Description official descriptions
Fly as an American or Japanese pilot in one of 4 operations in the Pacific Theatre during WWII. This simulation can also qualify as educational software because the manual features tons of historical information. Twelve aircraft (including variants) and about 20 types of ships are represented. First of the Lucasfilm/Lawrence Holland WWII air combat trilogy.
Credits (DOS version)
21 People (18 developers, 3 thanks) · View all
|Created & Designed By
|Background Art & Special Effects Animation
|Warship & Aircraft Art
|Production & Marketing Management
|Production & Marketing Assistant
|Chief Manual Writer
|Maps & Illustrations
|Other Technical Information
|[ full credits ]
Average score: 80% (based on 16 ratings)
Average score: 3.7 out of 5 (based on 30 ratings with 3 reviews)
This was the first WWII flight sim game I played and I loved it. There is a plethora of options, settings and missions to play, from both sides of the war, Americans and Japanese.
The game has 3 main issues.
1) The framerate suffers a lot when there is a lot going on in the battle. Even back in the 80s it felt bad, but it had the charm to win you over.
2) No joystick control. Yes, for a flight simulator. You can only use the mouse with the keyboard, or just the keyboard.
3) No dynamic campaign, which to be fair wasn't something you would get back then.
The Bottom Line
A solid but flawed flight simulator of the Pacific theatre of WWII between Japan and USA. I love it and I still play it, but new comers who are scared of low framerates might want to avoid it.
I did an extensive review of the game on my YouTube channel so if anyone wants to check it there, please feel free.
Atari ST · by trusteft (6) · 2022
Very realistic flight combat sim. Worked great on a 286. Excellent background graphics and cut scenes.
needs a slower machine.
The Bottom Line
WWII flight combat at it's best
DOS · by gametrader (208) · 2000
First of all, this game single-handedly got me interested in WWII, and therefore I love it. The manual's historical information drew me in, and as I read about the exploits of the heroic pilots of the War I wished I could have been there to experience it. I loved learning about those old planes, but being able to actually fly them was such a great feeling. I gained tremendous respect for the WWII soldiers, sailors, and pilots because of this game. So I guess you could say the thing I liked most about the game was the learning experience it gave me.
But on the technical side, I was blown away by the VGA graphics. These were the most advanced graphics I'd ever seen. They made my older games like Gato and F-15 Strike Eagle look so primitive. The game ran fast, the sound was good, and it was very challenging! Flying a TBF Avenger against Zeros was really hard, and I was able to see why they had such terrible losses during the war.
The game was only limited by the technology at the time, and it's hard to find anything wrong with it. I would love to see an updated version similar to Microprose's European Air War with 3D SVGA graphics, more planes in the air, more types of planes represented, etc. My only complaint is that the missions didn't have any type of randomization, and also the missions didn't have a whole lot of planes in them (I think the limit was like 16 or something).
The Bottom Line
Incredible! If there's any way, you should find a copy of this game and play it. Also, we need to start a writing campaign to LucasArts and Totally Games and get them to either update these old games, or make new ones (maybe a BattleHawks 1943?).
DOS · by Raphael (1245) · 1999
|Lucasfilm Flight Sim Group
|Mar 23, 2012
- Computer Gaming World
- October 1989 (Issue #64) – Action Game of the Year
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Contributors to this Entry
Game added by Raphael.
Game added August 19, 1999. Last modified February 7, 2024.