Battlefield 3: End Game

Moby ID: 60387

[ PlayStation 3 add ] [ Windows ] [ Xbox 360 add ]

Windows credits (2013)

469 people (457 professional roles, 12 thanks) with 493 credits.

End Game Development Team: Lead Team

Senior Producer Björn Johnsson
Senior Development Director Robert Wasser
Lead Designers Niklas Fegraeus, Thaddeus Sasser
Lead Gameplay Designer Gustav Halling
Producer Craig McLeod
Development Director Jonas Lundqvist
Launch Director Andreas Skoglund
Art Director Johannes Söderqvist
Audio Director Paul Gorman
Lead Programmer Carl-Johan Ljungstedt

End Game Development Team: Design

Gameplay Designers Gustav Halling, Cristian Pavel, Patrick Walker

End Game Development Team: Code

Software Engineers Simon Everett, Michael Glück, Carl-Johan Ljungstedt, Carl-Magnus Nordin
Additional Software Engineers Johan Andersson, Niklas Henriks, Mikael Kalms, Per-Jonny Käck, Jonas Lindmark, Anders Nivfors, Niklas Sandén, Peter Österblom

End Game Development Team: Art

World Builders Rense de Boer, Douglas Brooks, Magnus Olin, Pontus Ryman, Petter Sköld, John Troive
Lighting Johannes Söderqvist
Weapon Artist Kaori Kato
Vehicle Artist Konrad Dunton
Concept Artists Eric Persson, Robert Sammelin
Lead UI Artist Tobias Hogstrand
Additional UI Art Eric Persson

End Game Development Team: Audio

Sound Designers Paul Gorman, Erik Kraber, Tyler Parsons
Sound Implementation Joel Dinegrim, Tom Hite, Joshua Nelson

End Game Development Team: Battlelog

Producer Fredrik Löving
Assistant Producer Jesper Nielsen
Development Director Michael Brorsen
Technical Director Magnus Nordin
System Admin David Röhr
Front End Software Engineers Andreas Lanjerud, Enzo Martin, Ivan Milles, Jakob Rydén, Christian Wannerstedt
Back End Software Engineers Joakim Bodin, Johan Mjönes, Michael Nordström, Reik Schatz

End Game Development Team: Battlefield Premium

Senior Producer Björn Johnsson
Producers Paul Keslin, Peter Stahl, Andreas Skoglund
Senior Development Director Robert Wasser
Development Directors Nils Hallberg, Jonas Lundqvist
Lead Software Engineer Jesper Svennevid
Online Programmer Mikael Lagré
UI Programmers Marcus Hoverby, Anders Wikström, Per Carlsson, Egle Samuleviciute
Software Engineers Daniel Peter Brown, Niklas Henriks, Per-Jonny Käck
Lead UI Artist Tobias Hogstrand
Persistence Designer Nick Baker

End Game Development Team: Live Team

Producer Andreas Skoglund
Assistant Producer Ali Alexander Hassoon
Technical Director Mikael Kalms
Development Directors Nils Hallberg, Jonas Lundqvist
Software Engineers Mattias Jansson, Niklas Sandén, Jannis Mohlin Tsiroyannis
Anti-Cheat Administrator Sabina af Jochnick
Data Analysts Brynjólfur Erlingsson, Christian Cyréus

End Game Development Team: ESN

ESN Tobias Adler, Johan Andersson, Oskar Blom, Carl Byström, Jojje Dalunde, Marcus Ekwall, Oskar Gabrielson, Mattias Hansson, Joakim Hamrén, Martin Hesslow, Tomas Jogin, Ronnie Kolehmainen, Markus Kristo, Dominik Rask, Håkan Rosenhorn, Kasper Sandin, Micael Sjölund, Kristoffer Sundström, Filip Söderholm, Markus Thurlin, Jonas Tärnström, Lina Vastersson

