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Tomb Raider: Underworld

aka: Tomb Raider 8
Moby ID: 37816

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PlayStation 2 credits (2008)

523 people (484 professional roles, 39 thanks) with 561 credits.

Crystal Dynamics

Senior Producer Alex Jones
Creative Director Eric Lindstrom
Lead Programmer Rob Pavey
Environment Art Director Patrick Sirk
Lead Environment Artist Daniel Neuburger
Lead Designer Harley Baldwin White-Wiedow
Lead Animator Primo A. Navidad
Lead Character Artist Kam Yu
Executive Producer Matthew Guzenda

Art Team

Environment Artists Matthew Abbott, Scott Anderson, Matt Bein, Inna Cherneykina, Simon Craghead, Jeremy French, Yu Gu, Jeff Johnsrude-Luna, Brian Keffer, Steve Kody, Justin Lamperski, Edward J. Lee, Roberto Moreno, Eli Robles, Cassie Sandine, Caleb Strauss, Christopher Sturgill, Jacob Tai, Chris Webb
Technical Art Robert Cheng, Rick Gilliland, David Suroviec, David Lewis
Animators Suna Kang, Benjamin Harrison, Jake Spence, Nelson Tam
Additional Animation Brandon Fernández, Jeff Wilcox
Character Artists Chris Anderson, Cheryl Austin
External Art Director Murphy Michaels

Design Team

Lead Level Designer Kyle Mannerberg
Assistant Level Designer Stephen J. McManus
Level Design Jeremy Bredow, Jesse Johansen, Stephen J. McManus, Jeff Wajcs, Raymond Yeomans, Steve Yoshimura
Lead Camera Designer Riley Cooper
Camera Design Jim Conrad
Lead Systems Designer Steven Goodale
Systems Design Daniel Bryner, Mario Di Pesa, Alex Vaughan, John Hsia, Casey Holtz, Joseph Quadara, Jason Weesner

Puzzle Team

Lead Technical Design Matthew Roberts
Technical Design William Gahr
Lead Object Artist Garin Mazaika
Object Art David Gustlin, Shaowei Liu, Marc Senteney, Tai Tang, Jesse Warren, James Yamaoka

Production Team

Producers Daniel Atkins, Arnab Basu, Kari Hattner, Randall Hauser, Juli Logemann, Adam Phillips, Elio Rutigliano, Benny Ventura, San Vuong

Programming Team

Lead Combat Programmer Mark Botta
Lead Player Programmer Matthew Gaston
Lead Render Programmer Sean Skelton
Programmers Steve Austin, Ke-Tien Chang, Bradley Johnson, Ergin Dervisoglu, Tom Fong, Nathan Frost, Andrew Hynek, Jay McKee, David Modiano, Stephen Perez, Adam Rogers
Additional Game Programming by Buzz Monkey Software Patrick Brott, Daniel Koozer, Benjamin Lemer, David Merrill, Jon Milnes, Eldon Rivers, N. Alex Scott
Build Engineer Jason Johnson
Build Testing Matthew Trudell, Rich Dezinno

Engine Team

Production - Senior Producer Sam Newman
Producers Corinne Crowley, Steve Gonzalez, Jarrett Jamili, Eric Chung Tak Tam
Lead Programmers - Team Lead Jason Bell
Audio Lead Sean Gugler
World Lead Scott Krotz
Animation Lead Gary Snethen
Physics Lead Gary Snethen
Nixxes Lead Jurjen Katsman
Cor Tools Lead Patrick den Bekker
Rendering Lead Tim van Klooster
Tech Art Lead Joe Stinchcomb
Programming Ian Clarke, Darrell Dennies, Mike Gonzales, Thomas Hagen Johansen, Komei Harada, Sylvester Hesp, David Hof, Sjors Jansen, Ted Johnson, Parashar Krishnamachari, David Lewis, Andrew Thorne, Jim Offerman, Timothy Pease, Brian Pickrell, Carsten Sørensen, Larry Reed, Anthony Thibault
Support Norman Morse, Philip Bloom, James Hui, Katie Bieringer, Neal Kaplan

Brand Team

Senior Brand Manager Kathryn Cala

Creative Services Team

Creative Services Manager Troels Brun Folmann
Producers Forest Swartout Large, Rosaura Sandoval
Cinematics - Cinematics Director Toby Gard
Cinematic Animators Shaun Budhram, Cathy Feraday Miller, Ryan Goldsberry, Phil Kauffold
Technical Animator Kelvin Chu
Visual Effects - Effects Lead Gavin Wood
Effects Artists Joe Allen, Brandon Bickford, Mike Oliver
Audio - Audio Lead Karl Gallagher
Sound Designer Mike Peaslee
Audio Engineers Brian Sharp, Gregg Stephens
Music Composed by Colin O'Malley, Troels Brun Folmann
Art - Concept Artists Joel Boucquemont, Seamas Gallagher, Jens Holdener, Angie Lai, Christian Piccolo
Additional Concept Art Brenoch Adams
UI Designed by Pat Guarino
AV Supported by Estuardo Sandoval, Jae Shin
Digital Assets Librarian Heather Polubinski

Shared Design Team

Producer Daniel Kim
Lead External Designer Vance Wallace
Designer Bryan Enriquez

Quality Assurance Team

QA Manager Christopher Bruno
QA Leads David Pogan, Ian Johnson, Joseph Greer, Josh Hicks, Kenneth Chua
QA Assistant Leads Audrey Spoor, Edgar Landeros, Christopher Lawrence Morgan ('C-Bug'), Mandy Draeger, Mitchell Doran
QA Technicians Johnny Allen ('Crash'), Michael R. Murray, Phaedren Lee, Joseph Njoku Obi III, David Gordillo, Andrew West Horton, Brian Randall, Jonathan Brown, Ben Stoddard, Alice Grunstra, John-Paul Lungaro, Jason Randall

Crystal Dynamics Studio

General Manager Sean Vesce
Director of Art Darrell Gallagher
Director of Design Noah Hughes
Director of Technology John Pursey
Senior HR Manager Michael Wharton
HR Representative Joveth Gonzalez
Executive Assistant Victoria Vitalie
Finance Luis Banson, William Qin
Legal Clint Waasted
Business Affairs Manager Clint Waasted
IT Director Brian Venturi
IT Department Richard Campbell, Robert Fitzpatrick, Barnaby Go, