MobyRank MobyScore
Macintosh
...
3.1
Amiga
96
3.7
FM Towns
...
3.3

Description

Guybrush Threepwood, the mighty pirate who can hold his breath for ten minutes, could have lived quietly and happily with his sweetheart Elaine, the governor of Melee Island. But the restless pirate spirit won't let Guybrush in peace. Things don't go very well with Elaine, and Guybrush (now with a beard) embarks on a new adventure: searching for the legendary treasure of Big Whoop. However, the evil ghost pirate LeChuck hasn't left the stage yet. His subordinates are trying to bring him back from the dead one more time. Will Guybrush be able to defeat his archenemy again?

Monkey Island 2: LeChuck's Revenge is a puzzle-solving adventure game and a sequel to The Secret of Monkey Island. It utilizes the same command-based SCUMM interface (the player uses verb commands on highlighted objects) and branching dialogue system (choosing between several different responses during conversations) that were used in its predecessor. The game features hand-painted graphics, and is the first to utilize LucasArts' iMUSE system, which synchronizes music with visual action on the screen by providing smooth transition between themes.

The events of the game take place on a new set of islands; a part of the game allows the player to explore several islands simultaneously. Uncommonly for adventure games, LeChuck's Revenge features two difficulty levels. The easier one is dubbed Monkey Island 2 Lite; it bypasses or simplifies some of the harder puzzles.

Alternate Titles

  • "猴島小英雄2:李察克的復仇" -- Chinese spelling (traditional)
  • "The Secret of Monkey Island 2" -- Informal title
  • "MI2" -- Informal title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Monkey Island 2: LeChuck's Revenge DOS    
Monkey Island 2: LeChuck's Revenge Macintosh $39.99  
LeChuck's Revenge: Monkey Island 2 DOS    
ebay.com
Monkey Island 2: LeChuck's Revenge    
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User Reviews

Can a spitting contest help overcome relationship problems? DOS Unicorn Lynx Bronze Star Contributing Member (132767)
The benchmark by which all other LucasArts adventures are judged DOS Dave Schenet (130)
A good sequel. DOS Quackbal (46)
Even better than the first one! Everything a sequel should have. DOS Rensch (193)
The sequel to one of the best adventure games ever is also one of the best adventure games ever. DOS Mumm-Ra (385)
Great sequel. Ron wants it darker, Ron gets it darker. DOS Jason Harang (46)
A wild and hilarious, swash-buckling adventure. Something every game library should have. DOS Steelysama (106)
More of the same? Fantastic! DOS Sycada (175)
I came back to let you know, I've gotta thing for you and I can't let go! DOS kubakuba (9)
Damned dirty apes... Again!! And even more so!! DOS Zovni (9425)

The Press Says

Retrogaming.it Amiga May 26, 2008 10 out of 10 100
Adventure Classic Gaming DOS Nov 06, 1997 5 out of 5 100
Amiga Action Amiga Jul, 1992 95 out of 100 95
ACE (Advanced Computer Entertainment) DOS Feb, 1992 950 out of 1000 95
Jeuxvideo.com Amiga Sep 28, 2010 19 out of 20 95
CU Amiga Amiga Jun, 1992 95 out of 100 95
Amiga Power Amiga Jul, 1992 90 out of 100 90
Just Adventure DOS 2000 B- 67
Just Adventure Macintosh 2000 B- 67
Just Adventure Macintosh 1998 C+ 58

Forums

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Trivia

Ron Gilbert did not want to use a CD for this game, because he said it ran very slow and it didn't allow them to do what they wanted. He also believed that the CD wouldn't last for more than a couple of years. However, they were forced to delete six major scenes (as mentioned above) just for it to fit on five disks.

Big Whoop was never intended to be a large part of the game in the beginning.

This was one of the first games to use the iMUSE sound system.




This entry was contributed by POMAH (26139), eric aili (14), Kabushi (88430) and Terok Nor (15629)
 

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