Published by Developed by Released Platforms |
Description
The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.Screenshots
Promo Images
Alternate Titles
- "マーブルマッドネス" -- Japanese spelling
Part of the Following Groups
- Console Generation Exclusive: Sega Genesis
- Genre: Rolling ball
- Officially-licensed Marble Madness games
User Reviews
A Challenge To Gamers Everywhere. | NES | powerstone05 (348) |
The lack of a proper control system mars this otherwise perfect conversion. | PC Booter | Trixter (9116) |
Madness? It's only marbles. | Genesis | Liam Dowds (51) |
PC Version Disappointed | PC Booter | AstroNerdBoy (40) |
The PC version doesn't hold a candle to the Amiga classic. | PC Booter | Tomer Gabel (4634) |
One of the best coin-op conversions of its era | Amiga | Randy Delucchi (33) |
Critic Reviews
The Good Old Days (Staff Reviews only) | Amiga | Sep 18, 2007 | 5 out of 6 | 83 |
Video Games | NES | Dec, 1991 | 76 out of 100 | 76 |
Supersonic | SEGA Master System | Jul, 1992 | 76 out of 100 | 76 |
ASM (Aktueller Software Markt) | SEGA Master System | Aug, 1992 | 8 out of 12 | 67 |
Zero | Game Boy | Jul, 1992 | 65 out of 100 | 65 |
Video Games | SEGA Master System | Aug, 1992 | 60 out of 100 | 60 |
Games-X | Game Boy | Jan 09, 1992 | ![]() ![]() ![]() ![]() ![]() |
60 |
Power Play | Game Gear | Aug, 1992 | 59 out of 100 | 59 |
1UP! | SEGA Master System | Apr 09, 2010 | 54 out of 100 | 54 |
Play Time | Genesis | May, 1992 | 47 out of 100 | 47 |
Forums
Topic | # Posts | Last Post |
---|---|---|
Secret level in Apple II and Apple II GS version? | 2 | Ethan Brunton (1) Jul 21, 2019 |
Trivia
1001 Video Games
The Arcade version of Marble Madness appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.Graphics and Sound
A non-advertised fact about the PC version is that it supports 16-color graphics and 3-voice sound -- but only on a Tandy or PCjr computer. All other users automatically get 4-color CGA graphics and single-voice sound.Secret level
In the Atari ST, C64, Apple ][, Apple //GS, and PC versions, there is a secret level accessible from the first level (involving being in the right place at the right time) which contains various difficult challenges (rivers, moving platforms and the like). This secret level does not exist in the original arcade game. It can only be finished in two player mode as several parts of the level require the cooperation of both players to get by.Awards
- Happy Computer
- 1986 - Best Coin-Op Conversion of the Year
- Issue 04/1987 - #13 Best Game in 1986 (Readers' Vote)
Related Web Sites
- Game Map (Sega Master System) (Images of the level maps of each level.)
- NES Player - Marble Madness (Shrine site with information about the game.)
Contributed to by Quapil (5475), Corn Popper (68960), Tibes80 (1567), Infernos (35745), Sciere (771889), Kabushi (257508), emerging_lurker (178), Pseudo_Intellectual (64072), Macintrash (2633), Servo (57355) and quizzley7 (21707)
Arcade Credits (19 people)
Designer:
Graphics Programmer:
Game Programmer:
Animator:
Sound Design:
Hardware Design:
System Support:
Graphics Programmer:
Game Programmer:
Animator:
Sound Design:
Hardware Design:
System Support:
Chris Downend (C Downend), M Hoff, J Ritter
Software Support:Mike Albaugh (M Albaugh), M Mahar, Rich Moore (R Moore)
Hardware Support: