Final Doom
Moby ID: 1561
[ DOS ] [ Macintosh add ] [ Windows ]
Windows credits (1996)
47 people (24 professional roles, 23 thanks)
Biz | Jay Wilbur |
Software Engineers | John Carmack, John Romero, Dave Taylor |
Artists | Adrian Carmack, Kevin Cloud |
Designer | Sandy Petersen |
Design and Technical Support | Shawn C. Green, American McGee |
Biz Assistant | Donna Jackson |
Special Thanks To | Robert Prince, Gregor Punchatz, Paul Radek |
Activision credits (Reissue) |
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Producer | Thaine Lyman |
Sr. Executive Producer | Laird M. Malamed |
Production Tester | Matthew Beal |
Installer | John Fritts |
Special Thanks | Mark Lamia, Steve Rosenthal, Lawrence Goldberg |
Associate Brand Manager | Brad Carraway |
Brand Manager | Kevin Kraff |
Sr. Director Global Brand Management | Dusty Welch |
QA Project Lead | Glenn Vistante |
QA Test Team | Thaddeus Sasser, John Sweeney, Steve Glick, Daniel Ko, Chris Wagener, Jane Lee |
QA Special Thanks | Jim Summers, Jason Wong, Sam Nouriani, Juan Valdes, Tim Vanlaw, Jeremy Gage, Rob Lim, Bob McPherson, Edward Clune, Marco Scataglini, Todd Komesu, Chris Keim Sr., Neil Barizo, Jason Kim, Brad Saavedra, Jennifer Vitiello, Matthew McClure |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Doom: Collector's Edition, a group of 47 people
- Quake, a group of 33 people
- Doom II, a group of 31 people
- Doom, a group of 30 people
- Return to Castle Wolfenstein, a group of 30 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Jason Wong on 292 other games
- Tim Vanlaw on 240 other games
- Jim Summers on 216 other games
- Matthew McClure on 189 other games
- Glenn Vistante on 182 other games
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Credits contributed by Gene Davison, formercontrib.