Daniel Kramer

aka: Dan Kramer
Moby ID: 9816

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Dan Kramer is one of the founding members of Pi Studios. After graduating with a BS in Physics and Applied Mathematics, Summa Cum Laude, he began his career in game development at Raven Software in December of 1997. During his five years there, Dan worked on Heretic II, Soldier of Fortune, Star Trek: Voyager - Elite Force, and Star Wars: Jedi Knight II - Jedi Outcast. His final role at Raven was as lead programmer on Soldier of Fortune II: Double Helix, which shipped in March of 2002. Since then, Dan has worked on all of Pi Studios' projects.

Credited on 21 games

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Call of Duty: Warzone (2020, Windows) Engineers
Call of Duty: Modern Warfare (2019, Windows) Engineering
Call of Duty: Black Ops IIII (2018, PlayStation 4) Raven
Call of Duty: Advanced Warfare (2014, Xbox 360) Additional Development from Raven Software
Call of Duty: Ghosts (2013, Xbox One) Designed and Developed by Infinity Ward, Neversoft and Raven Software
Call of Duty: MW3 (2011, Windows) Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment
Quake Arena Arcade (2010, Xbox 360) Additional Development
Call of Duty: Black Ops (2010, Windows) Pi Studios
Rock Band (2008, Wii) Pi Studios
AC/DC Live: Rock Band - Track Pack (2008, PlayStation 2) PI Studios is
Screwjumper! (2007, Xbox 360) Special Thanks
Call of Duty 3 (2006, PlayStation 3) Design - Scripting
Call of Duty 2: Big Red One (Collector's Edition) (2005, PlayStation 2) Design - Scripting (Pi Studios)
Call of Duty 2: Big Red One (2005, GameCube) Design - Scripting (Pi Studios)
Call of Duty: United Offensive (2004, Windows) Pi Studios
Soldier of Fortune II: Double Helix (2002, Windows) Lead Programmer
Soldier of Fortune: Gold Edition (2001, PlayStation 2) Programming
Soldier of Fortune: Platinum Edition (2001, Windows) Assistant Lead Programmer
Star Trek: Voyager - Elite Force (2000, Windows) Holomatch
Soldier of Fortune (2000, Windows) Assistant Lead Programmer

[ full credits ]

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