End Game Development Team: Frostbite 2 Engine Team

Senior Development Director Carl Almgren
Technical Directors Johan Andersson, Stefan Boberg, Henrik Karlsson
Head of Development, Vancouver Joakim Lord
Program Maanger - Mobile Kristoffer Benjaminsson
Animation Cinematics Albert Ho, Andy Klein, Ben May, Darryll Hobson, Joakim Lord, Joe Pribele, Lisa Streit, Ludovic Chabant, Malcolm Liu, Matteo Milandri, Michael De Reyter, Strati Zerbinis, York Wan Chan
Audio Anders Clerwall, Martin Loxton
Core Mats Dal, Robin Dyer, Peter Engström, Henrik Fernlund, Henrik Karlsson, Martin Ridgers
Destruction Physics Evan Bell, Johan Gidlund-Montén, Theresia Hansson, Robin Taillandier
Production Systems Anders Hellspong, Anders Pettersson, Andreas Rönnberg, Björn Ottosson, Fredrik Arvidsson, Jake Shadle, Joakim Lindqvist, Michael Lidgren, Per Lönroth, Peter Erikson, Stefan Boberg, Steven Kent, Urban Nilsson
Rendering Albert Cervin, Charles de Rousiers, Daniel Collin, Frank Vitz, Jim Malmros, Johan Andersson, Johan Berg, Matthew Collins, Mattias Widmark, Per Einarsson, Robert Kihl

End Game Development Team: Video Production

Video Director Roland Smedberg
Assistant Video Director Marcus Johansson
Video Editors Chris Bennison, Stefan Linde

End Game Development Team: Localization

Localization Development Director Thomas Rönnberg

End Game Development Team: Submission

Submissions Manager Olav Persson

End Game Development Team: DICE Quality Assurance

Quality Assurance Manager Joe Grant
Senior Project Manager Aurélien André
Development Director Patrik Påfvelsson
Software Quality Engineer Martin Sjö
Live QA Project Lead Dan-Alexandru Pascu
QA Project Leads Jaqub Ajmal, Brian Battistini, Ciprian Laza, Andra Dimofte
QA Maps and Game Modes Art Bailly, William Bordonaro, Aaron Broster, Vlad Ciupito, William Cooper, Kurtis Linnell, Zeke Lugmair, Mark Sison, Robin Smedbäck, Lloyd Whitcraft
QA Weapons Kuda Chirewa
QA Vehicles Marie Bustgaard Granlund
QA Peristence Dan Cooper
QA Battlelog Peter Forsman, Timmy Jonsson, Sebastian Schlyter
Quality Assurance - Audio Joel Dinegrim, Gustav Rathsman
Quality Assurance - Online Antonio Trama
Quality Assurance - Design Malin von Matern
Quality Assurance - Live Adrian Irimiea, Hannah Jones, Joel Karlsson

End Game Development Team: DICE Studio

General Manager Karl-Magnus Troedsson
Senior Communications Director Jenny Huldschiner
CFO James Watkins
CCO Robert Runesson
Senior Director of Technology Per-Olof Romell
COO Jörgen Carlström
Line Managers Björn Hedberg, Jennifer Heras-Cordon, Kjell Reuterswärd, Jonas Skantz, Martin Svenblad, Göran Wall
Head of Business Affairs and Development Bernadet Bonomi
Legal Jessica Van Dyke, Christopher Garratty, Johan Axel-Nilsson
IT Manager Niklas Domander
IT Administrators Sebastian Hjorth, Jannis Saripanidis
HR Marianne Boström, Eva Fritjofson, Peter Henriksson, Carin Källkvist, Katarina Starendal
Recruiters Jens Backbom, Johanna Jeppsson, Peter Kjellberg, Hannes Larsson Westerlund, Carl Tamleht
Executive Assistant Heléne Jutenäs
Facilities Manager Ingela Persson
Back Office Tom Buhr-Berg, Klara Hansen, Martin Krigh, Jenny Ljunglöf
Senior Financial Analyst Christina Carlsson
Payroll Åsa Mosell
Chief Accountant Bernie Johnson
Accountant Christofer Stolt

End Game Development Team: DICE Babies

DICE Babies Otto Sköld

Electronic Arts: EA Games

Executive Vice President Patrick Söderlund
Senior Vice President COO Steve Pointon
CFO Marcus Edholm
Senior Finance Manager Daniel Brandt
COO Shooters and Frostbite Johan Döhl

