User review spotlight: Carmageddon (DOS). Released in 1997.

Unreal Tournament 2004

MobyRank MobyScore
Linux
...
3.6
Macintosh
92
3.2
Windows
90
3.9
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Description

Unreal Tournament 2004 is the third game in the popular Unreal Tournament series.

This latest edition includes several new features. First and foremost is the return of Assault mode from the original Unreal Tournament. This mode pits two teams, attackers and defenders, against each other. The attackers must try to complete various objectives, and the defenders have to stop them. At the end of the round, whether time runs out or the attackers win, the roles are switched, and the defenders become the attackers. A mode new to 2004 is Onslaught. Another team-based mode, there are several Power Nodes spread throughout the map, with one base per team that houses a large Power Core. The players must go to each Power Node, link it to the enemy Core, and eventually attack the enemy Power Core itself. Rounding out the remainder of the game modes is the standard Capture the Flag, Deathmatch, Team Deathmatch, Double Domination, Bombing Run, Last Man Standing, Invasion, and Mutant, for a total of ten different game modes. An additional official game mode is Vehicle CTF, which will only appear in the gametype browser after the user adds a VCTF map in the Maps directory, be it an official VCTF map (released after the game was published) or releases from amateur mapmakers.

There are several weapons available to you, all of which come with a secondary fire. You have a shield gun, an assault rifle (which can be dual wielded if you pick up a second one after an enemy or ally dies while holding one, much like the Enforcer in the original Unreal Tournament), a shock rifle, Redeemer missile launchers (which can launch a missile guided by you), an AVRiL missile launcher, a lightning gun, a rocket launcher and a flak cannon, to name a few.

2004 features, for the first time, vehicles, which are available in Onslaught, Assault and VCTF. You can hop into a tank (Goliath), a humvee (HellBender), a lightweight wheeled vehicle (called the Scorpion and relatively similar to the Warthog in Halo), a juggernaut vehicle (Leviathan) and several different hovering or flying vehicles, notably some space ships in some Assault maps such as AS-Mothership. Each vehicle has its own characteristics, some can hold multiple players and additionally some players can hitch a ride by standing on the external body of the vehicle. Some vehicles also have a personalized license plate with the name of the player driving it.

There are over one hundred maps to choose from. A lot of them are remakes from the past versions of the game, and there are several new ones made for 2004. Most maps for UT2003 are compatible with UT2004. Maps can be downloaded in the future, from official sources or from amateur mapmakers.

Unreal Tournament 2004 also includes a detailed single player campaign, in which you earn credits by competing in tournaments, which you then use to draft a team to compete in team-based tournaments. You work your way up qualifying ladders to the championship.

2004 supports voice chat. It also includes the possibility to give a limited number of command through speech recognition. The game also supports text-to-speech, translation in-game text messages into voice messages using the computer default SAPI 4/ SAPI 5 synthesis voice.

Screenshots

Unreal Tournament 2004 Windows minigun should help
Unreal Tournament 2004 Windows You can edit the "ut2004.ini" file (found in the game's directory) to get a widescreen resolution (1366 * 768).
Unreal Tournament 2004 Windows Main menu
Unreal Tournament 2004 Windows Green blood fountain

Alternate Titles

  • "虚幻竞技场2004" -- Chinese spelling (simplified)
  • "浴血戰場 2004" -- Chinese spelling (traditional)
  • "UT2K4" -- Common abbreviation
  • "UT2004" -- Common abbreviation

Part of the Following Groups

User Reviews

Great game with little problems Windows Daniel Courchesne (3)

The Press Says

Mac Addict Macintosh Jun, 2004 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Game Shark Windows Jul 27, 2004 A+ 100
GameZone Windows Apr 08, 2004 9.5 out of 10 95
IGN Windows Mar 11, 2004 9.4 out of 10 94
Game Watcher Windows May 11, 2004 9 out of 10 90
Mac Gamer Macintosh Apr 08, 2004 90 out of 100 90
PC Gameplay (Benelux) Windows Apr, 2004 84 out of 100 84
UOL Jogos Windows Mar 25, 2004 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Softonic Macintosh 2004 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Jeuxvideo.fr Windows Mar 30, 2004 7 out of 10 70

Forums

There are currently no topics for this game.


Trivia

1001 Video Games

Unreal Tournament 2004 appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Development

Originally, Epic had planned compatibility between Unreal Tournament 2003 and Unreal Tournament 2004, but during development, Tim Sweeney said the network code had changed too much for the games to remain compatible.

German version

In the German version, all blood and gore effects were removed.

Awards

  • Apple Design Awards
    • 2004 - Best Mac OS X Entertainment Product
  • Computer Gaming World
    • March 2005 (Issue #249) – Shooter (Multiplayer) of the Year
    • March 2005 (Issue #249) – Darren's Broken Keyboard Award
  • GameSpy
    • 2004 – #6 Game of the Year
    • 2004 - Multiplayer Game of the Year
    • 2004 – #3 PC Game of the Year
    • 2004 – PC Multiplayer Game of the Year
    • 2004 - Best Value of the Year (PC)
    • 2004 - Mod of the Year (PC) (for Alien Swarm)
  • PC Gamer
    • April 2005 - #30 in the "50 Best Games of All Time" list
Information also contributed by Agent 5 and PCGamer77.

Related Web Sites

Contributed to by Corn Popper (69753), Stargazer (99) and Iggi (4967)