Stephen Palmer
aka:
Steve Palmer
Moby ID: 22315
Biography edit · view history
Stephen Palmer co-founded the mobile game development studio Fun Machine in 2011 and serves as the Vice President of Product Development. Previously he was a network administrator at Gearbox Software. He also worked as a programmer for NASA's Geographic Information Systems Department and prior to Gearbox, he was a core member of the Rebel Boat Rocker team. His amateur levels for Quake (including Dark Forest and others) created under the handle "Reichert" garnered him a strong reputation in the on-line community. For Gearbox he managed the network and quality assurance teams and oversaw the development of the "All Star" multiplayer levels in Half-Life: Opposing Force. Stephen was also part of the design team and created programming tools for the designers and artists.
Credited on 25 games
Displaying most recent · View all
Tiny Tina's Assault on Dragon Keep: A Wonderlands One-shot Adventure (2021, Windows) | Development contributions |
Borderlands: Game of the Year Enhanced (2019, Windows) | Producers |
Hand of Fate 2 (2017, Windows) | Unity |
République (2015, Windows) | Special Thanks |
Halo: The Master Chief Collection (2014, Xbox One) | Additional Development |
République: Episode 3 - Ones and Zeroes (2014, iPad) | Special Thanks |
Age of Booty: Tactics (2014, iPad) | Special Thanks |
Borderlands 2 (2014, PS Vita) | Gearbox Software wishes to acknowledge these individuals and studios that made development contributions to Borderlands 2 |
Aliens: Colonial Marines (2013, Windows) | Gearbox Additional Credits |
Borderlands 2 (2012, Xbox 360) | Gearbox Software wishes to acknowledge these individuals and studios that made development contributions to Borderlands 2 |
Aliens: Infestation (2011, Nintendo DS) | Special Thanks |
Borderlands: Game of the Year Edition (2010, PlayStation 3) | Developers |
Borderlands: Double Game Add-on Pack (2010, Windows) | Developers |
Borderlands (2009, Windows) | Producers |
Samba de Amigo (2008, Wii) | Producer |
Brothers in Arms: Hell's Highway (2008, Xbox 360) | VP of Product Development |
Brothers in Arms: D-Day (2006, PSP) | Additional Programming |
Brothers in Arms: Earned in Blood (2005, Windows) | Additional Programming |
Brothers in Arms: Road to Hill 30 (2005, Windows) | Game & Platform Programming |
Halo: Combat Evolved (2003, Macintosh) | Network Administration Support and Source Control |
[ full credits ]
Frequent Collaborators
People- 20 games with Randy Pitchford
- 20 games with Brian Martel
- 20 games with Stephen Bahl
- 20 games with Sean Reardon
- 20 games with Matthew Armstrong
- 20 games with Steven Jones
- 18 games with Patrick Deupree
- 18 games with Michael Wardwell
- 17 games with Charles Kostick
- 17 games with Sean Cavanaugh
Companies
- 18 games with Gearbox Software LLC
- 13 games with Valve Corporation
- 10 games with Epic Games, Inc.
- 6 games with 2K Games, Inc.
- 6 games with ak tronic Software & Services GmbH
- 5 games with Epic Games Tools LLC
- 4 games with Ubisoft Entertainment SA
- 4 games with GameSpy Industries Inc.
- 4 games with Shadows in Darkness, Inc.
- 4 games with Demiurge Studios, Inc.
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