William G. Dunn

aka: Bill Dunn, William Dunn
Moby ID: 2734

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Bill has a BA in Design from Stanford University. After designing many paper RPG supplements during the ‘80s, he began working in electronic gaming with The Hound of Shadow, an RPG based on the Call of Cthulhu license (PC, 1989, EA Europe). At SEGA he worked on Kid Chameleon (Genesis, 1991, SEGA). He co-designed Silencer, an online action RPG that was one of the first online games with full real-time combat (PC, 1997, WON.NET). Bill has shipped 3D titles on PS, PS2, N64, GCN and Xbox. In 2004 he was lead designer on NBC’s Fear Factor Unleashed game (original Xbox/PS2 version). He is currently a Lead Designer at Castaway Entertainment.

Credited on 17 games

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Spellagories (2005, Windows) Additional Design
Oasis (2005, Windows) Scenario Designers
Army Men: Sarge's War (2004, Xbox) Additional Design
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, Windows) English Voices
Portal Runner (2001, PlayStation 2) Design
Army Men: Sarge's Heroes 2 (2000, Nintendo 64) Special Thanks
Army Men: Sarge's Heroes (2000, PlayStation) Special Thanks
BattleTanx: Global Assault (1999, Nintendo 64) Designers
Silencer (1998, Windows) Design Coordinator
Panzer General (1994, DOS) Additional Associate Producers
Al-Qadim: The Genie's Curse (1994, DOS) Associate Producer
Archon Ultra (1994, DOS) Additional Productions
Alien Logic (1994, DOS) Associate Producers
Dark Legions (1994, DOS) Special Thanks
Flashback: The Quest for Identity (1993, DOS) Associate Producer
Kid Chameleon (1992, Genesis) Game Design
Cyber Empires (1992, Amiga) Associate Producer

[ full credits ]

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