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Andrew Glaister

aka: Andy Glaister

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Andy Glaister was born in England and has developed games for over twenty five years. Starting with Sinclair Spectrum games, he went on to establish a company called Programmers Development Systems Ltd. During the latter half of the 1980's almost all major English game developers used its software.

In the 90's Andy moved to America and held senior developer or technical director positions at Viacom New Media, Kinesoft Development and FASA Interactive. Andy joined Microsoft Game Studios in 1999 when they acquired FASA Interactive. During his years at Microsoft Andy worked as a Development Manager in the game studios, working with developers such as Bioware, Gas Powered Games, Doublefine, Pipeworks, Gearbox, Turbine, Climax, Rare and Bungie.

Andy became the Director of Development for the game studios, working across all products, helping shape the game technology as well as the XBOX and XBOX 360. Andy spent his last two years at Microsoft as the Development Manager for the Windows Graphics and Gaming team, managing all the programmers working on DirectX 10, display drivers, Windows Parental Controls, the DirectX SDK and the graphics and gaming features in the up-coming Windows Vista.

Credited on 46 games

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Arcade 2 Collection (2004 on Windows) For Kinesoft Development : Developed by
Halo: Combat Evolved (2003 on Macintosh) Development Manager
Age of Mythology: The Titans (2003 on Windows) MS Management
Asheron's Call 2: Fallen Kings (2002 on Windows) Special Thanks
Age of Mythology (2002 on Windows) Microsoft Management
Dungeon Siege (2002 on Windows) Dev Manager (ZoneMatch and Strike Team Development)
Nightcaster: Defeat the Darkness (2001 on Xbox) Technical Direction
Links 2001 (2001 on Windows) Additional Development
Mech Commander 2 (2001 on Windows) GameOS
MechWarrior 4: Vengeance (2000 on Windows) GOS
Motocross Madness 2 (2000 on Windows) Leadership, Love, Tales of Misguided Youth
Septerra Core: Legacy of the Creator (1999 on Windows) Special Thanks
MechWarrior 3 (1999 on Windows) Thanks
Mech Commander (1998 on Windows) Software Engineering
MTV's Beavis and Butt-Head in Virtual Stupidity (1998 on PlayStation) MTV and the Development Teams wish to thank
Raiden II (1997 on Windows) Additional Programming by
Battle Arena Toshinden 2 (1997 on Windows) Programmers
Gex (1996 on Windows) Programmers
Fatal Fury 3: Road to the Final Victory (1996 on Windows) Developed by
Samurai Shodown II (1996 on Windows) Developed by

[ full credits ]

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Andy Glaister in Japan c. Nov 2001

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