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Description

Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.

The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie.

As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your "roar meter" to charge.

As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen).

The game features no in-game save function, and it needs to be replayed from the beginning every time.

Screenshots

The Lion King Genesis The monkey throw the little lion around
The Lion King SNES Fighting two hyenas at once
The Lion King DOS You Lost One Life!
The Lion King Genesis Touch the hanging lion icon and you'll restart from this place if you die

Promo Images

The Lion King Screenshot
The Lion King Screenshot
The Lion King Screenshot
The Lion King Screenshot

Alternate Titles

  • "O Rei Leão" -- Brazilian SNES title
  • "Le Roi Lion" -- French title
  • "El Rey Leon" -- Spanish title
  • "Der König der Löwen" -- German title
  • "ライオンキング" -- Japanese spelling

Part of the Following Groups

User Reviews

Great Game But Hard SNES Trey Barrow (3)
A good game if you're looking for a challenge SNES darthsith19 (70)
A disappointing version of a classic game Amiga pottyboy (73)
Beautiful graphics SNES r h (15)

Critic Reviews

Top Secret SNES Jul, 1995 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Joystick (French) DOS Jan, 1995 85 out of 100 85
Mega Fun SNES Dec, 1994 82 out of 100 82
Mega Fun Genesis Nov, 1994 82 out of 100 82
Classic-games.net SNES Sep 18, 2020 8 out of 10 80
Jeuxvideo.com Amiga Jan 19, 2010 16 out of 20 80
Play Time DOS Jan, 1995 79 out of 100 79
Video Games Genesis Dec, 1994 79 out of 100 79
Power Play DOS Jan, 1995 73 out of 100 73
GamePro (US) SNES Nov, 1994 3 out of 5 60

Forums

Topic # Posts Last Post
Shouldn't there be a "Disney's" in the title? 3 Rwolf (18317)
Oct 04, 2016
Some cheats not working 1 Nowhere Girl (7664)
Jul 16, 2013

Trivia

DirectX

The Windows version of The Lion King was the inspiration for DirectX. It was released with a large line of Compaq computers, but then the system specs were changed at the last minute. The game ceased to work on the computers after the change. To prevent this from happening in the future, Microsoft created DirectX so that applications could run on any computer.

Missing levels in the Amiga version

The Amiga version has only 7 levels compared to 10 levels in the DOS, Genesis and SNES version. The missing levels are "Level 2 (Can't Wait to be King)", "Level 6 (Hakuna Matata)", "Level 9 (Simba's Return)" and both bonus stages ("Bug Toss" with Pumbaa and "Bug Hunt" with Timon).

There are 2 different explanations:

1) Programmer of the Amiga version - Dave Semmens - said in an interview that he had only around 2 months to convert the game from Genesis because it had to be released on Christmas. He received all the source code from the Genesis version which he expected to be in 68000 assembler (the Amiga and Genesis shared the same 68000 processor) so a lot of parts could be used from the existing code. Unfortunately it turned out that the source code was in "C" - a language he had never seen before. Converting the game was a crunch job right from the start and at one point he worked 40 hours straight. In the end he only used one table from the provided code. Because of this fact and a limited time he wasn't able to fully complete the game for a Christmas release. He had 2 of the other levels almost complete but there wasn't enough time to fully test them before release. As a result he lost out about 25% of the money for not delivering the missing levels.

2) The Amiga manual contains following information: "Due to size limitation this version of Disney's The Lion King does not contain the bonus stages, "Can't Wait to be King", "Hakuna Matata" or "Simba's Return".

Awards

  • Amiga Joker
    • Issue 02/1996 – #2 Best Dexterity Game in 1995 (Readers' Vote)
  • GameFan
    • Vol 3, Iss. 1 - Movie to Game Translation of the Year 1994
  • Game Players
    • January 1995 - Best Genesis Game in 1994
    • January 1995 - Best Genesis Action Game in 1994
Information also contributed by Big John WV, B.L. Stryker and Picard

Related Web Sites

Contributed to by POMAH (62465), Corn Popper (69066), Luiz Pacheco (1303), Kam1Kaz3NL77 (343424), chirinea (46644), Martin Smith (74140) and Syed GJ (1579)
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