Genre: Simulation - Space trading and combat
Group DescriptionThis group includes predominantly free-form, exploration-based games that incorporates space combat with an economy system that allows (and usually requires) the player to trade with organizations or entire planets, typically with the goal of outfitting, enhancing, and strengthening the player-controlled ship to perform better in combat. Elite (1984) is commonly considered the progenitor of this type of games.
In order to be included in this group, a game must feature space trading as an important gameplay element. The actual percentage of combat and trading in the game may vary; however, in most cases combat is of secondary importance compared to trading and exploration.
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Front cover for Universal Combat
Front cover for Battlecruiser Millennium (Gold Edition)
Front cover for Spaceforce: Rogue Universe
Front cover for Starpoint Gemini
Front cover for Elite Starfighter
Screenshot from Universal Combat
Screenshot from Battlecruiser Millennium (Gold Edition)
Screenshot from Spaceforce: Rogue Universe
Screenshot from Starpoint Gemini
Screenshot from Parkan II