Jesse Reynolds

aka: Jesse L. Reynolds
Moby ID: 19583

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Jesse Reynolds moved to California to join Interplay in the summer of 1994. His first project was StoneKeep, which kept him busy for quite a while. After StoneKeep shipped, Jesse joined programming forces with Tim and Chris to work on the award-winning Fallout. Jesse was promoted to Lead Programmer on Fallout 2, and once it was completed, left Interplay to join the Troika team. When Jesse's not busy coding, he can be found attempting to kill his co-workers in a game of Quake, or gaining new levels on EQ. In addition to computer gaming, Jesse enjoys reading science fiction and fantasy novels, as well as playing pencil & paper RPGs.

Credited on 10 games

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Back 4 Blood (2021, Windows) Senior Gameplay Engineers
WildStar (2014, Windows) Senior AI Engineer
Alpha Protocol (2010, Windows) Programming
Neverwinter Nights 2 (2006, Windows) Programming
Vampire: The Masquerade - Bloodlines (2004, Windows) Programmers
Fallout 2 (2002, Macintosh) Lead Programmer
Arcanum: Of Steamworks & Magick Obscura (2001, Windows) Programming
Fallout (1997, DOS) Programmers
Fallout (Demo Version) (1997, Windows) Senior Coder
Stonekeep (1995, DOS) Programmers

[ full credits ]

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