tag.

Aug 1985 · Commodore 64 · read review

Play Time (34 out of 100) (34%)

Grafik und Labyrinthanordnung wurden 1 :1 vom Orginal ĂŒbernommen, was zwar nett klingt, aber doch eher bescheiden aussieht. Die Steuerung ist stark gewöhnungsbedĂŒrftig, da RichtungsĂ€nderungen schon vor der eigentlichen Aktion angegeben werden mĂŒĂŸen. Dies kann leider dazu fĂŒhren, daß im Lauf einer Verfolgungsjagd, in Bereichen mit mehreren Abzweigungen, leicht mal die falsche angesteuert wird, was sich dann mit einem lauten Mampf bemerkbar macht.

Jul 1992 · Game Gear

Woodgrain Wonderland (D+) (33%)

For those who say that 2600 Pac-Man is still a fun game, I kind of agree. I can’t deny that I have had some fun with the game over the years. But there are so many maze games for the 2600 that are clearly superior; they may not be licensed Pac-Man but they are still better at what they do. The obvious ones in this category include Ms. Pac-Man and Jr. Pac-Man, but there’s also Mouse Trap, Alien, Jawbreaker and Lock ‘N’ Chase. None of these games have nearly the amount of flicker that Pac-Man has. All of them control much better as well.

Aug 14th, 2017 · Atari 2600 · read review

Game Shark (D+) (33%)

As GameShark’s official Xbox Live Arcade reviewer, I know enough about the service to say it has some great sleeper hits on it. Games like Geometry Wars, Cloning Clyde and Uno have made playing the games on the service quite a joy. On the other hand, playing arcade rehashes has started to become a chore.

Aug 16th, 2006 · Xbox 360 · read review

HonestGamers (Staff reviews only) (3 out of 10) (30%)

The work put into that cartridge kind of made me look at it as Atari's apology to us gamers. It obviously wasn't a PERFECT port, but there were multiple colors of ghost; fruit was bouncing around the mazes ready to be gobbled for bonus points and every couple times you cleared a maze, the lay-out changed. Now that's how to make a worthy console version of a game!

Jun 21st, 2012 · Atari 2600 · read review

Atari HQ (3 out of 10) (30%)

After all is said and done, this version is a slap in the face to Pac-fans, and the worst Pac-Man game in history. If you want a 2600 Pac-fix, you'll be better of with Ms. Pac-Man and Jr. Pac-Man, two far superior arcade translations.

2002 · Atari 2600 · read review

Digital Press - Classic Video Games (3 out of 10) (30%)

You could almost forgive Atari if they had just tried to simulate the arcade game in terms of its gameplay, but they failed there as well. The layout is completely different than the arcade and the blocky walls and oversized dots completely alter the atmosphere. A huge scoring display and boxes that represent “number of Pac-Mans left” add to that non-Pac, squarish feel. One good thing about the game is the control - I had fewer problems “missing the turn” than on other Pac-clones, probably because the openings are so large and the game moves so slowly that you really can’t miss! A truly forgettable experience. In fact, forget you even read this review and get on with your life.

Dec 10th, 2003 · Atari 2600 · read review

1UP! (29 out of 100) (29%)

Mais c'est surtout la motivation qui manque. Dans un jeu vidĂ©o, refaire les niveaux autant de fois que nĂ©cessaire pour passer aux suivants est une chose, mais refaire un niveau pour passer toujours au mĂȘme n'est pas une perspective rĂ©jouissante. Les seuls qui voudront bien accrocher sont les vieux de la veille rongĂ©s par la nostalgie et les chasseurs de score obsĂ©dĂ©s par leur proie. Et encore, ils lui prĂ©fĂšreront sans doute la borne. Pareillement, la rĂ©alisation minimale ne plaira qu'Ă  ceux qui s'intĂ©ressent plus aux versions prĂ©cĂ©dentes du jeu qu'aux autres jeux de la console. Il est plus beau que l'infĂąme version Atari 2600 — maigre consolation !

Jul 25th, 2016 · NES · read review

Retro4Ever (2.5 out of 10) (25%)

Overall, Pac-Man for the 2600 is certainly not worth your time or money. While it does feature multiplayer, it would be hard to honestly find two people who truly want to play this game for fun. I feel bad for Tod Frye because he certainly doesn’t deserve the blame for this game. It was even brought up in the development stage that gamers wouldn’t be happy playing this port, but it was dismissed by the higher-ups. Frye did the best he could with the hardware he had. Whether or not the sales of Pac-Man led to the Video Game Crash of 1983 or not is up for debate, but what isn’t up for debate is how terrible this game ends up trying to represent the arcade version. It’s a time waster at best, and with apologies to Swagz, that’s more than reason enough to stay away from this version of Pac-Man.

