Ken Levine
Game Credits
Production | ||||
SWAT 4 (2005) | (Executive Producer) | |||
Design | ||||
Tombeaux (2018) | (Bioshock) | |||
BioShock: Remastered (2016) | (Creative Direction) | |||
BioShock Infinite: Burial at Sea - Episode Two (2014) | (Creative Director) | |||
BioShock Infinite (2013) | (Creative Director) | |||
BioShock (2007) | (Creative Direction) | |||
SWAT 4: The Stetchkov Syndicate (2006) | (Creative Director) | |||
System Shock 2 (1999) | (Lead Design) | |||
Wall Street Tycoon (1999) | (Design) | |||
Dark Vengeance (1998) | (Other Design) | |||
Thief: The Dark Project (1998) | (Initial Design and Story Concepts) | |||
Writers | ||||
BioShock: Remastered (2016) | (Story and Writing) | |||
BioShock Infinite: Burial at Sea - Episode Two (2014) | (Lead Writer) | |||
BioShock Infinite (2013) | (Lead Writer) | |||
BioShock (2007) | (Story, Writing) | |||
Freedom Force vs The 3rd Reich (2005) | (Writer) | |||
Tribes: Vengeance (2004) | (Writer) | |||
System Shock 2 (1999) | (Writing / Dialogue / Story) | |||
Audio | ||||
The Magic Circle (2015) | (Cast) | |||
BioShock Infinite (2013) | ("Will The Circle Be Unbroken (Elizabeth)) | |||
Freedom Force (2002) | (Voices) | |||
System Shock 2 (1999) | (Voiceovers) | |||
Creative Services | ||||
Front Page Sports: Baseball Pro '98 (1997) | (Photographers) | |||
Support | ||||
PlayStation All-Stars Battle Royale (2012) | (BioShock: Irrational Games) | |||
Thanks | ||||
Marvel Iron Man VR (2020) | (Camouflaj would like to thank) | |||
Observation (2019) | (Thank You) | |||
The Occupation (2019) | (We would also like to thank the following people for providing inspiration, motivation & support to keep us pushing us through the long days ...) | |||
Void Bastards (2019) | (Special Thanks) | |||
Torn (2018) | (The Torn Team would like to personally thank) | |||
Perception (2017) | (Special Thanks) | |||
Tacoma (2017) | (Special Thanks) | |||
BioShock 2: Remastered (2016) | (Special and heartfelt thanks to) | |||
BioShock: Remastered (2016) | (Special Thanks) | |||
The Flame in the Flood (2015) | (Special Thanks) | |||
République (2015) | (Special Thanks) | |||
République: Episode 2 - Metamorphosis (2014) | (Special Thanks) | |||
République: Episode 3 - Ones and Zeroes (2014) | (Special Thanks) | |||
The Bureau: XCOM Declassified (2013) | (Special Thanks) | |||
XCOM: Enemy Unknown (2012) | (Special Thanks) | |||
BioShock 2 (2010) | (Special and heartfelt thanks to) | |||
Master of Orion 3 (2003) | (Special Thanks) | |||
Other | ||||
Freedom Force (2002) | (Irrational Games) | |||
Developer Biography
Ken Levine began his career as a screenwriter for Paramount Pictures and a playwright in New York. After joining the games industry in 1995, Ken created the original story and game design for Looking Glass' Thief: The Dark Project. Following that, Ken was the lead designer of System Shock 2, creating the game design, the story and writing most of the game content. From 2004 to 2007 he was the project director of BioShock, 2K Boston's (formerly Irrational Games) hybrid RPG/Shooter for the PC and Xbox 360.
Last updated: Sep 11, 2007
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Related Sites
- Twitter -- His personal account.
- Facebook -- His personal profile.
- Irrational Man -- An interview with Ken Levine on 1UP.com (24th August 2007)