David Crane's A Boy and His Blob: Trouble on Blobolonia
Description official descriptions
In this unique Platform/Puzzle game you take control of a boy who has to help a blob getting to his home planet. It isn't a conventional Platformer, as the boy cannot jump or attack enemies. Instead, the Blob can be fed with different kinds of jellybeans, which will transform him into various objects. He can be used as a ladder, a bridge or a trampoline, turned into an umbrella to slow down the boy's fall or shield him from falling objects, into a bubble to let the boy swim and breathe underwater, a blow torch to burn certain obstacles or even a bird which enables him to follow the boy everywhere. There's total of 12 different shapes the blob can take on, all of which can be used to freely explore the game world.
Spellings
- ふしぎなブロビー ブロバニアの危機 - Japanese spelling
Groups +
Screenshots
Credits (NES version)
11 People
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Reviews
Trivia
AI Partner
According to the GamesRadar feature Gaming's Most Important Evolutions this was the first game with an AI partner.
Animation
It's interesting to note that the main character's animation in this game (and its Game Boy sequel) is exactly the same as in some of David Crane's earlier games, such as Pitfall! and The Activision Decathlon.
Cancelled Sequel
A sequel to this game, titled A Boy and His Blob: Jelly's Cosmic Adventure, was announced for release on the Game Boy Advance sometime in 2002. The title, also designed by David Crane, was never completed and ultimately cancelled.
That seems familiar...
The splash screen logo paired with the opening riff of the theme music deliberately evoke the Indiana Jones franchise. The game's title, on the other hand, evokes the 1946 movie A Boy And His Dog, a title later revisited by stories by Harlan Ellison in the '70s and their film adaptation.
Information also contributed by Pseudo_Intellectual, Giovanni Russo and M4R14N0.
Related Sites +
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everything2 node: "jellybean"
A complete listing not only of the effects of differently-flavoured jellybeans in this game, but of the wordplay rationales behind them, useful in establishing mnemonics. Also includes relevant Game Genie codes.
Identifiers +
- MobyGames ID: 14618
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Contributors to this Entry
Game added by Mobygamesisreanimated.
Wii added by Charly2.0.
Additional contributors: Shoddyan, chirinea, Pseudo_Intellectual, Игги Друге, Patrick Bregger.
Last modified March 17th, 2023.