Sep 11th, 2012 · Atari 2600 · read review

Video Game Critic, The (D) (25%)

This is Pac-Man by name alone, and it has "rush job" written all over it. Even so, the game is playable, and if you select a tough difficulty level you'll have your hands full. Atari would later release fantastic renditions of Ms. Pac-Man and Jr. Pac-Man, but the damage had already been done.

Nov 18th, 2008 · Atari 2600 · read review

Defunct Games (D) (25%)

For all the talk of "bringing the arcade home," the Atari 2600 was incapable of delivering arcade perfect experiences (save for Pong). I could accept imperfection if the resulting port was still fun. Pac-Man lost all the appeal that the arcade version had, and it wasn't enjoyable enough to stand on its own merits. I could accept that the circumstances weren't ideal for Tod Frye (too short a development calendar and too small a cartridge), and at least the game is functional. However, this port is simply not fun. At a time when you could get a faithful port of Pac-Man on your smartphone, don't waste time with this one. It may not be as bad as its reputation suggests, but it's bad enough.

Jan 13th, 2014 · Atari 2600 · read review

Atari Times, The (20 out of 100) (20%)

To sum it up, this title is for die-hard collectors only who feel they need it to complete their library of games. There's not just a lot of fun to be had from this awful offering, in fact. If you're looking for a good version of Pac-Man, go with Ms. Pac-Man and leave this game alone. It'll just frustrate you.

Jun 11th, 2002 · Atari 2600 · read review

Jeuxvideo.com (3 out of 20) (15%)

Nintendo a le chic en ce moment pour se moquer un tantinet des gens. Bien que j'adore cette sociĂ©tĂ©, ils prennent vraiment les joueurs pour des idiots au pouvoir d'achat consĂ©quent. Ce Pac-Man en est l'illustration Ă©vidente. Au lieu de le glisser amoureusement dans une compilation, comme l'a fait Namco par exemple, big N se permet de nous proposer une version "simple" ne correspondant pas du tout aux attentes du public. Au lieu de promouvoir cette lĂ©gende, il la dĂ©crĂ©dibilise, et subit du coup le mĂȘme sort.

Jul 13th, 2004 · Game Boy Advance · read review

Mag'64 (1.5 out of 10) (15%)

„Pac-Man“ – ein Klassiker alter Schule, der in der vorliegenden Version nur noch jenen Spielernaturen gefallen dĂŒrfte, die ihn der VollstĂ€ndigkeit halber gerne auf ihrem 3DS wissen möchten. Ansonsten gibt es kaum einen Grund, das Spiel heutzutage fĂŒr vier Euro (!) zu kaufen. Der Umfang ist ein Witz, alle Levels wiederholen sich – bis auf die Punkte-FrĂŒchte.

Aug 28th, 2011 · Nintendo 3DS · read review

Player Reviews

It Sucks that it's based on Pac-man, but it's not a bad game.

The Good
The game it self is pretty decent. It's still fun to play, and, to me, I think the escapes on the top and bottom of the mazes are more useful than the arcade! It's alot easier to dodge the ghosts, since they move in a pre-selected pattern(for the most part). It's a OK game through and through.

The Bad
The main reason that people rip on the 2600 version of Pac-Man so much, is that the game only barely resembles the actual arcade game. The game was clearly rushed, and because of this, the ghosts flicker too much, almost constantly, and there is no longer fruit in the middle of the maze, it's a "Vitamin".

The Bottom Line
Well, I'll admit, it sucks that the game is based off of the classic arcade game, but it's still a playable, and decent game on it's own.

+Fun to play.
+More Useful Exits.
+Easier to dodge ghosts.

-- Rushed.
-- Ghosts flicker too much.
-- It's based on the arcade Pac-Man

THE VERDICT: 6 "Vitamins" out of 10

by JohnLennon224 (16) on Jul 28th, 2008 · Atari 2600

How To Make A Great Game... Anything But.

The Good
As a six-year old when the Atari 2600 version of Pac-Man came out, I was more excited than anything to have my favorite video game come home. And so I would play this for hours. Even rolled the high score back to zero, I played it so much. Because it was Pac-Man, and to me, that was enough. After all, you did control a yellow dot through a maze eating pellets and running from ghosts. That's Pac-Man, right? Can't argue that the basic premise of the game was there.

