F.E.A.R.: Perseus Mandate
aka:
F.E.A.R.: Mission Perseus,
FEAR: Perseus Mandate
Moby ID: 31082
Windows credits (2007)
316 people (278 professional roles, 38 thanks) with 321 credits.
Timegate Studios |
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Executive Producer | Adel Chaveleh, Alan B. Chaveleh |
Producer/Creative Director | Zachary Forcher |
Associate Producer | Tom Ashley |
Lead Programmer | Denis Papp |
Lead Console Programmer | Jeff Smith |
Software Engineer | Robert Allen, Eric Duhon, David Mergele, Kenneth Wade Tyler |
Additional Programming | Michael Conlon, Brian Ramagli, Jacob Washenfelder |
Lead Designer | Brett Norton |
Level Designer | Steve Gaynor, Tom Hanrahan, James Kneuper II, Bruce Locke, Joseph Novak, Patrick Paluski, Samuel Villarreal |
Writer, Voice Direction | Richard Pearsey |
Additional Level Design | Ian Shepherd, Raul Asenjo, Gerry Fulton, Mariano Lucchetta |
Lead Artist | Thomas Woods III |
Artist | Daniel Kinnear, Amanda Stewart, Chad Townsend, Matt Zehner, Mark Flieg Jr. |
Additional Art | Ignacio Bergé, Vitaly Bulgarov, Nicolas Cortez, Aleš Horák, Axel Kraefft, Diego Matias Martinez |
Sr. Quality Assurance Tester | Ian Shepherd |
Quality Assurance Tester | Cody Bradley, Stephen Dodd, Anthony Markesino, Christopher Pham |
Additional Quality Assurance | Alex Chaveleh, Robert Dunk, Dylan Moore |
Administrative Assistant | Anjuli Francois |
Recruitment Coordinator | Sue Do |
Computer Systems Analyst | Behzad Baharloo |
Music | Gabriel Mann, Rebecca Kneubuhl |
Sr. Sound Designer | Laura Laird-Dietz |
Public Relations | Evolve PR |
Nightcrawler Elite, Additional Voices | Brian Bloom |
Capt. David Raynes, Additional Voices | Steven Jay Blum |
Lt. Steve Chen, Additional Voices | Keith Ferguson (as Keith Fergeson) |
Gavin Morrison, Additional Voices | Peter D. Jessop |
Paxton Fettel, Nightcrawler Commander, Additional Voices | Peter Lurie |
Nightcrawler Soldier, Additional Voices | David Sobolov |
Rowdy Betters, Additional Voices | James Kevin Ward |
Motion Capture | Red Eye Studios |
Special Thanks | Mort Baharloo, Mark Winters, David Tyer, Our Families and Friends |
Additional Thanks | Monolith Productions, ATI, Nvidia, The HIT Network, Intel, Microsoft, Logitech, Dell |
Monolith |
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Senior Artist, World | Kevin Deadrick, Steve C. Lee |
Senior Artist/Animator | Andrew Grant |
Artist, World | Andrew Griffin, Dusty Petersen, Kentarou Taya |
Art Director, 3D Coordinator | David Longo |
Art Lead | C. Wes Saulsberry III |
Senior Artist, Characters/Weapons | John Turner |
Artist/Animator | Patrick Watje |
Lead Motion Capture Technician | Simon Wong |
Director of Audio/Sound Designer | James Ackley |
Composer | Nathan Grigg |
Sound Designer | Kristofor Mellroth, Brian Pamintuan, Kristen Quebe, Ron Fish, Gregory Hainer |
Level Designer | Martin Cluney, Leo S. De Bruyn, Michael Drummond, Jared Gerritzen, Chris Voss |
Lead Level Designer | John Mulkey |
Creative Director/Lead Game Designer (and Script Writer) | Craig Hubbard |
Software Engineer (and Additional Level Design) | Jim Geldmacher |
Senior Software Engineer, AI | Jeff Orkin |
Software Engineer | Russ Pecoraro |
Lead Software Engineer | Brad Pendleton |
Software Engineer, Tools | Jeff Cotton, Piotr Mintus |
Senior Software Engineer, R&D/Support | Vivien Francis |
Software Engineer, Integration | Eric Gross |
Software Engineer, Audio | Terry Jones |
Senior Software Engineer, Multiplayer | Doug McDiarmid |
Senior Software Engineer, Engine Architect | John O'Rorke |
Director of Technology | Kevin Stephens |
Associate Producer, Quality Assurance Lead (and Additional Level Design) | Jonathan Gramlich |