Electronic Arts: Global Online Studio - Operations

Software Engineers Ignacio Garcia, Omar Moussawel

Electronic Arts: EA Global IT

Senior Director Lily Weiss
Senior Development Director Tom Rima
Development Manager Rahul Agarwal
Senior Director, Online Architecture Steven Chui
Senior Architect Online Integration Joe Tay
Architect Infrastructure Ricardo Nakasato
Project Manager Vanessa Ward
Senior Manager Service Operations Simon Newton
Database Architects Nicklas Westerlund, Brian Black
System Engineers Nathan Winter, Steve Nichols, Tony Carcia (Softtek), Carlos Ruiz (Softtek)
Senior Unix Engineer Sean Carolan
Senior Network Engineers Jean-Marc Guyonvarch, Gary Cox
Senior Engineer, Storage Brian Jones
Monitoring Engineers Israel Ochoa, Guillermo Navarro, Rodrigo Hernandez
Director QA Brad Mitchell

Electronic Arts: EATech - Core

EATech - Core Max Burke, Brady Chen, Ebor Folkertsma

Electronic Arts: Localization

International Project Managers Inés Hernández, Jasmine Phua, Nacho Sojo Dellepiane
Engineering Project Lead Rubén Martín Rico
Engineering Audio Team Fernando San Nicolás Serrano
Engineering Technical Team Daniel Vázquez Romero, Iker Aneiros Jarillo, Francisco Núñez Sánchez, David Rodríguez
Localization Testing Project Managers Hervé Trouilh, Iñaki Valladares Martinez, Yunte Moo
Localization Testers Juan Arranz, Bonam Yu, Elisabetta Gross, Hugo Hsieh, Kamil Kurpios, Wonil Lee, Sarkhan Lyutfaliev, Jiri Noska, Daniel Pérez Rodríguez, Angrit Wetzel
Localization Coordination Marco Joele Nicolini, Falk Hesse, Spike Do, Kenji Ryan, Atticus Lai, Shisong Hoo, Ryan Tsai, Eugene Peh, Bonam Yu
Translation Around the Word, Cyril Baslé, Synthesis International, Giorgio Anselmi, Luca Artoni, Anja Heppelmann, Alexander Faißt, Miguel Martínez Ayllón, Albion Localisations, Michał Iwańczuk, Ryszard Chojnowski, Levsha Games, Iva Krombholzová, Dominik Raška, Kelly Li Weiyi, Kah Hui Teo, Jun Wen Teng, Asia Translate, Mayflower Entertainment Inc.

Electronic Arts: EA Global Marketing

Group Vice President Laura Miele
Vice President Lincoln Hershberger

Electronic Arts: DICE Product Marketing

Senior Marketing Manager Gustav Enekull
Product Manager Tommy Rydling

Electronic Arts: North American Product Marketing

Product Marketing Director David S. Silverman
Senior Product Manager Michael R. Lee

Electronic Arts: Public Relations

Vice President Tammy Levine
PR Director Peter Nguyen
PR Manager Devin Bennett

Electronic Arts: Social Community & Online Marketing

Director, Online Marketing Jaap O. Tuinman
Director, HD Digital Business Andrew Parry

Electronic Arts: Product Launch Team

Global Product Launch Director Thilo W. Huebner

Electronic Arts: EA Quality Assurance

WW Compliance Director James Featherstone
Compliance Group Alexandru Dobre, Armand Gheorghe, Ed Carter, Giorgiana Zvolinschi, Henry Sunderland, Lars Minkkinen, Nicholas Grover, Richard Hylands, Roland Birsan, Sorin Constandinescu

