Andrew Glaister

aka: Andy Glaister
Moby ID: 151965

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Andy Glaister was born in England and has developed games for over twenty five years. Starting with Sinclair Spectrum games, he went on to establish a company called Programmers Development Systems Ltd. During the latter half of the 1980's almost all major English game developers used its software.

In the 90's Andy moved to America and held senior developer or technical director positions at Viacom New Media, Kinesoft Development and FASA Interactive. Andy joined Microsoft Game Studios in 1999 when they acquired FASA Interactive. During his years at Microsoft Andy worked as a Development Manager in the game studios, working with developers such as Bioware, Gas Powered Games, Doublefine, Pipeworks, Gearbox, Turbine, Climax, Rare and Bungie.

Andy became the Director of Development for the game studios, working across all products, helping shape the game technology as well as the XBOX and XBOX 360. Andy spent his last two years at Microsoft as the Development Manager for the Windows Graphics and Gaming team, managing all the programmers working on DirectX 10, display drivers, Windows Parental Controls, the DirectX SDK and the graphics and gaming features in the up-coming Windows Vista.

Credited on 46 games

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Arcade 2 Collection (2004, Windows) For Kinesoft Development : Developed by
Halo: Combat Evolved (2003, Macintosh) Development Manager
Age of Mythology: The Titans (2003, Windows) MS Management
Asheron's Call 2: Fallen Kings (2002, Windows) Special Thanks
Age of Mythology (2002, Windows) Microsoft Management
Dungeon Siege (2002, Windows) Dev Manager (ZoneMatch and Strike Team Development)
Nightcaster: Defeat the Darkness (2001, Xbox) Technical Direction
Links 2001 (2001, Windows) Additional Development
Mech Commander 2 (2001, Windows) GameOS
MechWarrior 4: Vengeance (2000, Windows) GOS
Motocross Madness 2 (2000, Windows) Leadership, Love, Tales of Misguided Youth
Septerra Core: Legacy of the Creator (1999, Windows) Special Thanks
MechWarrior 3 (1999, Windows) Thanks
Mech Commander (1998, Windows) Software Engineering
MTV's Beavis and Butt-Head in Virtual Stupidity (1998, PlayStation) MTV and the Development Teams wish to thank
Raiden II (1997, Windows) Additional Programming by
Battle Arena Toshinden 2 (1997, Windows) Programmers
Gex (1996, Windows) Programmers
Fatal Fury 3: Road to the Final Victory (1996, Windows) Developed by
Samurai Shodown II (1996, Windows) Developed by

[ full credits ]

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