Mark Reis

aka: Mark G. Reis
Moby ID: 12973

Credits (82 credits on 61 games)

Programming/Engineering
Pirates! Gold (1994, Windows 3.x) Sound & Music Programming
Writers
SOCOM II: U.S. Navy SEALs (2003, PlayStation 2) Dialog Coordinator
Video/Cinematics
Twisted Metal: Head-On - Extra Twisted Edition (2008, PlayStation 2) Cinematic Audio Post Production
Jet Li: Rise to Honor (2004, PlayStation 2) Cinematic Post Production
Syphon Filter: The Omega Strain (2004, PlayStation 2) Cinematics Post Production
SOCOM II: U.S. Navy SEALs (2003, PlayStation 2) Cinematics Post Production
Audio
Kung Fu Panda: Showdown of Legendary Legends (2015, Xbox One) Lead Sound Design
Adventure Time: Finn and Jake Investigations (2015, PlayStation 3) Lead Sound Design and Music Editing
Pac-Man and the Ghostly Adventures 2 (2014, Xbox 360) Lead Sound Design
Pac-Man and the Ghostly Adventures (2013, Xbox 360) Lead Sound Design
Ben 10: Omniverse (2012, PlayStation 3) Lead Sound Design
DreamWorks Madagascar 3: The Video Game (2012, PlayStation 3) Lead Sound Design
Sly 3: Honor Among Thieves (2011, PlayStation 3) DOLBY Pro-Logic Mix
Ben 10: Galactic Racing (2011, Wii) Lead Sound Design
Earth Defense Force: Insect Armageddon (2011, Xbox 360) Lead Sound Design
Yogi Bear (2010, Wii) Lead Sound Design
Despicable Me: The Game (2010, PSP) Lead Sound Design
Matt Hazard: Blood Bath and Beyond (2010, Xbox 360) Lead Sound Design
Eat Lead: The Return of Matt Hazard (2009, PlayStation 3) Lead Sound Design
Ben 10: Alien Force (2008, Wii) Senior Sound Designer
Warhawk (2007, PlayStation 3) Sound Design
Dead Head Fred (2007, PSP) Senior Sound Designer
Marvel Trading Card Game (2007, PSP) Sound Designer
DreamWorks & Aardman Flushed Away (2006, GameCube) Sound Designer
DreamWorks & Aardman Flushed Away (2006, PlayStation 2) Sound Designer
Neopets: The Darkest Faerie (2005, PlayStation 2) Cinematic Post Production
SOCOM 3: U.S. Navy SEALs (2005, PlayStation 2) Additional Cinematic Post Production
Twisted Metal: Head-On (2005, PSP) Cinematic Audio Post Production
God of War (2005, PlayStation 2) Senior Sound Designer / Cinematics Post Production
God of War (2005, PlayStation 2) Additional Sound Design
Sly 3: Honor Among Thieves (2005, PlayStation 2) Dolby Pro-Logic Mix
Sly 2: Band of Thieves (2004, PlayStation 2) Dolby Encoding
NFL GameDay 2005 (2004, PlayStation) Cinematic Audio Post Production
NBA ShootOut 2004 (2003, PlayStation) Cinematic Audio Post Production
Ratchet & Clank (2002, PlayStation 2) Sound
B-17 Flying Fortress: The Mighty 8th! (2000, Windows) Ground Control
Gunship! (2000, Windows) Sound FX
Civilization II: Multiplayer Gold Edition (1999, Macintosh) Sound Design
Civilization II: Multiplayer Gold Edition (1999, Macintosh) Sound Recording & Engineering
Civilization II: Multiplayer Gold Edition (1999, Macintosh) Sound Designers
Civilization II: Multiplayer Gold Edition (1999, Macintosh) Recording Engineers
Civilization II: Multiplayer Gold Edition (1999, Macintosh) Sound Designers
Civilization II: Multiplayer Gold Edition (1999, Macintosh) Recording Engineers
Civilization II: Test of Time (1999, Windows) Sound Designers
Civilization II: Test of Time (1999, Windows) Recording Engineers
Sid Meier's Civilization II (1998, PlayStation) Sound Designers
Sid Meier's Civilization II (1998, PlayStation) Recording Engineers
Star Trek: The Next Generation - Klingon Honor Guard (1998, Windows) Sound & Music
Magic: The Gathering - Duels of the Planeswalkers (1998, Windows) Sound Recording and Engineering
European Air War (1998, Windows) Sound
European Air War (1998, Windows) Acting / Voiceovers
X-COM: Interceptor (1998, Windows) Music
X-COM: Interceptor (1998, Windows) Sound
X-COM: Interceptor (1998, Windows) Digital Audio Engineers
X-COM: Interceptor (1998, Windows) Movie Soundtracks
M1 Tank Platoon II (1998, Windows) Sound
Magic: The Gathering (1997, Windows) Sound Recording and Engineering
Magic: The Gathering - Spells of the Ancients (1997, Windows) Sound Recording and Engineering
Civilization II: Fantastic Worlds (1997, Windows 3.x) Sound Designers
Civilization II: Fantastic Worlds (1997, Windows 3.x) Recording Engineers
Sid Meier's Civilization II (1996, Windows 3.x) Sound Design
Sid Meier's Civilization II (1996, Windows 3.x) Sound Recording & Engineering
Sid Meier's Civilization II Scenarios: Conflicts in Civilization (1996, Windows 3.x) Sound
Sid Meier's CivNet (1995, Windows 3.x) Sound Effects
1942: The Pacific Air War Scenario (1995, DOS) Sound
Sid Meier's Colonization (1995, Windows 3.x) Audio Engineering By
Virtual Karts (1995, DOS) Audio Engineering
Across the Rhine (1995, DOS) Sound
Fleet Defender Gold (1995, Windows 3.x) Multimedia Digital Audio Engineer
Fleet Defender Gold (1995, Windows 3.x) Sound Department
1942: The Pacific Air War Gold (1994, Windows 3.x) Sound
Master of Magic (1994, DOS) Speech
Sid Meier's Colonization (1994, DOS) Sound Programming
1942: The Pacific Air War (1994, DOS) Sound
Fleet Defender (1994, DOS) Sound Department
Quality Assurance
Sid Meier's Railroad Tycoon Deluxe (1993, PC-98) Quality Assurance by
NFL Coaches Club Football (1993, DOS) Quality Assurance
Sid Meier's Civilization (1993, Windows 3.x) Q.A. Testers
Return of the Phantom (1993, DOS) Q.A. Team
MicroProse Entertainment Pack Vol #1: Dr Floyd's Desktop Toys (1993, Windows 3.x) QA Engineers
Task Force 1942 (1992, DOS) Quality Assurance
Other
Ratchet & Clank (2002, PlayStation 2) Created and Developed by Insomniac Games