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Super Mario Land 2: 6 Golden Coins

aka: Super Mario Land 2: 6-tsu no Kinka
Moby ID: 4302
Game Boy Specs
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Description official descriptions

Second in the Game Boy's line of Mario games, this one takes the evolutionary steps that Super Mario 3 for the NES took with it's predecessors. New graphics, power-ups, challenges, and a completely original storyline. A bad version of Mario, Wario, takes over Mario's castle and locks him out using 6 golden coins. Mario must search for said coins all over Mario Land to take back his castle and go one-on-one with Wario himself.


  • スーパーマリオランド2 6つの金貨 - Japanese spelling

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Credits (Game Boy version)

29 People (21 developers, 8 thanks) · View all



Average score: 85% (based on 27 ratings)


Average score: 4.2 out of 5 (based on 105 ratings with 5 reviews)

Super Mario Land 2: 6 Golden Coins is the best Mario game I've ever played.

The Good
This game has much better graphics than the original Mario even though it doesn't have color. With new secret levels, this game has been much improved. There are many new baddies for you to kill and the final few levels are actually a challenge. This is the first Mario game with Wario in it. There's all sorts of new weapons the enemy uses to kill you and you have to stay alive. There are less levels though they make up for it in graphics and characters. This game is by far my favorite game for GameBoy and GameBoy Color. The only Mario game I like better is Super Mario 64. This game challenges you to uncover its secrets and earn the highest score you can. You can also save your game. With newer, harder bosses, this game has exceeded all expectations set for a Mario game.

The Bad
There's really not much to not like in this game. The only things I really don't like are the sound, and no color. The sound is great except in a few levels and those I don't like. Of course, being for Gameboy, it's black and white. That's really not that bad because it's a Mario game but I think they should've waited to put this game on Color or Advance.

The Bottom Line
Super Mario Land 2: 6 Golden Coins is an excellent Mario game. It exceeds all expectation with new characters, bosses, and weapons. There is great sound in most of the levels and expanded gameplay. Unfortunately, there is no color but that's not all bad. There are some excellent new levels for you to play in and secret levels you have to find. This is a game that you could play over and over if only you had the time. You can save your game so you can start right back where you started. You can win prizes and do much, much more. This game is a gem Mario game with so few flaws that it's scary. An excellent Mario game and I hope you will all play it.

Game Boy · by Dark Lord (31) · 2005

An improvement on the first game, but little else original

The Good
The gameplay is the same as most of the Super Mario games, and has been tweaked a little from it's predecessor by adding new enemies and new power-ups such as the bunny ears depicted on the cover which allow you to glide for a short while. It follows the series line in creating games that are solid platforming games with no glitches that are smooth to play.

Though I'm not a fan of the genre I can see that this is well made as it bears none of the annoying factors of platform games, of mistaking hardness for complexity. Super Mario Land 2 instead aims at creating a smooth playing experience that kids will enjoy.

The main advantage this game has of it predecessor is the inclusion of a save game facility which persists after you switch the Game Boy off, making life a lot easier for the player. The games world is not so linear any more as it is divided into separate level zones which can be tackled in any order, allowing a break if you get frustrated with one area.

The Bad
It's still only a platform game and the storyline is obviously going to be rubbish and makes no real apologies for that, which makes me wonder sometimes why it bothers with cut-scene animation.s

The Bottom Line
An enjoyable enough experience for a platformer, though I doubt many people will want to sit through a Game Boy game until its conclusion any more. I would recommend playing this more than the original, as the improvement in graphics makes it easier on the eyes. It does come from the era before 3D technology started to tempt designers to mess with the concept and has a base joy to it, I suppose.

Game Boy · by RussS (807) · 2009

One of the best Game Boy platform games, but far too easy.

The Good
Wario has taken over mario's castle during his absence and has locked the door with coins. Then he spread all coins through Mario Land. Now world's most famous plumber must get all six of them and kick Wario of his throne. Gameplay is just as you'd expect from Mario. Going down pipes, jumping on Koopa shells and Goombas and collecting coins. This is always a good formula and remains entertaining over the years. The graphics are much, much better than those of Super Mario Land 1. Compare the NES Super Mario Bros. with its two sequels and you have about the same graphical differences here. Everything is detailed and has a good-looking cartoon style. The blocks now have faces on them and change into angry ones when hit. The enemies and Mario move more fluid and are easier to control. The sound is of a good quality and cheerful.

The Bad
The game was far too easy and I played trough it in just a few hours. Thankfully there are some secret levels too find but there is no other replay than that, which is disappointing. They are also not too difficult to find. The sound, as I said is good, but almost the entire game you will be hearing the same tune, which makes it repetitive. Only the way it sounds (cheerful, suspenseful etc.) differs. In all there are just about three different tunes or so.

The Bottom Line
Fun platform game, but too easy for more experienced platform game players. If you like the Mario series I can really recommend this game. (And who doesn't?)

Game Boy · by Rensch (203) · 2005

[ View all 5 player reviews ]


Fan made color conversion

In 2017 Daniel Davis, Drakon released the first version of "Super Mario Land 2 DX", a hack of the game adding a basic color palette to the game. The modified game works on Game Boy Color emulators as well as the real hardware. Apart from the new palette, the hack claims to have reduced the noticeable slowdowns in the original game.


The final level in the "Mario Zone" is built partly on LEGO bricks.


This game marks the first official appearance of Wario.


  • Power Play
    • Issue 02/1993 – Best Handheld Game in 1992
  • Retro Gamer
    • October 2004 (Issue #9) – #5 Best Game Boy Game

Information also contributed by Kartanym


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Identifiers +

  • MobyGames ID: 4302
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Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Zovni.

Nintendo 3DS added by CrankyStorming. Nintendo Switch added by glik.

Additional contributors: Satoshi Kunsai, Apogee IV, gamewarrior, Neville, Patrick Bregger.

Game added June 13, 2001. Last modified April 19, 2024.