BurgerTime
Description official descriptions
You play as Chef Pepper and your goal is to make giant hamburgers while evil eggs, sausages and pickles chase you around the game area.
To properly make a hamburger you must assemble all of the ingredients together, dropping them from higher up onto the burger area below. To actually do this you have to let Chef Pepper step over every burger ingredient. As soon as an ingredient (a piece of lettuce for instance) has been stepped on, it will fall to the level below. Falling food will squish any enemy following you and will also "bump" any other ingredient below it farther down. Also, as an emergency defense against the enemy food, you can collect pepper shakers which will allow you to puff out a small pepper cloud that will momentarily stun enemies, allowing you to walk past them.
Higher levels result in new level design, faster enemies and more ingredients to assemble.
Spellings
- アーケードアーカイブス バーガータイム - Japanese PS4 / Switch spelling
- ハンバーガー - Japanese spelling
- バーガータイム - Japanese Famicom spelling
- 汉堡时光 - Simplified Chinese spelling
- 버거 타임 - Korean spelling (Hangul)
Groups +
Screenshots
Promos
Credits (Intellivision version)
Program | |
Graphics | |
Music | |
Sound Effects |
Reviews
Trivia
Advertisement
In the television commercial for BurgerTime, two teenagers drive up to a burger stand in which the chef is being chased around the kitchen by giant hot dogs. One of the hot dogs (an actor in a foam-rubber costume with only his red-painted face showing) slams the drive-up window while sneering into the camera "We are CLOSED now!" These prophetic words were repeated many times by the programmers as they packed up their personal belongings a few months later when Mattel Electronics was shut down.
Development
BurgerTime was created by Data East Corporation for its DECO Cassette System.
Egg
Ever wondered why one of the evil guys is an egg? In Japan where the game was made, it is common to add a fried egg to your burger.
High score
According to the Twin Galaxies Intergalactic Scoreboard, the world record high-score on BurgerTime is 9,000,000 points, achieved by Bryan L. Wagner of Turbotville, PA on June 2, 2006 at the Funspot Family Fun Ctr. in Weirs Beach, NH. History's first documented Burger Time champion was Franz Lanzinger who scored 1,081,900 points at the Sunnyvale Golfland in Sunnyvale, California on November 1, 1982.
References to the game
An unofficial parody of the game was released in adult bookstores called Furrburger Time.
Unofficial DOS port
There is an unofficial DOS port of the game.
RGB versus Composite Monitor
The color card (CGA) for an IBM PC had two monitor outputs: RGB and composite video. The standard PC color monitor was RGB and displayed 8 colors. However, a composite monitor hooked up to the PC could display 16 colors. Few applications, though, used the additional available colors. Gene Smith, however, wrote completely separate graphic routines to take full advantage of each type of monitor. The results on a composite monitor were stunning - even visiting representatives from IBM were shocked. Information found on Intellivision Game Club
Additional Levels
The Apple II and IBM versions of BurgerTime have six additional levels not found in the arcade or Intellivision versions. Information found on Intellivision Game Club Information also contributed by Nélio, STiGMaTa_ch
Related Sites +
-
BurgerTime.info
The Unofficial BurgerTime Homepage -
Burgertime's wikipedia page
Here you can find all sorts of info about the game.
Identifiers +
- MobyGames ID: 467
Contribute
Know about this game? Add your expertise to help preserve this entry in video game history!
Contributors to this Entry
Game added by emerging_lurker.
Mattel Aquarius added by Rola. TI-99/4A added by Corn Popper. Wii added by Michael Cassidy. PlayStation 4, Nintendo Switch added by Rik Hideto. Sharp MZ-80K/700/800/1500, PC-8000, Sharp X1 added by Infernos. Antstream added by firefang9212. Coleco Adam added by Hipolito Pichardo. Arcade added by Pseudo_Intellectual. Apple II, ColecoVision, Intellivision, NES, Atari 2600 added by Servo. MSX added by koffiepad. Commodore 64 added by Katakis | カタキス.
Additional contributors: Grov, Shoddyan, Nélio, formercontrib, Patrick Bregger, STiGMaTa_ch, Rik Hideto.
Game added November 24th, 1999. Last modified April 25th, 2023.