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Leisure Suit Larry Goes Looking for Love (In Several Wrong Places)

aka: LSL2, Larry 2, Leisure Suit Larry 2
Moby ID: 409
DOS Specs
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Description official descriptions

Leisure Suit Larry Goes Looking for Love (In Several Wrong Places) is the second game in Al Lowe's Leisure Suit Larry series. Continuing the plot of the previous game, the swinging single Larry Laffer has finally found his true love and is happily living with her. Right? Wrong!.. Because Larry is mercilessly thrown out by his great love and is left all alone, penniless, and womanless, in Los Angeles. Accidentally, Larry comes into contact with KGB agents who will pursue him all over the globe from now on. And there is also the evil doctor Noontonyt plotting evil schemes on a remote tropical island... Looks like Larry will have to forget about his women-related problems for now... or is it so?

The second game in the series introduces an improved engine (allowing for full-screen graphics and mouse control for movement). As opposed to the first game, which relied on exploration of one large area, the sequel has a more linear progression, the player being continuously taken to new locations as dictated by the plot. There are less puzzles in this installment than in the previous game; however, the number of ways to die has increased, danger awaiting Larry in most places he visits.

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Reviews

Critics

Average score: 77% (based on 22 ratings)

Players

Average score: 3.7 out of 5 (based on 85 ratings with 6 reviews)

More Like Leisure Suit Larry Goes Looking for Fun in Several Wrong Places

The Good
The graphics, music & sound effects are all improved from the original thanks to Sierra's SCI engine. Some of the jokes & visual effects are funny & clever.

The Bad
The biggest problem with this game is WHY is Larry doing any of the things he is doing? In the first game, the objective was simple: get Larry laid. All the actions & jokes stemmed from that. In this game, Larry has no idea what is happening. SPOILERS Larry goes into a shop & gets an onklunk (?) which holds secrets wanted by the KGB. The KGB chase Larry for the rest of the game & many of the puzzles or traps involve getting past their agents. Larry never has any idea why they are chasing him. He never finds out about the macguffin that he carries. So the whole game is just a bunch of stuff that happens. Any time he tries to 'score' with a woman it's a trap so the sex comedy feel of the first game is gone as well. Many of the puzzles are of the 'die until you know what to do' type. There are also sequences where you must have certain items or you will die later in the game. This all becomes very tedious very quickly as the player must save-scum his way to the end.

The Bottom Line
Leisure Suit Larry was a hit because it was simple & funny. The sequel tries hard to be bigger & better in every way but poor puzzle design & tedious sequences make it a chore to get through, with little of the sex comedy vibe of the original. Once again don't believe the hype of the sequel.

DOS · by Grumpy Quebecker (624) · 2024

Not really a Larry game, but a good adventure game

The Good
Compared with Leisure Suit Larry in the Land of the Lounge Lizards, Larry II has a lot more humour, better puzzles and a more involving storyline (as if Larry I actually has one). The weird thing is that it really isn't about sex at all (well, the title of the game does state that Larry goes looking for love in several wrong places, and this is very true). Instead, it has a hilarious James Bond-type plot, although Larry himself remains blissfully unaware of this through most of the game. (Now that I'm writing this I actually realize how brilliant the plot actually is, and how well the character of Larry Laffer fits in - or vice versa.)

The hi-res EGA graphics are the usual Sierra quality, with nice animation and really funny visual humour at times (the barber scenes are one of the best running gags in Sierra games). There is also a screen where Larry has to navigate a narrow path running along the side of a cliff, but - lo and behold - you can't die by falling off! Parts where you can't die by falling off something are always worthy of notice in Sierra adventures.

The Bad
All right, so the plot is brilliant, but I remember, when playing the game, I was more concerned with the puzzles than with the plot, so this is a bit unbalanced (I guess if you wanted to be nice you could say it was a puzzle-oriented adventure). I can't say I didn't like the storyline, though.

The sound in this game is really poor considering what the AdLib card could do, for there is no music most of the time, and the sound effects are only so-so. (Larry III was a big improvement in this area.)