Executive Producer (and Additional Level Design) | Chris Hewett |
Quality Assurance Analyst | Daniel Bell, Aaron Giddings, Brett Blair, Seth Broman, Justin Maloney, Seth Broman |
Art/Animation Assistance | Scott Albaugh |
Engineering Assistance | Michael Baldwin, Nathaniel Cleveland, Michael Goncalves, Peter Higley, Brian Legge, Aaron Leiby, Matthew Rice, Mark Seminatore, Matthew Titelbaum, Dan Valerius, Joe Waters |
Production Assistance | Kristine Bryan, Nathan Edson, Bert Harvey, Dayne McClurg |
Art Assistance | Curt Collins, Dave Matthews |
Concept Art Assistance | Eric Kohler |
Level Design Assistance | Alex Pfeiffer, Jonathan Stein |
Sound Design Assistance | Cassano Thruston |
Human Resources Administrator | Andrea Barringer |
Director of Information Systems | Daniel Brady |
Chief Financial Officer & Treasurer | Wayne Burns |
Desktop Support Technician | Carl Halverson |
Executive Assistant | Theresa Jones (TJ) |
Director of Human Resources | Patti Pudinski |
System Administrator | Joshua Lebow, Spencer Maiers |
CEO/President | Samantha Ryan |
Financial Analyst | Teresa Todd |
Director of Market Research | Lowell Vaughen |
Information Systems Administrator | Jim Wallingford |
Finance Manager | Sandra Watanabe |
Director of Development | William Westwater |
Foley Artist | John Roesch, Alyson Dee Moore, Mary Jo Lang |
Sound Librarian | Mark Morrell |
VP Post Production, Warner Bros. | Kim Waugh |
ATI | Bill Bilodeau, Guennadi Riguer, Rex Sikora, Mark Thomas |
Intel | Todd Clauson, Matt McClellan, Derek Reynolds, Necia Dallas |
Nvidia | Keith Galocy, Matthias M. Wloka, Kiyotaka Yaguchi, Doug Rogers, Rex Sikora |
Glitchpop | Cindy Desmarais |
Microsoft | Kev Gee, Skip McIlvaine, Craig Peeper |
Warner Bros. Interactive Ent. | Jason Hall |
IGN/GameSpy | Tom Hitchcock, Le Khang, Gary Kussman, James Neil |
The Actor’s Group | Jamie Lopez |
Steve Mitchell Studios | Steve Mitchell |
Topo Swope Talent | Kevin Schumacher, Topo Swope |
Sierra Entertainment/Vivendi Games |
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President of Worldwide Studios | Martin Tremblay |
Senior Vice President of Product Development | Mario Coculuzzi |
Vice President, Executive Producer | Greg Goodrich |
Senior Producer | Robert Loftus |
Producer | Tim Hall |
Associate Producer | Francis Choi |
Creative, Vice President | Chris Miller |
Associate Producer, Creative | Geoff Bent |
Content Director | David Wheeler |
Writer | Noble Smith |
Vice President of Technology | Brian Leake |
Technical Director | Sean L. Palmer |
Associate Technical Director | Asen Kovachev |
Senior Software Engineer | Danny Koo |
Senior Vice President of Global Marketing | Al Simone |
Director, Brand Marketing | Matthew Geyer |
Global Brand Manager | Ed Lin |
Associate Brand Manager | Damian Garcia |
Director, Interactive Marketing | Hal Paris |
Senior Manager, Interactive Marketing | Jack Walker |
Coordinator, Interactive Marketing | Chad Nimmo, Eric So |
Director, Promotions & In-Game Marketing | Julie Thomas Knap |
Manager, Promotions & In-Game Marketing | Matthew Allen |
Specialist, Promotions & In-Game Marketing | Nikki Pounds |
Director of Channel Marketing | Linda Ethridge |
Associate Channel Marketing Manager | N. R. Pesquera |
Senior Global Public Relations Manager | Tom Stratton |
Vice President, Global Market Research | Janice Charlton |
Research Analyst | Page Patten |
Creative Director | Michael Bannon |
Creative Manager | Brett Wooldridge |
Account Supervisor | Caroline Wu Bonti |
Senior Designer | Nathan Gruppman |
Associate Graphic Designer | Mike Freeth |
Production Mananger | Anthony Rietta |
Production Artist | Pete Tran |
