Quake II
Moby ID: 30996
Nintendo 64 credits (1999)
47 people (40 professional roles, 7 thanks) with 48 credits.
Quake II Original Game | id Software |
Developed by | Raster Productions |
Content by | Rogue Entertainment |
Additional Content by | Raster Productions |
Executive Producer | Tim Willits |
Programming | Aaron Seeler |
Music | Ken Richmond ('Razor') |
Art | Won Choi, Rich Fleider, Steven Maines |
Level Design | Martin Cluney, Cameron Lamprecht, Peter Mack, Jim Molinets, Tom Odel, Michael Renner, Robert Selitto |
Production | Marty Stratton, Jamie Bafus |
Marketing | Steve Felsen, Kevin Kraff |
Public Relations | Julia Roether |
QA Leads | Marilena Morini, Michael Spann |
QA Testing | Thomas R. Bissell III, Michael Denny, Scot Dowler, Steven Elwell, Sean Farrell, Chris Galvin, Joe Gozum, Michael D. Harris, Ryan Krogel, Patrick Magruder, Nelson Prince, Steve Rosenthal, Joseph Shackelford |
Manual | Michael Rivera, Sylvia Orzel |
International | Sandi Isaacs, Jonathan Eubanks |
Special Thanks | John Carmack, Robert A. Duffy, Katherine Anna Kang, Mitch Lasky, Jim Merrick, Paul Steed, Tim Wright |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Quake II Mission Pack: Ground Zero, a group of 22 people
- Quake II, a group of 20 people
- Quake II, a group of 18 people
- Quake III: Arena, a group of 16 people
- Quake Mission Pack No. 2: Dissolution of Eternity, a group of 12 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Marilena Morini on 219 other games
- John Carmack on 114 other games
- Steve Rosenthal on 113 other games
- Kevin Kraff on 103 other games
- Jamie Bafus on 100 other games
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Credits contributed by Kabushi.