Andrew Glaister
aka: Andy Glaister
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Andy Glaister was born in England and has developed games for over twenty five years. Starting with Sinclair Spectrum games, he went on to establish a company called Programmers Development Systems Ltd. During the latter half of the 1980's almost all major English game developers used its software.
In the 90's Andy moved to America and held senior developer or technical director positions at Viacom New Media, Kinesoft Development and FASA Interactive. Andy joined Microsoft Game Studios in 1999 when they acquired FASA Interactive. During his years at Microsoft Andy worked as a Development Manager in the game studios, working with developers such as Bioware, Gas Powered Games, Doublefine, Pipeworks, Gearbox, Turbine, Climax, Rare and Bungie.
Andy became the Director of Development for the game studios, working across all products, helping shape the game technology as well as the XBOX and XBOX 360. Andy spent his last two years at Microsoft as the Development Manager for the Windows Graphics and Gaming team, managing all the programmers working on DirectX 10, display drivers, Windows Parental Controls, the DirectX SDK and the graphics and gaming features in the up-coming Windows Vista.
Credited on 46 games
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Arcade 2 Collection (2004 on Windows) | For Kinesoft Development : Developed by |
Halo: Combat Evolved (2003 on Macintosh) | Development Manager |
Age of Mythology: The Titans (2003 on Windows) | MS Management |
Asheron's Call 2: Fallen Kings (2002 on Windows) | Special Thanks |
Age of Mythology (2002 on Windows) | Microsoft Management |
Dungeon Siege (2002 on Windows) | Dev Manager (ZoneMatch and Strike Team Development) |
Nightcaster: Defeat the Darkness (2001 on Xbox) | Technical Direction |
Links 2001 (2001 on Windows) | Additional Development |
Mech Commander 2 (2001 on Windows) | GameOS |
MechWarrior 4: Vengeance (2000 on Windows) | GOS |
Motocross Madness 2 (2000 on Windows) | Leadership, Love, Tales of Misguided Youth |
Septerra Core: Legacy of the Creator (1999 on Windows) | Special Thanks |
MechWarrior 3 (1999 on Windows) | Thanks |
Mech Commander (1998 on Windows) | Software Engineering |
MTV's Beavis and Butt-Head in Virtual Stupidity (1998 on PlayStation) | MTV and the Development Teams wish to thank |
Raiden II (1997 on Windows) | Additional Programming by |
Battle Arena Toshinden 2 (1997 on Windows) | Programmers |
Gex (1996 on Windows) | Programmers |
Fatal Fury 3: Road to the Final Victory (1996 on Windows) | Developed by |
Samurai Shodown II (1996 on Windows) | Developed by |
[ full credits ]
Frequent Collaborators
- 11 games with Peter Sills
- 9 games with Tom DiDomenico
- 8 games with Stuart Moulder
- 8 games with Matt Gradwohl
- 8 games with Carol Balkcom
- 7 games with Kazuyuki Shibuya
- 7 games with Christian Gustafsson
- 7 games with Randy Shedden
- 7 games with Mark Achler
- 7 games with Greg Snook
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