VP International Marketing | Chloë Rothwell |
Global Brand Coordination Manager | Deana Erickson |
International Marketing Manager | Thomas SĂ©ris |
Executive VP European Sales | Xochilt Balzola-Widmann, Adam Roberts, Adam Roberts, Xochilt Balzola-Widmann |
Planning and New releases Manager | Erika Thiong-Soui-Ho |
Publishing Director | Annick Decrop |
European Publishing Manager | Eric Chatelet |
Operations Deputy Director - Purchasing Director | Fabien Tislé |
Legal & Business Affairs | Myriam Lamy |
Market Intelligence | Grégoire Gabalda |
General Manager | Colin Brown, Benoit Boutte, Frédéric Hosteins, Jeroen Smit, Julie Chalmette, Camilla Anger |
Product Manager | Sarah Frare, Arbie Artinian, Alejandro Fernandez, GĂ©raldine Mazot, Zoran Roso, Jonas Christensen |
Marketing Manager | Sara Cantoni, Emilie Pujol, Olivier Spaargaren, George Georgiou, Thomas Painçon, Frank Weber |
P.R. Manager | Simone Isella, Sara Fernández, Jonnie Bryant, Clément Debetz, Tim Ende-Styra, Tom Lindgren |
Sales Director | Dave Gould |
Product Marketing Executive | Gary Chantler |
Senior P.R. Manager | Catherine Channon |
Sales & Marketing Manager | John Häll |
(Executive Vice President, Chief Strategy and Marketing Officer) | Cindy Cook |
(Executive Vice President, Global Sales) | Pascal Brochier |
(Finance Coordinator) | Tom Gastall |
(Financial Analyst) | Charles Yam |
Vice President, Legal Affairs | Rod Rigole |
Senior Counsel | James Shaw |
Paralegal | Pam Teller |
VP of Media Productions, VG | James Carey |
Senior Video Editor, VG | Tonya Stumphauzer |
Project Supervisor of Media Productions, VG | Amy Allison |
Production Assistant, VG | Stewart Schuster |
Image Specialists, VG | Blake Hill, Kevin Hill |
Senior Director of Quality Assurance | Samer Raad |
Studio Support Services - Office Manager | Anna Booth |
Studio Support Services Administration Assistant | Nuria Andres |
Senior QA Manager | Michael Gonzales |
QA Manager | William Guerrero |
Project Lead | Donna Woo |
QA Testers | Jeff Montray, Phillip Chan, Domonic Prince, Travis Shrodes, Juan Medina, Sothat Yong, Geoffrey Ng, Karl Tars, Leif Johansen, Cameron Manavian, Sean Bischoff, Sean Harris |
Compatibility Requirements Supervisor | Robert Fleischacker |
Compatibility Requirements Group | Austin Kienzle, Farid Kazimi, Robbie Fenoglio |
QA Supervisors | James Pasque, Marcus Quinn |
Burn Lab Supervisors | Afolabi Akibola, Chris Miller |
Burn Lab Configuration Engineers | Tyree Deramus, Brad Graber, Jose Hernandez, Gene Shaw, Alvin Broussard, John St. John |
End User Support Technicians | Mark Smith, Shawn Lomas, Jett Castaneda |
Project Leads VUPC Group | Brandon Valdez, Cyra Talton, Fausto Lorenzano |
Senior Engineer VUPC Group | Richard Benavides |
IGN Entertainment |
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Account Management | Brad Hendricks |
Certification | Allen Eccles, Philip Wilson |
Contracts | Leif Klokkevold |
Developer Support Engineer | Sadullah Nader |
Developer Support Manager | Joost Schuur |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- F.E.A.R.: Extraction Point, a group of 213 people
- F.E.A.R.: First Encounter Assault Recon, a group of 194 people
- F.E.A.R.: First Encounter Assault Recon (Director's Edition), a group of 143 people
- TimeShift, a group of 97 people
- Robert Ludlum's The Bourne Conspiracy, a group of 85 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Steven Jay Blum on 490 other games
- Keith Ferguson on 208 other games
- James Kevin Ward on 202 other games
- Michael Bannon on 166 other games
- Martin Tremblay on 159 other games
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Credits contributed by Steve gaynor, formercontrib.