Hearts of Iron
Description official descriptions
Hearts of Iron is a strategy game that covers the World War II period at a theater-wide level. Unlike the majority of WW2 games, it focus on global strategy and not on tactical aspects. You play the role of any nation present on the period (not only the major powers of the Axis, Allies or the Komintern), and struggle to make your path over that turbulent years; not only the time of war, but also the years of pre-war (1936-1939), when tensions ran high and hostilities were soon to break out.
The game presents several scenarios that cover different time intervals, allowing you to choose between preparing for battle or starting in the middle of the affair. Also, the game includes a strong scenario editor to make the situation fit your preferences. Although the game is real-time, you can set the time flow and pause if you wish.
The final objective in the game is to make your ideology (fascism, communism, or democracy) the most extended in the world, and you do so, obviously, by the force of arms, but also making use of political influence and domination. On the road to victory, you have to pay attention to countless factors: industrial capacity, population support and discomfort, supplies, raw materials, convoys, weather, politics and diplomacy, including a huge technology tree and managing your own Cabinet from an also huge array of ministers and officers with their own motivations and personalities. Also, many historical and random events play their role in the outcome of each game.
The game has a strong board-like feeling, with the world divided into countries, and the countries into provinces, which are the tiles where action takes place. Each province has its own value, both material and of manpower capacity.
The game follows the path of the Europa Universalis series, and so shares many similarities with it.
Spellings
- День Победы - Russian spelling
- ハーツオブアイアン - Japanese spelling
- 虎膽雄心 - Chinese spelling (traditional)
- 钢铁之心 - Chinese spelling (simplified)
Groups +
Screenshots
Credits (Windows version)
103 People (100 developers, 3 thanks) · View all
CEO | |
Executive Producer | |
Producer/Lead Programmer | |
Associate Producer | |
Game Design | |
Programming | |
Artists | |
Scenario Design | |
Historical Events Design | |
Events Scripting | |
Additional Support Work | |
[ full credits ] |
Reviews
Trivia
China
On May 29, 2005 it was reported that the game was banned in China by the Chinese Ministry of Culture for distorting historical facts.
Specifically mentioned were the fact that several Chinese provinces (Manchuria, West Xinjiang, Tibet) were depicted as independent nations within different scenarios. Taiwan is also listed as a Japanese territory at the beginning of the game.
The Ministry of Culture also mentions the game being an attack on China's reputation, pointing out a freelance mercenary character who with missions over the Soviet Union, Libya and China, where he conducts sabotage and espionage.
Related Sites +
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Hearts of Iron
Official website -
Hearts of Iron [[[Cuartel General]]]
Official Spanish Forum about the game, they have translation projects, strategic discussions, History specific subforum and more -
Link to Europa Universalis - Updated Spanish manual for v. 1.06c
Updated HoI 1.06c Manual in Spanish.
Identifiers +
- MobyGames ID: 7953
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Contributors to this Entry
Game added by Technocrat.
Macintosh added by Kabushi.
Additional contributors: Rebound Boy, Unicorn Lynx, Shoddyan, JRK, Foxhack, Ivan Napreenko, DarkDante, Klaster_1, Paulus18950, Patrick Bregger.
Last modified February 22nd, 2023.