Electronic Arts: EA Romania Quality Assurance

QA Director Tudor Postolache
QA Manager Eugen Baicea
QA Project Managers Petru Matei Binescu, Andrei Brazda, Alin Dima, Dragoș-Antonio Ștefan, Teodor Nicolae Tantu
QA Project Leads Teodor Moderau
QA Test Leads Răzvan Bălășoiu, Vladimir Ciobanu, Paul Ropotan
Acting QA Leads Dan-Alexandru Calin, George Campean, George Ifrim
QA Testers Cristian Ion Anghelache, Ionel-Nelutu Bacanu, Marius Tiberiu Badea, Bogdan Capraru, Mihai-Cezar Caramiha, Catalin Caramizaru, Radu Cazacu, Alin Chirca, Lucian Stefan Cicu, Mihai Daniel Ciurea, Marius Cristian Comanceanu, Ciprian Costin Constantin, Cosmin-Mihai Diaconescu, Mihai Daniel Dinulescu, Alexandru Bogdan Dobrita, Florentina Ancuta Dumitru, Adrian Dusmanescu, Alexandru Dumitru Falcas, Ciprian George Gheoculescu, Iulian Gheorghita, Alexandru David Grigore, Stefan Groza, Radu Gabriel Gusoaia, Marian Iacobet, Alexandru Ionut Ionescu, Marian Iorga, Dragos-Ion Marin, Andrei Sebastian Mateescu, Alexandru Valentin Mirea, Mihai-Cristian Moga, Leonard Adrian Musat, Ciprian Nastase, Iulian Razvan Negoitescu, Cristian-Valentin Nicolescu, Ioan Geanfranco Olah, Raluca Violeta Paciurea, Daniel Popescu, Robert Andrei Postolache, Augustin Gabriel Racman, Dragos Laurentiu Radulescu, Valentin Raduta, Alexandru Stefan Rosu, Dan Vladimir Stefan, Dumitru Alexandru Tofan, Marius Vartolomei, Alexandru Voicu, Stefan Ionel Zamfir

Electronic Arts: EA Certification

Management Andrew Barnes, Andy Chung, João Roseta, Ian Stocker, Nobuko Watanabe
Project Manager Luis Miguel Ruano
Submissions Team Blanca Nunez Ibanez, Cruz Segovia Ardiz, Emmy Bautista, Dustin Harwood, Jonathan Knell, Mike Kushner, Nidia Fernandes, Ulises Espejo Vigil
Age Ratings Sonia Linares Martínez
Test Team Barbara Abad Ruiz, Farhana binte Abdul Rahim, James Arup, Sherwyn Augustus, Stephen Baker, James Bolton, Beli Boville, Noel Caba Jr., Jose Maria Castrillo Martinez, Rob Cooke, Carolina Cruz Moreno, Daniel De Francisco Cobo, Claudio De Pasquale, Roman Echevarrena, Gorm Eriksen, Adrian Fernandez, Juan Antonio Garcia de Quinto, Ricardo V. Gonçalves, Kuba Grzela, Vicente Iannone, Florin Iordache, Damon Lumley, Vlad Constantin Macovei, Javier Martínez Holgado, Jesse Alexander Martínez Rosson, Samuel Mendez, Daniel Mihai, Alexandru Musat, Mihai Necula, Danny Nijssen, Adriana Aneta Nita, Simone Paganelli, Horia Pioaru, Andrew Pritchard, Maria Rey Sampayo, Anthony Ross Benitez, Alon Rozen, Claudiu-Samuel Pușcaș, Cristina Sánchez Pérez, Peter Schnoor, Iker Souto Hernandez, Elena Surudu, Nerea Tejedo Jimenéz, Mauro Togni, Pablo Vega, Robin Volker, Alexandru-Gabriel Zanfir

Development Partners: Military Advisors

Senior Advisor Andy McNab
Equipment Adivsor David Bengtsson (Hammerhead)

Music

Original Score written & produced by Johan Skugge, Jukka Rintamäki, [aka No Science]

Special Thanks

The dev team want to express our warmest thank you to all our families who has been a part of this project as much as ourselves.
Additional Thanks to The DICE studio office team for supporting us in our daily work, The Battlefield 3 Community, Simon Wittenberg, Jock Yitch (BashandSlash), Jim Landi (Therealrudedog), Erik Zuuring (Stadler), Chris Anderson (Red_Dragons), Colin Fowley, Andreas Koch, Martin Knutsson

Development Tools

Scaleform GFx © 2008 Scaleform Corporation
Havok ©Copyright 1999-2013 Havok.com Inc. [and its Licensors]
This product contains technology licensed from On2 Technologies Inc.
Ninja Dojo (Black Belt) 1.0.0 maya script © Brian Keffer
Airplaine Imitator software © Craft Animation and Entertainment AB
Copyright in Enlighten is owned by or licensed to Geomerics Limited
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Collaborations

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Credits contributed by Patrick Bregger.