Soldier of Fortune: Gold Edition
aka:
Soldier of Fortune: Edición Gold,
Soldier of Fortune: Edition Gold,
Soldier of Fortune: Edizione Oro
Moby ID: 6429
[ PlayStation 2 ] [ Windows ]
PlayStation 2 credits (2001)
145 people (123 professional roles, 22 thanks) with 148 credits.
Pipedream Interactive Credits |
|
---|---|
Executive Producer | David Elmekies |
Creative Director | Joseph Sutton |
Programming |
|
Lead | Brandon Ehle |
Programming | Mark Trumbull, Michael Long, Jeremy Peterson, David Romig Jr., David Kobrin, Sean Scott, Hsien-Wan Chou |
Artwork | Peter Aponte, Tavio Castrillo, Chris Moryl |
Level Design | Peter Lipman |
Quality Assurance |
|
Manager | Rai Iodice |
Lead | Eric Jezercak |
Quality Assurance | Kevin Kurdes, Russ Mock, Luis Antonio Torres, Wayne Mascola, Moshe Fahan, Henry Hadriye, Alex Misdom, Jasper Renda, Stephen Sheftz, Bryon Shockley |
Marketing |
|
Director | Mark S. Rudolph |
Pakage and Manual Design | Lesley Zinn Abarcar |
Manual | Corry Fitchpatric |
Loki Software Credits |
|
President | Scott Draeker |
Programming | Michael Vance, Jim Kutter, Joseph I. Valenzuela, Bernd Kreimeier |
Quality Assurance | Andy Mecham, Mike Phillips |
Technical Support | Nate Ashford, Brad Barton |
Installer | Sam Lantinga, Stéphane Peter |
Administrative Support | Brandon Carter, Lance Colvin |
System Administration | Rafael Barrero |
Editor | Kayt Sorhaindo |
Web Design | John Grantham |
Site Manager | Terry Warner |
Raven Software Credits |
|
Project Lead | Brian Raffel |
Creative Director | Brian Raffel |
Project Coordinator | Eric C. Biessman |
Art Director | Joe Koberstein, Scott Rice |
Animation Director | Eric J. Turman |
Level Design Director | Jim Hughes |
Programming Director | Rick Johnson |
Technology Programmer (GHOUL) | Gil Gribb |
Gameplay Programming Director | Nathan McKenzie |
Art | Jeff Butler (2D), Gina Garren (2D), Kevin Long (2D), Bobby Duncanson (3D), Jeffrey P. Lampo (3D) |
Additional Artwork | Robert Gee |
Special Thanks | Les Dorscheid, Jeremy Statz, Mike Schulenberg, Tom Odell |
Sound | Chia Chin Lee (Director) |
Music | Chia Chin Lee (Director) |
Consultants | John F. Mullins (Game), Gonzalo Lira (Story) |
Level Design | Greg Barr, Scott McNutt, Matt Pinkston, Michael Renner, Jon Zuk |
Animation | Jarrod Showers, Joe Sibilski |
Additional Animation | Brian Shubat, Jeff DeWitt |
Programming | Daniel Kramer (Asst. Director), Keith Fuller, John Scott, Steve Sengele, Marcus Whitlock |
Additional Programming | Ste Cork, Robert Love, James Monroe, Jake Simpson, Joshua Weier |
Support |
|
Director of Product Development | Michael Crowns |
Project Administrator | Kenn Hoekstra |
Manual Writer | Kenn Hoekstra |
Additional Support | Annette Vee Bushaw |
Activision Credits: Production |
|
Executive Producer | Laird M. Malamed |
Associate Producer | Steve Rosenthal, Matt Morton |
Activision Credits: Marketing |
|
Director, Global Brand Management | Dusty Welch |
Brand Manager | Kevin Kraff |
Publicist, Corporate Communications | Ryh-Ming C. Poon, Michael James Larson |
Production Testers | Chad Bordwell, Aaron Gray, James Hudson, Michael Stephan, Christopher Toft, Brian Ullmer, Matthew Beal |
Activision Credits: Localizations |
|
Localization Manager UK/RoE | Nathalie Ranson |
Localization Coordinator Germany | Bettina Butcher, Klaus Müller |
Creative Services Manager | Jackie Whale |
Creative Services Designer | Simon Davies |
PC Packaging and Manual by | Ignited Minds LLC |
Copyrighter | Lori Ellison |
Manual | Belinda M. Van Sickle |
Online Producer | Maria Viola |
Special Thanks | Jim Summers, Jason Wong, Jill Barry, Stacy Sooter, Sam Nouriani, John Fritts, George Rose, Shane Pajak |
Voice Talents | Todd Susman (as John Mullins), Michael Clarke Duncan (as Hawk Parsons), Tom Wyner (as Sam Gladstone), Earl Boen (as Sergei Dekker), Brian Thompson (as Wilheim 'Sabre' Dekker), Michael De Sante (as General Amu), Bridget Ellen Hoffman, Alex Veadov, Akira Kaneda |
Activision Port Credits |
|
Licensing | Dave Anderson, Justin Berenbaum |
OEM / Licensing Project Manager | Ken Love |
Central Technology Manager | Edward Clune |
Quality Assurance | Hector Guerrero (QA Lead) |
Special Thanks | Alexander Rohra, Andrew Petterson, Matt Morton, Taceht Ligriv |
Extra Special Thanks | Id Software [www.idsoftware.com], House of Moves [www.houseofmoves.com], Tim Wright (for ArghRad - www.planetquake.com/arghrad), Robert A. Duffy (for QERadiant - www.qeradiant.com), Michael Mason (Aureal - www.aureal.com), Wasabi Soft - Skypaint [www.wasabisoft.com] |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Soldier of Fortune, a group of 103 people
- Soldier of Fortune: Platinum Edition, a group of 76 people
- Star Trek: Voyager - Elite Force, a group of 53 people
- Soldier of Fortune II: Double Helix, a group of 51 people
- Heretic II, a group of 48 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Jason Wong on 292 other games
- Jim Summers on 216 other games
- Lesley Zinn Abarcar on 169 other games
- Nathalie Ranson on 166 other games
- Jill Barry on 164 other games
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Credits contributed by Evil Ryu.