aka: Sacrifice: Im Auftrag Der Götter, Xisheng
Moby ID: 2861
Windows Specs
Buy on Windows
$9.99 new on Steam

Description official descriptions

In this Real Time Strategy game, the player plays a wizard who escaped his own ruined world, only to arrive to a world who has quarreling gods, each trying to become the most powerful. On each of the different levels of the game, the Wizard can choose another God to support, and according to that God you'll get new spells and creatures. After finishing the game, each player will have his own unique set of spells.

As said before, this game is a real time strategy game, but unlike the traditional Top-Down view, it features a third-person view (much like Tomb Raider or Oni), and emphasizes combat rather than resources management. The most important resource, Souls, which is used to summon creatures, can only be obtained through combat- and there's a limited number of souls on the map.

The game's multiplayer option is very similar to Blizzard's Battle.Net- you can log on to the company's chat room and find new players to play with. You can either choose a God to serve (and get all of his creatures) or load one of your Single-player wizards, so you'll have your own unique set.


  • Жертвоприношение - Russian spelling
  • 牺牲 - Chinese spelling (simplified)

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Credits (Windows version)

160 People (145 developers, 15 thanks) · View all

Lead Programming
Tools/AI Programming
Lead Design
Level / Scenario Design
Art Director
Assistant Producer
Story and Game Script Writer
Voiceovers Director
Character Technology
Character Tools
Front End & Installer
Lead Character Modeler
Lead Character Animator
Primary Scenery Artist
Spell FX Artist
Character Conversion
Addition Characters and Modeling
Additional Animation
Special Thanks
[ full credits ]



Average score: 82% (based on 39 ratings)


Average score: 3.9 out of 5 (based on 59 ratings with 6 reviews)

Fantastic game not represented by its sales

The Good
- amazing engine, well used and performed magnificently. Stable.
- well presented - graphics are quirky, colourful and original
- good level building tools - people made some great levels in Sac.
- the game was non-linear and had a high replayability. I finished it 3 times over, taking different paths.

The Bad
- multiplayer suffered from drop-outs and a lack of player base
- no SDK released for modding (great opportunity here)
- once you lose your mana fountains then you basically lose the game - it's really hard to recover
- the powerful creatures dominate to the point that it's not worth creating any other

The Bottom Line
Think "magic the gathering" in real time with fantastic spells and creatures. You are in the game as the wizard, so you can attack/be attacked yourself. Summon creatures to fight for you, and rain down death with powerful magicks.

An interesting story coupled with unique presentation and great technology makes for a fantastic experience.

It's a shame that they didn't sell well enough to warrant a sacrifice 2 or an SDK for sac. It was also a shame that the multiplayer was never that popular.

Windows · by neko_ (5) · 2003

Confusing at first, but amazing after some practice.

The Good
This RTS throws all of the traditional aspects of such games to oblivion. The point of view is completely changed, the resource system is almost completely ignored, and playing on a defensive "porcupine" strategy will be futile in the latest stages of the game or against other human players.
The game is all about combat, and you feel it running in your blood alongside the adrenaline, Coke and popcorn. You constantly run around, constantly cast spells, order your troops, and hope to make the right decisions under time pressure- because there is no pause in war. Although someone who just watches the game or the screenshots might find it unnerving or annoying, the player won't be able to get out of his chair after the first few minutes.

The Bad
For the traditional strategy player, who is used to top-down view like Starcraft's, controlling the game will be difficult at first. The minimap isn't very useful, and the only part of the battlefield you see is the location of your wizard- so defending against two enemies that attack from different locations will be troublesome.
Another problem is playing multiplayer games with more than two players. Once the host of the game dies, all of the game information is transferred to another computer (resynch) and it might take a while, espacially with slow connections.

The Bottom Line
If you're a fan of strategy game, give this one a shot. If you're a fan of first person or third person shooters, give this one a shot. If you consider yourself a gamer at heart, give this one a shot.

Windows · by El-ad Amir (116) · 2001

A genre of it's own !

The Good
Basically, being a strategy game, this game has the weirdest build I have ever seen. For example I'll point out that it's built like a 3d-shooter game, the game will most of the time be focused on you, the player. As you roam around and cast spell, or summon creatures to aid you in defeating an opponent wizard. Storyline is well built, and also open-ended. The multiplayer is a weird experience in this game because it is mostly a resource fight.

The Bad
The game has a "scissors-stone-paper" mechanics. Each unit is good against another one, and perfection is impossible. This means you have to somehow know what creatures your opponent possesses, and act accordingly.He who first sights a hidden opponent, or he who has more resources, will win!

The Bottom Line
The weirdest game you will ever play!

Windows · by Henry Aloni (46) · 2003

[ View all 6 player reviews ]


1001 Video Games

Sacrifice appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.


Did you know that Sacrifice was one of the first games to ever implement a scalable engine? That means that it would look better on better computers.


Everybody knows Shiny's Earth Worm Jim, but nobody in our world ever heard about the Earth God James and his powerful bovine spells... Until now.


  • Computer Gaming World
    • April 2001 (Issue #201) – Strategy Game of the Year
  • GameSpy
    • 2000 – Special Award for Best Genre Bender
  • PC Player
    • Issue 01/2001 – Most Original Game in 2000

Information also contributed by NeoMoose


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Related Sites +

  • Sacrifice Casts a Spell on Mac OS X
    An Apple Games article about the Macintosh version of Sacrifice, with commentary being provided by employees of MacPlay (October, 2001).
  • Sacrifice Center
    Look up news, polls, interviews, forums, and game information on this site.

Identifiers +

  • MobyGames ID: 2861
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Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Adam Baratz.

Macintosh added by Kabushi.

Additional contributors: El-ad Amir, Unicorn Lynx, jaXen, Stratege, Zeppin, Patrick Bregger, FatherJack.

Game added December 29, 2000. Last modified March 26, 2024.