I also liked the illustrations found in the game manual, as they had that sleek, rounded style that Atari's illustrator was know for doing with several of Atari's games.

The Bad
However, as I got older, I soon wised up that this game was almost NOTHING like my beloved Pac-Man that I loved in the arcades. Where do I even begin?

The maze was built nothing like the arcade's version. The maze wasn't even colored correctly. The escape tunnel was no longer on the sides, but on the top and bottom. There were no clever maze parts to lose ghosts, on a series of angles that looked like broken squares. And Pac-Man didn't even dots. He ate "wafers". And don't even get me started on the "vitamin" that replaced the fruit.

The ghosts were equally as bad. They were all the same flickering, pastel color. Hard to see, as they blended in with the maze, and devoid of the personality traits from the arcade game. They wandered around the broken maze aimlessly, and sometime, you might get caught. They didn't even flash when they were about to change back. You left them alone when the tone stopped that signified you could chase them. Setting the game in black and white mode allowed the player to see them clearer. Not that they would miss much from the muted colors of the regular game.

Sound effects were a dud. There was a grating four-note tone that replaced the original Pac-Man theme, and it was awful. Dot eating, ghost noises, chasing the ghosts after eating an Energizer.... Nothing even close to the original sounds.

And the greatest mystery of all: Pac-Man could never point up or down. He always floated around the maze facing the side, no matter where he was going.

And of course, no intermissions. Gamers played the same maze, over and over, without stopping.

The Bottom Line
One of the biggest selling games for the Atari, and also one of the biggest disappointments. This was one of those "the name will sell it alone" moments in gaming history, and they were right. But it came with a terrible price to Atari's future. They corrected this mistake (in a very big way) by introducing near-arcade perfect versions (for Atari) of Ms. Pac-Man and Pac-Man Jr., but as far as Pac-Man goes, the ball was dropped. Not only for the game being this way, but for Atari allowing the game to hit the shelves looking like this.

Still, it seemed that Pac-Man was a hard game to accurately port for the longest time. The most "authentic" of the versions is found in Pac-Man Collection for Game Boy Advance.

Atari 2600 Pac-Man is at best a novelty item for classic gaming or Pac-Man enthusiasts. I can't recommend seriously playing it for a Pac-Man fix, but it is an interesting footnote in how a gaming empire crumbled.

For the curious only.

by Guy Chapman (1997) on Oct 6th, 2006 · Atari 2600

Hey look everybody, it's the Anti-Pac-Man

The Good
Pac-Man must eat all dashes in a maze of corridors, while avoiding the four ghosts. If he does collide with one ghost, he will lose a life. However, if he eats the squares that hide in each corner of the maze, the ghosts will turn blue, allowing him to gobble them up. He must do this in a small amount of time before the ghosts turn back to normal. If the ghosts are too much for him, he can go through the escape tunnels that are located at the top and bottom of the screen. Once all the dashes have been eaten, Pac-Man is warped to the next maze.

The only good thing that I can say about Pac-Man for the Atari 2600 is that it at least stars one of my favorite characters ever since he was born in the eighties.

The Bad
This was supposed to be the flagship title for the best 8-bit system for its time. There was much hype surrounding the Atari 2600 version. When gamers got a chance to play it, they expected it to be faithful to the original game as much as possible. Instead, what they got was a rather poor conversion of the game which suffered from many flaws in its design.

Let's start with the main characters. As you expect, Pac-Man looks like a filled yellow circle with a slice cut out of him. However, he is a bit blocky and looks like a moving wrench with an eye. When he travels north or south throughout the maze, his head does not turn vertically. It is as if he does not look for corners at all. In the original game, the ghosts (Blinky, Pinky, Inky, and Clyde) have different colors so that you can tell them apart. In the A2600 version, however, all the ghosts are the same color so you can't tell them apart. To me, it looks like Atari used only the one ghost, duplicated him three times, and selected random paths for them. To make matters worse, the ghosts flicker badly. Due to the A2600's limitations, only one ghost could be displayed at a time.

Now, gamers who have played other versions of Pac-Man before they had the chance to play the A2600 version will know that the first paragraph in “The Good” section is incorrect. It is too bad that it is true for this port, as Pac-Man actually gobbles up dots, not dashes. He also eats power pellets, not squares. One thing that I forgot to mention in that paragraph is that the fruit that appears randomly in the middle of the screen is indeed a rectangle, but according to the back cover, it is a “video wafer”. The game has a blue background and the maze is colored orange.

