Paul Carruthers

Moby ID: 22988

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After graduating in Pure Mathematics from Warwick University and having spent 3 years researching for an M.Phil in Mathematics Education at Loughborough University, Paul co-founded Astral Software in 1987. Between then and 1992 Astral developed several original Atari ST and Amiga games including Archipelagos and Resolution 101. He then moved to freelance programming and spent most of the next 4 years doing freelance projects for Probe Software including Terminator 2 and Mortal Kombat. In 1998 he established Anthill studios and worked as Managing Director. Anthill developed Archipelagos 2000 and Rat Attack for PC before the company was absorbed into Climax in 2000 where Paul has continued as MD.

Source: Selected articles from Climax Official Company Website - Corporate - Key Personnel

http://www.climax.co.uk/Corporate/Corporate.aspx?ArticleID=135

Credited on 18 games

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The Texas Chain Saw Massacre (2023, Windows) Lead Programmer
Erica (2019, PlayStation 4) Flavourworks Special Thanks
Team Sonic Racing (2019, PlayStation 4) Programmers
Bella Sara (2008, Nintendo DS) Programming
Brain Voyage (2008, Nintendo DS) Programming
Hot Wheels: World Race (2003, Windows) Climax Nottingham Studio Head
Archipelagos 2000 (1999, Windows) Programming
Batman Forever (1995, Genesis) Programmer
The Pagemaster (1994, Genesis) Software
Mortal Kombat II (1994, Amiga) Special Thanks To
Mortal Kombat (1993, Genesis) Software
Terminator 2: Judgment Day (1993, Genesis) Programming
Stormball (1991, Atari ST) Coding
Hoverforce (1990, Amiga) Amiga programming
Prospector in the Mazes of Xor (1989, Amiga) Designers
Archipelagos (1989, Amiga) Programming by
Quadralien (1988, Atari ST) Conceived and coded
Xor (1987, ZX Spectrum) Original game

[ full credits ]

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