And if anyone was wondering, no, I did not like the fact that you can die in the game, but as with all older Sierra titles, I can't say this bothered me to any great degree back when I first played the game (and nowadays I can't die because I know the game too well).

The Bottom Line
This is by far one of Sierra's best adventure games, and if you don't mind the dirty jokes and "pixelated nudity" (for fellow Europeans, in the States bare breasts are perceived as nudity), this is certainly one classic game to check out.

DOS · by Late (77) · 2003

Much better than the original.

The Good
Outstanding storyline -- good job working a spy story in with Larry's normal pursuits. Puzzles that aren't too easy and aren't too hard. Decent graphics and sound. And... it's gosh darn funny. So many hilarious ways to die!

The Bad
Can't think of much... there are some parts where time (i.e. real-time) is a factor, and that can be kind of annoying if you're stuck somewhere.

The Bottom Line
Lots of fun... sort of a twisted version of "Forrest Gump".

DOS · by Mirrorshades2k (274) · 2000

[ View all 6 player reviews ]

Discussion

Subject By Date
KIXX version Edwin Drost (9479) Jul 31, 2017

Trivia

Copy protection

Al Lowe's birthday is on July 24th, and if you type in 0724 on the copy protection screen, you bypass this screen and continue with the game. Unfortunately, you won't see the game's introduction this way.

Ending

Al Lowe has said that he originally intended for the player to be much more in control of the action at the climax of the story, when Larry is in the hidden base in the volcano, but as shipping dead-lines drew near, was forced to go for a more "auto pilot" ending.

Passionate Patti

When Larry enters the volcano hideout for the showdown, he encounters a piano player named Polyester Patty. This is the same Patty that he'll court in the sequel, although her name has changed to Passionate Patty by then (cf. Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals).

References

  • Rosella of King's Quest IV makes a cameo appearance in the game. She can be found tending the barbershop in the airport. In game when you type "look girl" it responds with:

    "You find Daventry Women Sexy. (But then you find any woman sexy!) followed up with the question, "By the way, have you played 'King's Quest IV' yet?"
    "Why no, I haven't," Larry replies, "is it good?"
    "Well I certainly think so,"she concludes, "maybe it's just me!"

  • At the beginning of the game, left from the Quikie Mart there is a trash container and a wooden fence with a hole. If you look through the hole, you will get the information about people on the other side playing "Police Quest".
  • At the airport, during the luggage retrieval, one of the cases contains a rifle from "Police Quest 2: With Vengeance".
  • On the plane, Larry takes place next to Ken from Lefty's Bar - a guy who was telling jokes in "Leisure Suit Larry in The Land of the Lounge Lizards".

Trite Phrase

The game contains a function called Trite Phrase - a sentence that the player could enter, which would then be used in various dialogues throughout the game. The standard phrase was “Have a nice day!”, and characters would usually use it to end conversation. You could make these farewells much more entertaining by changing the Trite Phrase to heartfelt comments like “And get out, freak!” or “By the way, you’ve got toilet paper stuck on your shoe.”

Shortly after the release of LSL2, Sierra organised a competition on CompuServe: Who could come up with the funniest Trite Phrase? The winning line was “Do you want fries with that?” The winner's name: Josh Mandel. The very same Josh Mandel that was subsequently hired by Sierra and worked on lots of Sierra games, most notably Freddy Pharkas: Frontier Pharmacist together with Al Lowe and Space Quest 6: Roger Wilco in the Spinal Frontier together with Scott Murphy.

Awards

  • Power Play
    • Issue 01/1990 - #3 Best Adventure in 1989

Information also contributed by B14ck W01f, Jayson Firestorm and Michael Palimino

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Contributors to this Entry

Game added by MajorDad.

Amiga, Atari ST added by POMAH. Windows added by Sciere.

Additional contributors: Trixter, -Chris, Unicorn Lynx, Jeanne, Jayson Firestorm, Patrick Bregger, mailmanppa.

Game added November 10, 1999. Last modified January 20, 2024.