Eric Matthews
aka:
Erich Matthews
Moby ID: 1741
Credits (94 credits on 63 games)
- by Role
- by Date
- by Moby Score
- by Genre
Business | |
---|---|
Mortal Kombat 1 (2023, Windows) | Director of Game Development |
LEGO Star Wars: The Skywalker Saga (2022, Windows) | Director of Game Development |
Horizon: Zero Dawn (2017, PlayStation 4) | Vice President |
Until Dawn: Rush of Blood (2016, PlayStation 4) | Vice President, Creative Development Group |
Shadow of the Beast (2016, PlayStation 4) | Vice President |
Tearaway: Unfolded (2015, PlayStation 4) | Vice President, Creative Development Group |
SingStar: Party (2004, PlayStation 2) | Design and Content Manager |
SingStar (2004, PlayStation 2) | Design and Content Manager |
EyeToy: Play (2003, PlayStation 2) | Design and Content Manager |
Production | |
---|---|
Suicide Squad: Kill the Justice League (2024, PlayStation 5) | Director of Game Development |
LEGO Marvel Super Heroes (2021, Nintendo Switch) | Director of Development |
inFAMOUS 2 (2011, PlayStation 3) | Director of Creative Development Group |
Cadaver (1991, DOS) | Production (as Eric) |
Cadaver (1990, Amiga) | Production |
Design | |
---|---|
Knowledge is Power (2017, PlayStation 4) | Vice President, Creative Development Group |
Matterfall (2017, PlayStation 4) | Vice President, Creative Development Group |
LittleBigPlanet 3 (2014, PlayStation 3) | Vice President, Creative Development Group |
LittleBigPlanet 3 (2014, PlayStation 4) | Vice President, Creative Development Group |
Soldiers of Fortune (2013, Windows) | Design |
Wonderbook: Book of Spells (2012, PlayStation 3) | Vice President, Creative Development Group |
inFAMOUS: Festival of Blood (2011, PlayStation 3) | Director of Creative Development Group |
Resistance 3 (2011, PlayStation 3) | Director of Creative Development Group |
PlayStation Move Heroes (2011, PlayStation 3) | Director of Creative Development Group |
SingStar: ABBA (2008, PlayStation 2) | Design |
SingStar: ABBA (2008, PlayStation 2) | Creative Director, London and Cambridge Studios |
Heavenly Sword (2007, PlayStation 3) | Creative Direction Group |
SingStar: Anthems (2006, PlayStation 2) | Design |
SingStar: Anthems (2006, PlayStation 2) | Creative Director, London and Cambridge Studios |
24: The Game (2006, PlayStation 2) | Creative Director (Soho/Cambridge) |
EyeToy: Play 3 (2005, PlayStation 2) | Creative Director |
SingStar: '80s (2005, PlayStation 2) | Design |
SingStar: '80s (2005, PlayStation 2) | Creative Director, London and Cambridge Studios |
EyeToy: Kinetic (2005, PlayStation 2) | Creative Director (London Studio) |
SingStar: Popworld (2005, PlayStation 2) | Design and Content Manager |
SingStar: Party (2004, PlayStation 2) | Design |
EyeToy: Play 2 (2004, PlayStation 2) | Design and Content Manager |
SingStar (2004, PlayStation 2) | Design |
EyeToy: Groove (2003, PlayStation 2) | Design and Content Management |
Hardware: Online Arena (2003, PlayStation 2) | Design and Content Manager |
EyeToy: Play (2003, PlayStation 2) | Additional Design |
Steel Soldiers (2001, Windows) | Designer |
Speedball 2: Brutal Deluxe (2001, Game Boy Advance) | Original Version |
Speedball 2100 (2000, PlayStation) | Original Concept Design |
Z and Z Expansion Kit (1998, Windows) | Design |
Z (1997, PlayStation) | Design |
Z (1996, DOS) | Lead Design |
Speedball 2: Brutal Deluxe (1995, Amiga CD32) | Design |
Soldiers of Fortune (1994, DOS) | Design |
Soldiers of Fortune (1994, Amiga CD32) | Design |
Soldiers of Fortune (1993, SNES) | Design |
Soldiers of Fortune (1993, Amiga) | Design |
Soldiers of Fortune (1993, Genesis) | Design |
Soldiers of Fortune (1993, Atari ST) | Design |
Speedball 2: Brutal Deluxe (1992, SEGA Master System) | Design |
Gods (1992, SNES) | Design |
Gods (1992, Genesis) | Design |
Gods (1991, Amiga) | Design |
Speedball 2: Brutal Deluxe (1991, DOS) | Design |
Speedball 2: Brutal Deluxe (1991, Genesis) | Design |
Gods (1991, DOS) | Design |
Gods (1991, Atari ST) | Design |
Cadaver (1991, DOS) | Concept (as Eric) |
Cadaver (1990, Amiga) | Concept |
Speedball 2: Brutal Deluxe (1990, Amiga) | Design |
Speedball 2: Brutal Deluxe (1990, Atari ST) | Design |
Art/Graphics | |
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SingStar: Popworld (2005, PlayStation 2) | Design |
Karate (1986, Atari ST) | Screens by (E. Matthews) |
Karate (1985, Sinclair QL) | Graphics by |
Quality Assurance | |
---|---|
The Fidelio Incident (2017, Windows) | Playtesters |
Everybody Dance (2011, PlayStation 3) | Vice President, Creative Development Group |
Killzone 3 (2011, PlayStation 3) | WWS CDG Usertesting |
Flight of the Amazon Queen (1995, Amiga) | Quality Assurance |
Flight of the Amazon Queen (1995, DOS) | Quality Assurance |
Creative Services | |
---|---|
RIGS: Mechanized Combat League (2016, PlayStation 4) | Vice president, Creative Development Group |
Alienation (2016, PlayStation 4) | Vice President |
Until Dawn (2015, PlayStation 4) | Vice President, Creative Development Group |
Dead Nation (2010, PlayStation 3) | Senior Director: Creative Development Group |
Rag Doll Kung Fu: Fists of Plastic (2009, PlayStation 3) | Creative Director |
Thanks | |
---|---|
Driveclub (2014, PlayStation 4) | Special Thanks |
The Last of Us: Remastered (2014, PlayStation 4) | Special Thanks |
The Last of Us: Left Behind (2014, PlayStation 3) | Special Thanks |
The Last of Us (2013, PlayStation 3) | Special Thanks |
ModNation Racers (2010, PlayStation 3) | Special Thanks |
echoshift (2010, PSP) | Special Thanks |
Fat Princess: Fistful of Cake (2010, PSP) | Special Thanks |
Fat Princess (2009, PlayStation 3) | Special Thanks |
Flower (2009, PlayStation 3) | Special Thanks |
EyeToy Play: PomPom Party (2008, PlayStation 2) | Special Thanks |
LittleBigPlanet (2008, PlayStation 3) | Special Thanks |
Beats (2007, PSP) | Special Thanks |
Gangs of London (2006, PSP) | Special Thanks to |
EyeToy: Operation Spy (2005, PlayStation 2) | Special Thanks |
Fired Up (2005, PSP) | Thanks to |
Flight of the Amazon Queen (1995, DOS) | Special thanks to |