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James O'Donnell

Moby ID: 27152

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James 'Osidio' O'Donnell is a developer type guy who lives in Texas. He has been working professionally in game development as an Artist since June 2006, right after graduating from college at Trinity University. He also worked on Half-Life mods and other small game projects from 1999-2003. Although primarily an artist, James messes around with design and code from time to time. His degree is in accurately drawing people with malformed jaws.

Credited on 14 games

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Starfield (2023, Windows) Technical Artists
Destiny 2: The Witch Queen (2022, Windows) Art
Please, Don't Touch Anything 3D (2019, PlayStation 4) Escalation Studios
Doom (2016, Windows) Art
Sven Co-op (2016, Windows) Minigun model/skin/animation by
Disney Infinity (2013, Windows) Core Technology
Midway Arcade (2012, iPad) Escalation Studios
Rage (2011, Windows) Additional Online Work
Luxor: Adventures (2009, Windows) Art
Doom Resurrection (2009, iPhone) Team
Samba de Amigo (2008, Wii) Art
The Office (2007, Windows) Art
Luxor 3 (2007, Windows) Artist
Medal of Honor: Airborne (2007, Xbox 360) Environmental Artists

[ full credits ]

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