Jason Skiles
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Jason Skiles was a Director of Technology at Knockabout Games, Inc. where he was responsible for setting the technology direction of the company. Skiles now appears to be with High Impact Games.
He is best known for leading the technical development of the original coin-op versions of NFL Blitz and Wrestlemania for Midway. Jason also worked on the PS2 title Ratchet & Clank for Insomniac Games.
Credited on 19 games
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Sonic Boom: Rise of Lyric (2014 on Wii U) | Special Thanks |
PlayStation All-Stars Battle Royale (2012 on PlayStation 3) | SuperBot Entertainment |
Jak and Daxter: The Lost Frontier (2009 on PlayStation 2) | Lead Engine Programmer |
Secret Agent Clank (2008 on PSP) | Lead Engine Programmer |
Ratchet & Clank: Size Matters (2007 on PSP) | Lead Engine Programmer |
Ratchet & Clank (2002 on PlayStation 2) | Programmers |
NBA Hoopz (2001 on Dreamcast) | Programmers |
NBA Showtime: NBA on NBC (1999 on PlayStation) | Programmers |
NFL Blitz 2000 (1999 on Nintendo 64) | Arcade Design Team |
CarnEvil (1998 on Arcade) | Many Thanks |
NFL Blitz (1998 on PlayStation) | Programming |
NFL Blitz (1998 on Game Boy Color) | Design Team |
NBA Hangtime (1997 on PlayStation) | Special Thanks |
Wayne Gretzky's 3D Hockey (1996 on Arcade) | Support Programmers |
NHL Open Ice: 2 On 2 Challenge (1995 on Arcade) | Special Thanks |
Ultimate Mortal Kombat 3 (1995 on Arcade) | Many Thanks go to |
Mortal Kombat 3 (1995 on Arcade) | Many Thanks Go to |
WWF WrestleMania (1995 on SNES) | Midway Development Team |
Mortal Kombat II (1993 on Arcade) | Special Thanks to |
[ full credits ]
Frequent Collaborators
- 12 games with Sal DiVita
- 12 games with Mike Lynch
- 11 games with Mark Turmell
- 10 games with Jonathan Hey
- 8 games with Pat Cox
- 8 games with Cary Mednick
- 8 games with Eddie Ferrier
- 8 games with Edward Keenan
- 8 games with Sheridan Oursler
- 8 games with Jeff Johnson
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