Air Zonk

aka: Bonk's Thunder Shooting, Bonkinator: Cyborg Punk, PC Denjin, PC Denjin: Punkic Cyborgs
Moby ID: 23730
TurboGrafx-16 Specs

Description official descriptions

In 1992, Hudson Soft expanded upon the Bonk's Adventure franchise they had built by creating Air Zonk, a 2D side-scrolling "cute 'em up" shooter set in a cyberpunk-esque future. While Air Zonk differed from its successor in terms of gameplay, the cartoonish style of the Bonk series could still be seen all throughout the game, especially in the graphics, the characters, & of course, Zonk himself.

Air Zonk may appear to feature a candy cartoon coating on the outside, but it's still a traditional shoot-'em-up at heart. You still have a selection of your basic weapon power-ups (8 in total here), but spread guns & powerful bursts are now represented by killer decks of cards & giant metal mandibles. Large, imposing endbosses are still the norm, but here your foes range from giant heaps of living garbage to killer football players. And outer space? Who needs to blow up things there when you have other venues (5 in total) such as a gigantic stadium to do it in?

In addition to all of this, Air Zonk gives you a feature that allows you to choose from one of 10 "friends" at the beginning of each level who will fight by your side once you pick up a certain power-up. These friends range from giant scud missiles to living dump trucks to floating cow-things, among others. Pick up another power-up, & Zonk & his friend combine to create a powerful hybrid form, featuring some of the strangest attacks you may ever see in a video game.

So will Zonk be able to defeat King Drool, rescue the moon from his clutches, & save the world? As usual, the answer is up to you...


  • PC้›ปไบบ - Japanese spelling

Groups +



Credits (TurboGrafx-16 version)

23 People (20 developers, 3 thanks) · View all

Main Program
Tool Program
  • Yuuichi Ochiai (ใŠใกใ‚ใ„ ใ‚†ใ†ใ„ใก)
Sub Program
Original Character Design
Dot Art (SP)
  • Chidorin (credited as Chidorin) (ใกใฉใ‚Šใ‚“)
Dot Art (BG)
  • Toshiharu Tagami (Gyaami [ใŸใŒใฟ๏ผˆใŽใ‚ƒใƒผใฟ๏ผ‰ใจใ—ใฏใ‚‹])
Sound Compose
  • Daisuke Morishima (Super Jarikun [ใ™ใ†ใฑใ‚ ใ˜ใ‚ƒใ‚Šใใ‚“])
Assistant Sound Compose
Assistant Game Design
  • Kazuhiko Inoue (ใ„ใฎใ†ใˆ ใ‹ใšใฒใ“)
Super Viser
  • Kobuta Aoki (ใ‚ใŠใ ใ“ใถใŸ)
  • Kenji Mori (Moriken [ใ‚‚ใ‚Šใ‘ใ‚“])
  • Mikio Ueyama (ใ†ใˆใ‚„ใพ ใฟใใŠ)
  • Keisuke Abe (Tarล Chลgลkin [ใกใ‚‡ใ†ใ”ใ†ใใ‚“ ใŸใ‚ใ†])
Assistant Producer
Special Thanks
  • Eiji Aoyama (ใ‚ใŠใ‚„ใพ ใˆใ„ใ˜)
  • Teruhisa Hiroi (Hiroshi Adachi [ใ‚ใ ใก ใฒใ‚ใ—])
  • Kazuki Yuzawa (ใ‚†ใ–ใ‚ ใ‹ใšใ)
Game Design
  • Tarล Chลgลkin (ใกใ‚‡ใ†ใ”ใ†ใใ‚“ ใŸใ‚ใ†)
  • Keisuke Abe (Tarล Chลgลkin [ใกใ‚‡ใ†ใ”ใ†ใใ‚“ ใŸใ‚ใ†])
ยฉ 1992
  • Hudson Soft
[ full credits ]



Average score: 80% (based on 16 ratings)


Average score: 3.5 out of 5 (based on 10 ratings with 0 reviews)

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Just as Bonk was the mascot for the TurboGrafx-16, his successor of sorts Zonk eventually went on to become the mascot for the TurboDuo...The successor to the TurboGrafx.


  • Electronic Gaming Monthly
    • 1993 Buyer's Guide - Best TurboGrafx-16 Game of the Year (despite the odds of only averaging a score of 7.25 (out of 10) from the four main critics)


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Identifiers +

  • MobyGames ID: 23730
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Contributors to this Entry

Game added by SlyDante.

Wii U added by Michael Cassidy. Wii added by gamewarrior.

Additional contributors: Shoddyan, Kaminari, Alaka, Patrick Bregger, firefang9212.

Game added September 29, 2006. Last modified May 10, 2024.