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Chris Avellone

Game Credits


Fallout: New Vegas - Dead Money (2011)   (Project Director)
Fallout: New Vegas - Lonesome Road (2011)   (Project Director)
Fallout: New Vegas - Old World Blues (2011)   (Project Director)


Weird West (2022)   (Additional Design)
Planescape: Torment - Enhanced Edition (2017)   (Lead Designer)
Wasteland 2: Director's Cut (Limited Edition) (2017)   (Additional System Design)
Pillars of Eternity (2015)   (Narrative Design)
Pillars of Eternity (Collector's Edition) (2015)   (Narrative Design)
Icewind Dale: Enhanced Edition (2014)   (Designers)
South Park: The Stick of Truth (2014)   (Chief Creative Officer)
Wasteland 2 (2014)   (Highpool and Ag Center Design)
Dungeon Siege III (2011)   (Chief Creative Officer)
Alpha Protocol (2010)   (Lead Designers)
Fallout: New Vegas (2010)   (Writers)
Neverwinter Nights 2: Storm of Zehir (2008)   (Chief Creative Officer)
Neverwinter Nights 2: Mask of the Betrayer (2007)   (Designers)
Neverwinter Nights 2 (2006)   (Creative Director)
Star Wars: Knights of the Old Republic II - The Si... (2004)   (Lead Designer)
Icewind Dale II (2002)   (Designers)
Baldur's Gate: Dark Alliance (2001)   (Design)
Icewind Dale: Heart of Winter (2001)   (Designers)
Icewind Dale (2000)   (Designers)
Planescape: Torment (1999)   (Lead Designer)
Fallout 2 (1998)   (Designers)
Descent to Undermountain (1997)   (Lead Creative Designer)
Star Trek: Starfleet Academy (1997)   (Additional Mission Design)
Conquest of the New World (1996)   (Headlines and Factoids)
Conquest of the New World: Deluxe Edition (1996)   (Headlines and Factoids)


Icewind Dale: Enhanced Edition (2014)   (Technical Designers)


Pathfinder: Wrath of the Righteous (2021)   (Narrative Designers)
The Walking Dead: Saints & Sinners (2020)   (Additional Story Development)
The Church in the Darkness (2019)   (Guest Writers)
Degrees of Separation (2019)   (Writers)
Star Wars: Jedi - Fallen Order (2019)   (Story and Writing Consultant)
Into the Breach (2018)   (Writing)
Omensight (2018)   (Script Doctor)
Overkill's The Walking Dead (2018)   (Game Writer Consultants)
Pathfinder: Kingmaker (2018)   (Narrative Designer)
Pillars of Eternity II: Deadfire (Collectors Edition) (2018)   (Written by)
Underworld Ascendant (2018)   (Writers)
Prey (2017)   (Writing)
Torment: Tides of Numenera (2017)   (Writing)
Divinity: Original Sin II (2016)   (Additional Narrative Design)
Overfall (2016)   (Additional Narrative Design)
Tyranny (2016)   (Narrative Designers)
Pillars of Eternity (2015)   (Additional Writing)
Pillars of Eternity (Collector's Edition) (2015)   (Additional Writing)
FTL: Faster Than Light (2012)   (Advanced Edition special guest writer)
Fallout: New Vegas - Dead Money (2011)   (Narrative Designers)
Fallout: New Vegas - Honest Hearts (2011)   (Narrative Designers)
Fallout: New Vegas - Lonesome Road (2011)   (Narrative Designers)
Fallout: New Vegas - Old World Blues (2011)   (Narrative Designers)
Alpha Protocol (2010)   (Writing & Narrative Design)
Fallout: New Vegas (2010)   (Writers)
Fallout: New Vegas (Collector's Edition) (2010)   (Script)
Champions of Norrath (2004)   (Story and Dialog)
Red Asphalt (1998)   (In-Game/Movie Dialogue)


Army of Tentacles: (Not) A Cthulhu Dating Sim (2016)   (Cast)
Fallout: New Vegas - Dead Money (2011)   ("Begin Again")

Creative Services

Icewind Dale: Enhanced Edition (2014)   (Manual)
Neverwinter Nights 2: Mask of the Betrayer (2007)   (Chief Creative Officer)
Icewind Dale II (2002)   (Manual)
Baldur's Gate: Dark Alliance (2001)   (Manual)
Icewind Dale: Heart of Winter (2001)   (Manual)
Icewind Dale (2000)   (Manual)


DreamWorks Voltron VR Chronicles (2017)   (Special Thanks)
Expeditions: Viking (2017)   (Special Thanks)
Pathfinder Adventures (2017)   (Special Thanks)
Baldur's Gate: Enhanced Edition - Siege of Dr... (2016)   (Thanks for your wonderful feedback and delightful presence. Love, Beamdog)
Icewind Dale: Enhanced Edition (2014)   (Special Thanks To)
Fallout: Brotherhood of Steel (2004)  
Lionheart: Legacy of the Crusader (2003)   (Special Design and Testing Thanks)
Baldur's Gate (1998)   (...and the non-BG-Team Interplay People)


Pillars of Eternity (2015)   (Kickstarter Team)
Pillars of Eternity (Collector's Edition) (2015)   (Kickstarter Team)

Developer Biography

After graduating from William and Mary, Chris worked as a freelancer for a number of Pen and Paper Role-Playing game companies before being hired by Interplay as a game designer.

Chris worked on most if not all of Black Isle’s internally developed projects, including Planescape: Torment (Lead Designer), Fallout 2, the whole Icewind Dale series, and Baldur's Gate: Dark Alliance, among others. He also assisted Snowblind Studios on Champions of Norrath.

Chris was the Lead Designer on Star Wars: Knights of the Old Republic II - The Sith Lords, and is currently the co-owner and creative director at Obsidian Entertainment, where many from Black Isle Studios found refuge during the great collapse. He’s done a lot of RPGs and other games, occasionally writes comics (Star Wars Tales, Clone Wars Adventures), and has been hit on the head so many times he gets confused on what exactly he's worked on, but fortunately MobyGames has provided it below because they are cool.

Last updated: Jun 19, 2011

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