Genre: Simulation - Space trading and combat

Group Description

This group includes predominantly free-form, exploration-based games that incorporates space combat with an economy system that allows (and usually requires) the player to trade with organizations or entire planets, typically with the goal of outfitting, enhancing, and strengthening the player-controlled ship to perform better in combat. Elite (1984) is commonly considered the progenitor of this type of games.

In order to be included in this group, a game must feature space trading as an important gameplay element. The actual percentage of combat and trading in the game may vary; however, in most cases combat is of secondary importance compared to trading and exploration.

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Selected Covers

Universal Combat Windows Front Cover
Front cover for Universal Combat
Evochron Mercenary Windows Front Cover
Front cover for Evochron Mercenary
X²: The Threat Windows Front Cover
Front cover for X²: The Threat
Freelancer Windows Front Cover
Front cover for Freelancer

Selected Screenshots

Title screen
Screenshot from Universal Combat
Register check
Screenshot from Evochron Mercenary
Main Menu
Screenshot from X²: The Threat
Title Screen
Screenshot from Freelancer