Sound-wise, the A2600 port does not even come close to the sound used in the coin-op version. Both the start-up sounds and Pac-Man's dying sounds are bad, and the A2600's sound system only emits a series of beeps when Pac-Man gobbles up the dashes.

The Bottom Line
Pac-Man for the Atari 2600 is a conversion with many flaws, which happen as a result of Atari rushing to get the game released in time for the 1981 christmas season, as well as the lack of testing. This game, along with E.T., is partially to blame for the 1983 video game crash. I'm surprised that the A2600 version of Ms. Pac-Man was given the go-ahead, after this disastrous port was made.

by Katakis | ă‚«ă‚żă‚­ă‚č (43269) on Jul 22nd, 2006 · Atari 2600

A cool port to the 5200, but it's too slow.

The Good
Like I said, it's Pac-man. and the maze is identical to the legendary arcade game. the ghosts look good, too. The intermissions are the same as the arcade, which is also good.

The Bad
The game is too slow, it takes forever to eat all the dots in the maze, and the ghosts are a little dumb. and the fruit is a little messed up looking. and you can't save your high score. Using the joystick is a nightmare!

The Bottom Line
I would cough up a couple bucks for this, but nothing more. I would personally just play this on a emulator. I would guess this is a good version.

by Joel Mitchell (4) on Dec 20th, 2006 · Atari 5200

Not bad, but too little too late on PC

The Good
It's Pac-Man, almost identical to original 1980 release.

The Bad
It came to PC in 1983. There were already numerous Pac-Man clones on PC available and especially "PC-Man", which came to PC one year earlier was just better in every aspect. So original Pac-Man just came a bit late to the party on PC, when better arcades were already available.

The Bottom Line
PC port of Pac-Man is not bad, but seems already washed out in comparison with some other better PC Pac-Man clones.

by Vladimir Dienes (6) on Mar 26th, 2023 · PC Booter

A decent game on it's own, but needs work.

The Good
That It's Pac-man. You can never beat the gameplay for this game. And it was the only version back then. The game is plenty challenging.

The Bad
The graphics are horrible. The ghosts flicker too much. The maze is completely separate from the arcade version, and the sound effects are all off. And what happened to the fruit in the middle of the maze?

The Bottom Line
If you can get it for at least $1 to $5 Bucks, don't buy it. or you can download it on a emulator. Pac-Man on the Atari isn't a bad game on it's own, but it should not have been based of of the actual arcade game. il'l pass on this one.

by Joel Mitchell (8) on Nov 23rd, 2006 · Atari 2600

One of the best games of the generation.

The Good
I think Pac-man is really cute. The mazes are very challenging. The whole concept of the game is so cool, a little creature collecting dots to finish levels is so innocent, so well-natured, even some of the most innocent looking games of the generation like Gubble, have a dark storyline. There are 3 ghosts that are chasing you around the mazes. There is no specific story for this game, there is no unsuitable content in this game, this game alone has spawned great sequels like Gobstopper Gobbler and Ms. Pac PC.

The Bad
There have been several lame attempts to try and resurrect the wonderfulness of these games with unsuitable content, a variety of guns and animated blood and gore so that it will appeal to M17+ gamers like Capman.

The Bottom Line
The best arcade game even after all these years. This game made my all-time favorite game list. A 5 out of 5 for all the Platforms that it was released on.

by Jim Fun (248) on Oct 15th, 2001 · PC Booter

Retro game with a central character and simple objective

The Good
In 1981, Namco, a small game company released Pac-Man, a concept that occurred when one of the company's game designers ordered a slice of pizza and looked at it after removing a slice., then he decided to make his first game based on the remains. When Pac-Man came out, it was all the rage, and almost everybody wanted to play it.

Pac-Man was one of the first games of its kind. Until then, video games comprised of vertical shooters, where people controlled a ship that must shoot down enemy ships, aliens, asteroids, etc. Seeing Pac-Man for the first time provided some relief for those who already got bored of shooters. Unlike other games around its time, Pac-Man was also the first to have a central character, in which you can move freely in any direction you like – up, down, left, and right.

