Description
The sequel to the legendary Fallout, starts 80 years after its predecessor. When the First Vault Dweller was forced from his home, he walked north until he found some new friends and found a tribe in a suitable place. But some years after his death, the tribe, your tribe is also dying. The Elders decide you are the chosen one and you have to find the salvation, G.E.C.K. (short for "Garden of Eden Creation Kit"). Sadly your only clue is the ancient disks the Vault Dweller left. And your only equipment is his clothes and PipBoy. With courage and determination you leave to save your village, unaware of the consequences your actions will carry.
More talking faces, more dialogue options, a larger world, more easter-eggs, more equipment and weapons, more NPCs and even a car to drive at your leisure awaits you. Of course there are more deadlier enemies as well.
Alternate Titles
- "辐射2" -- Chinese title (simplified)
- "異塵餘生2" -- Chinese title (traditional)
- "Fallout 2: A Post Nuclear Role Playing Game" -- Tag-lined title
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Trivia
The original release was the buggiest thing this side of Ultima IX, to the point of having completely non-working sections of the game (like boxing in New Reno) and though the eventual patch that got released solved most of the problems was not too big in size it presented a major problem: it invalidated all your saved games.
Obviously this was met with lots of anger and frustration from people who (like me) had gotten nearly halfway through the game and had to start all over because they couldn't, for instance, talk to a party member no more. The commotion caused the development team to promise some sort of utility that allowed you to convert your saved games, but they eventually (as you can read in the Fallout 2 website) ended up just advising to download one of the character generating hacks that circulate the net to speed up your catching-up process.