DescriptionIn Animal Crossing, you arrive at a new town (named by you). You play as one character (who you also name) throughout the game.
Animal Crossing has no set goal; instead, it is more of a The Sims type of game, in which you can do what you want, when you want, without rules, goals or time limit.
When you first arrive, you will be given a house to live in. Unfortunately, you have no money, so the owner decides to make you work at his store. You can perform various tasks, such as planting flowers and trees around the store, in which you get paid in "bells", the game's form of currency. There are also other ways to make money: you can perform various tasks for the other citizens of the town, you can fish and then sell your caught fish, you can collect items and sell them, or you can just "find" money.
If you wish to give an item to a friend over the Internet, you go to the store (in the game, that is), choose the item, enter your friend's name and town, and you will receive a code. You then give this code to your friend, who will type it into the game, and then receive the item.
You can use the Game Boy Advance to go to an entirely new "island" where you can create patterns that are found in the game, to be transferred to your saved game then. Animal Crossing is also compatible with the E-Reader, an electronic card swiper which allows you to play old NES games, such as Donkey Kong.
Among the other features of the game are its message system, its letter writing system, and the interaction between you and the various inhabitants.
Unique to the GameCube version is its use of the internal clock. The game will run according to what your clock is set at and the in-game time will continue to flow no matter it you play the game or not. The game also uses the clock to serve a night/day cycle, a seasons' cycle, and festivities.
- "どうぶつの森＋" -- Japanese GameCube spelling
- "どうぶつの森" -- Japanese N64 spelling
- "Doubutsu no Mori +" -- Japanese Title
- "Animal Forest" -- Japanese N64 Title
Part of the Following Groups
- Animal Crossing series
- Gameplay feature: Day / Night cycle
- Gameplay feature: Fishing
- Games made into movies
- Games with hidden / unlockable full games
- Genre: Simulation - Human life
|A unique game that can captivate the female audience (without being "girly")||GameCube||*Legion* (138)|
|*YAWN*||GameCube||James Kirk (159)|
|The most adult game on gamecube?||GameCube||Tracer__ (13)|
|Great sim game even your wife or girlfriend will love!||GameCube||gametrader (229)|
|A great game, but you should probably rent it...||GameCube||Paul Brown (15)|
|Strangely Addictive||GameCube||Vessol (65)|
|The only game where chores, shopping, and debt are made fun!||GameCube||Jon Collins (28)|
The Press Says
|UOL Jogos||GameCube||Oct 01, 2002||100|
|Gamesmania||GameCube||Oct 12, 2004||86 out of 100||86|
|NintendoWorldReport||GameCube||Oct 12, 2002||8.5 out of 10||85|
|4Players.de||GameCube||Oct 21, 2004||85 out of 100||85|
|Bright Hub||GameCube||Nov 24, 2010||4 out of 5||80|
|Cheat Code Central||GameCube||2002||4 out of 5||80|
|Mag'64||GameCube||Oct 06, 2004||79 out of 100||79|
|FOK!games||GameCube||Oct 05, 2004||77 out of 100||77|
|HonestGamers||GameCube||Jul 02, 2007||4 out of 10||40|
|The Video Game Critic||GameCube||Jul 01, 2009||D-||16|
|Topic||# Posts||Last Post|
|I always thought this game was a bit sinister||4||vedder (20152)
Jan 09, 2009
|Animal Crossing Pioneer||1||Joshua J. Slone (4618)
Jun 26, 2007
1001 Video GamesThe GameCube version of Animal Crossing appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
ExpansionIn Japan an expansion pack called Doubutsu no Mori e+ was released. It includes the new type of E-Reader that has all the features of a U.S. E-reader. Features include: going to the island without a GBA (you buy it from nook after paying off your house), new items, and more.
K.K. Slider's nameAmong the ensemble of animals that populate Animal Crossing there is a cute Dalmatian that welcomes the player on their first play session and gives guitar concerts every Saturday night by the Train Station. The Dalmatian is called Totakeke (or K.K. Slider), an obvious pun to Kasumi Totaka, the game's sound director.
Loading timeWith its small size due to being a slight enhancement on the N64 original, Animal Crossing completely loads into memory soon after you start the system. Thus the only load time in the game is when using the memory card or linking with the Game Boy Advance. Once loaded, the game can even be fully played if you remove the disc from the system.
Promotional copyIn early August 2002 Nintendo ran a contest where teams of two told in 50 words or less why they should get free copies of the game. 125 teams of these so-called Animal Crossing Pioneers got copies a month earlier than the general release. This helped to create a big buzz about the game on the Internet, and is also where the "Promotional Copy" disc scan on this site came from.
System release switchAnimal Crossing was originally going to be released on the Nintendo 64 as Animal Forest Plus, but as the GameCube's launch came closer and closer, Nintendo waited.
Tom NookThe name of your first employer on Animal Crossing, a raccoon named Tom Nook, is a pun on the Japanese word for racoon, "tanuuki". Fans of Super Mario Bros. 3 might remember the Tanooki suit that resembled a raccoon. Tom Nook clearly owns all the supply lines in town. He owns the only general goods store, controls all real estate, and is the only one who gives out loans. This has led many gamers to dub him as somewhat of a slum lord and a loan shark.
- 2002 – Should Have Been Online Award (GameCube)
Info also contributed by JPaterson, ~~, Joshua J. Slone, Jiguryo and Matt Neuteboom.