What I like about the game is its simple objective – navigate the one maze while gobbling up dots and avoiding four ghosts; named Blinky, Pinky, Inky, and Clyde, who love to make a meal out of Pac-Man. If you get eaten, you will lose one of your three lives. Grab a power pellet from any corner of the maze, and you have the opportunity to eat a ghost. Use the escape tunnels located at each side of the maze to confuse them. Occasionally, a fruit will appear in the middle of the maze. Gobble this up as well for big points. Gobble up all the dots (and the power pellets) to move onto the next (and difficult) maze. Every two or so mazes, you are treated to an intermission, which are funny to view.

The NES version comes close to the original game as possible. Apart from the status bar, which is located on the right side rather than the top, Namco has made sure that this would be a rather good conversion of Pac-Man. These include giving each ghost a different color so that you can tell them apart, putting blue mazes against a black background, and making sure that the sounds between the arcade and this remains the same.

The Bad
A little bit of variation would have been nice. With different maze layouts, and the colors used for each maze, not just blue all the time.

The Bottom Line
Pac-Man was all the rage back in its heyday, and it is still enjoyable today. In fact, Pac-Man was so popular back then that Namco decided to do several sequels, starting with Ms. Pac-Man. I believe that the NES version is brilliant – it captures the same look and feel that the original had, without having more features added to it that can spoil gameplay.

by Katakis | ă‚«ă‚żă‚­ă‚č (43269) on Jul 22nd, 2006 · NES

Simple fun, but not worth your money anymore

The Good
It's Pac-Man and you can't possibly go wrong with Pac-Man unless you try to do something stupid with it. The goal is to eat dots and avoid ghosts, optionally you can also eat the big dots, so you can eat ghosts and it doesn't get anymore complicated then that. It looks, plays and sounds exactly the same as the original arcade and I bought it for only ten euros (which means it's also incredibly cheap). It's one of the best ports from an arcade game to a home console I have ever seen, god bless the NES.

My memory may betray me, but I don't remember the cut-scenes at all which leads me to believe that Nintendo added them on their own. Every few levels you get a cute little cut-scene with Pac-Man and the ghosts doing something funny, it's good for a quick laugh after you spend a few minutes dodging ghosts, but it's no Ninja Gaiden either. I actually loved/love to not tell people about these little animation until they finally completed the level, the surprised look on their faces was and still is priceless.

The Bad
I am a bit disappointed in the fact that there is only one level, I am not sure if more show up as you make progress, but I doubt it because they would have at least shown you that there are more levels at the start. The only thing that really changes after you complete a level is that the rules change slightly; ghosts spawn faster, the ghosts go faster or the special dots last shorter. This makes the game fun, but not something you'd probably play for longer periods of time.

Having a multi-player mode is pretty sweet, but here it's rather odd. Tell me: what would you make the second player do if you designed the multi-player for this game? Would you:

A. Make them control one of the ghosts? B. Make them play as a second Pac-Man? C. Make the player both play their own game on the same screen? or D. Have them take turns playing?

If you chose D, you're incredibly stupid. I just don't see the point in having people take turns playing, you might as well play the Single-player and pass the controller around, we don't need a separate mode for that.

The Bottom Line
Pac-Man for the NES is a brilliant port of an almost flawless game and if you are a collector then this one should definitely be in your collection. If you just want to play some of the best games on the NES, then this one is also worth a look, but I highly recommend avoiding it in that case. Why? Well because every eight year old with a computer and Flash can make a Pac-Man game nowadays. I may have only paid ten euros for it, but you can find much better versions of this game on free websites like Kongregate and those probably have much more variety in the levels.

by Asinine (1004) on Aug 20th, 2011 · NES

Terrible Version of Pac Man

The Good
The gameplay is classic Pac Man. Graphics are arcade perfect

The Bad
The reason is that this version is just too frustrating. The ghosts move way too fast and once edible, turn back instantly. This difficulty detracts from the overall Pac experience and makes the game more a chore to play than fun. This coupled on with somewhat unresponsive controls makes it a classic game ruined. This version's sound is grating for some unknown reason. When you are playing this game, please turn down the sound and listen to Buckner and Garcia's "Pac-Man Fever".

The Bottom Line
If you don't know the gameplay (get out from that rock you've been living in), here's the lowdown. You play Pac- Man as he races around a maze to collect all the dots. However, there are four "ghosts" (If you know their names, good for you, but I don't care to learn them.) chasing you. If you touch the ghost, you lose a life. You could defeat them if you collect a bigger dot, which causes them to be temporarily vunerable. Also, you can collect fruit to get a higher score. The overall goal is to get the highest score

by Cody Cooper (6) on Nov 29th, 2006 · Xbox 360

Plus 458 player ratings without reviews

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