Martin Severn
aka:
Jabba Severn,
The Jabba,
The Holy Jabba,
Jabba
Moby ID: 1532
Credits (91 credits on 55 games)
By Moby Score | |
---|---|
8.4
Grand Prix II (1996, DOS)
|
Graphic Artists |
8.3
Crysis 2 (2011, Windows)
|
Lead Artists |
8.2
Gunship 2000 (1993, Amiga)
|
Artistic Design |
8.2
X-COM: Terror from the Deep (1995, DOS)
|
Graphics / Artwork |
8.1
X-COM: UFO Defense (1995, PlayStation)
|
Additional Artwork |
7.7
Warzone 2100 (1999, Windows)
|
Graphic Artist / Musician |
7.7
Crysis 3 (2013, Xbox 360)
|
Frankfurt Developers |
7.6
X-COM: Apocalypse (1997, DOS)
|
Graphics / Artwork |
7.5
Grand Prix Manager 2 (1996, Windows)
|
Audio Engineers |
7.2
Joe Blade II (1988, ZX Spectrum)
|
Graphics (Jabba) |
7.1
Conflict: Desert Storm (2002, Xbox)
|
Senior Artist/Musician |
7.1
WWF Wrestlemania (1991, Amiga)
|
Graphics by |
7.0
Conflict: Desert Storm II - Back to Baghdad (2003, Windows)
|
Lead Artist |
7.0
Impossible Mission 2025 (1994, Amiga)
|
Artwork |
7.0
Xanthius (1987, ZX Spectrum)
|
Written by |
6.9
Ryse: Son of Rome - Legendary Edition (2014, Windows)
|
Additional Lead Artist |
6.9
Shanghai Karate (1988, ZX Spectrum)
|
Backdrops (as Jabba Severn) |
6.9
Brat Attack (1988, ZX Spectrum)
|
Loading screen (Jabba) |
6.8
Conflict: Global Terror (2005, PlayStation 2)
|
Lead Artists |
6.8
Moving Target (1989, Commodore 64)
|
Loading Picture |
6.8
Thing! (1988, Amstrad CPC)
|
By (as Jabba) |
6.8
Taskforce (1989, ZX Spectrum)
|
Graphix by (as Jabba Severn) |
6.8
Bonanza Bros. (1991, Amiga)
|
Grafix by (Jabba) |
6.7
Shanghai Karate (1988, Commodore 64)
|
Graphics by (Jabba) |
6.6
Wanted (1990, Amstrad CPC)
|
Sprites by (as Jabba) |
6.6
Navy Strike (1995, DOS)
|
Artwork |
6.5
Anfractuos (1987, ZX Spectrum)
|
Map by |
6.5
Elven Warrior (1989, ZX Spectrum)
|
Graphics by (The Jabba) |
6.5
Powerplay: The Game of the Gods (1988, ZX Spectrum)
|
Loading screen |
6.4
Conflict: Vietnam (2004, PlayStation 2)
|
Lead Artist |
6.4
Ryse: Son of Rome (2013, Xbox One)
|
Additional Lead Artist |
6.3
Spooked (1989, ZX Spectrum)
|
Loading Picture |
6.3
Cobra Force (1989, ZX Spectrum)
|
Spectrum Loading Screen (as Jabba Severn) |
5.9
Prison Riot (1990, ZX Spectrum)
|
Ideas |
5.9
Conflict: Denied Ops (2008, Xbox 360)
|
Lead Artist |
5.8
Outlands (1989, Amiga)
|
Game Design |
5.8
The Great Escape (2003, PlayStation 2)
|
Lead Artist |
5.7
Cool World (1992, DOS)
|
Visual Design By |
5.7
Hawk Storm (1991, ZX Spectrum)
|
Original Concept (as Jabba) |
5.6
War Machine (1989, ZX Spectrum)
|
Spectrum loading screen (as Jabba Severn) |
5.5
WarJetz (2001, PlayStation 2)
|
Artists |
5.4
Tomcat (1989, Amstrad CPC)
|
Title Screen (as Jabba) |
5.2
Turbo Kart Racer (1991, ZX Spectrum)
|
Loading screen (as Jabba) |
5.1
Tanium (1988, ZX Spectrum)
|
Graphics |
5.1
Subway Vigilante (1989, BBC Micro)
|
BBC Graphic Conversion (as Jabba Severn) |
4.9
Street Cred Football (1989, ZX Spectrum)
|
Backdrops+Stuff by |
4.7
European Soccer Challenge (1989, Amstrad CPC)
|
Loading screen (as Jabba) |
n/a
Tomb Raider Reloaded (2021, Android)
|
Mobile Game Art Director |
n/a
Slackskin & Flint (1992, Atari ST)
|
Graphics |
n/a
The Race (1990, Amstrad CPC)
|
Loading Screen by (as Jabba Severn) |
n/a
Shanghai Warriors (1989, ZX Spectrum)
|
Graphics |
n/a
Shark (1989, ZX Spectrum)
|
Graphics (as Jabba) |
n/a
Lost Caves (1989, ZX Spectrum)
|
Loading Screen (as Jabba Severn) |
n/a
Sword Slayer (1988, Amstrad CPC)
|
Graphics (as Jabba Severn) |
n/a
Classic Arcadia & Baby Arcadia (1994, Amiga)
|
Music (as Jabba) |