Crash Bandicoot (2007, PSP)
|
Sound Design |
Ice Age 2: The Meltdown (2006, GameCube)
|
Dialogue Technical Assistance |
Ice Age 2: The Meltdown (2006, Windows)
|
Dialog Technical Assistance |
Ice Age 2: The Meltdown (2006, Xbox)
|
Dialog Technical Assistance |
The Matrix: Path of Neo (2005, Windows)
|
Recording Technical Support |
The Matrix: Path of Neo (2005, Xbox)
|
Recording Technical Support |
The Matrix: Path of Neo (2005, PlayStation 2)
|
Recording Technical Support |
The Con (2005, PSP)
|
Senior Director Interactive Services |
God of War (2005, PlayStation 2)
|
Additional Sound Design by Technicolor Interactive Services |
Jak X: Combat Racing (2005, PlayStation 2)
|
Cinematic Sound Design |
Robots (2005, GameCube)
|
Technicolor Creative Services Sound |
Crash Twinsanity (2004, Xbox)
|
Sound Supervisor |
Crash Twinsanity (2004, PlayStation 2)
|
Sound Supervisor |
Jak 3 (2004, PlayStation 2)
|
Cinematic Sound Design |
Crash Nitro Kart (2003, PlayStation 2)
|
Supervising Sound Designer |
Crash Nitro Kart (2003, Xbox)
|
Supervising Sound Designer |
Jak II (2003, PlayStation 2)
|
Cinematic Sound Design |
Jak II (2003, PlayStation 2)
|
Voice Actors (Oracle) |
Spyro: Season of Ice (2001, Game Boy Advance)
|
Original Spyro Sounds by |
Jak and Daxter: The Precursor Legacy (2001, PlayStation 2)
|
Sound Effects by Warner Brothers Post Production |
Jak and Daxter: The Precursor Legacy (2001, PlayStation 2)
|
Oracle |
Spyro: Year of the Dragon (2000, PlayStation)
|
Sounds By Warner Bros. Post Prod. |
Spyro 2: Ripto's Rage! (1999, PlayStation)
|
Sounds by Universal Sound |
CTR: Crash Team Racing (1999, PlayStation)
|
Additional Voices |
CTR: Crash Team Racing (1999, PlayStation)
|
Sound Effects By |
Crash Bandicoot: Warped (1998, PlayStation)
|
Sound Effects by |
Running Wild (1998, PlayStation)
|
Sound |
Spyro the Dragon (1998, PlayStation)
|
Sounds by |
Crash Bandicoot 2: Cortex Strikes Back (1997, PlayStation)
|
Sound Effects by |
Crash Bandicoot (1996, PlayStation)
|
Universal Studios Sound Facilities |