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DescriptionThe computer versions of Indiana Jones and the Temple of Doom are conversions of the Atari arcade game based on the second movie in the series. As Indy, the player must complete several cycles of the following three types of levels:
- Mine level: Whip your way through a mine in order to free children that are held captive. Use your whip to swing across chasms, climb ladders, ride along conveyor belts and defend yourself against attacks from Thuggee guards, bats, snakes and the fireball-throwing Mola ram. Escape with the mine cart after you've freed all children.
- Mine cart level: Pick the right route through a network of tracks while riding in a mine cart. Avoid potholes, broken tracks & guards in carts and safely reach the end of the track.
- Temple level: Make your way to the altar and grab the Sankara stone while Mola Ram, bats and Thuggee guards attack you. Watch out for that lava.
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- "Indiana Jones & the Temple of Doom" -- Alternate spelling (Gold Winners! release)
Part of the Following Groups
|Indy has never whipped so many bats or fireballs in his life||Amiga||Katakis | カタキス (42937)|
|One of the weaker Indiana Jones games.||DOS||Roedie (5247)|
|Piece of bull||Atari ST||Hannu Siivonen (18)|
|Top Secret||NES||May, 1994||80|
|ACE (Advanced Computer Entertainment)||Amstrad CPC||Dec, 1987||776 out of 1000||78|
|Play Time||Commodore 64||Dec, 1994||69 out of 100||69|
|The Games Machine (UK)||ZX Spectrum||Dec, 1987||64 out of 100||64|
|Info||Commodore 64||Nov, 1988||60|
|Commodore User||Arcade||Feb, 1987||6 out of 10||60|
|Your Computer||Atari ST||Dec, 1987||52 out of 100||52|
|Power Play||Atari ST||1987||4 out of 10||40|
|Australian Commodore and Amiga Review||Amiga||Feb, 1990||Unscored||Unscored|
|Computer and Video Games (CVG)||Arcade||Dec, 1985||Unscored||Unscored|
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Related Web Sites
- Video review Indiana Jones-based games (WARNING: Language) (The Angry Video Game Nerd, Jame Rolfe, reviews games based on the first three Indiana Jones films, including Indiana Jones and the Temple of Doom on NES.)
Arcade Credits (16 people)
10 developers, 6 thanks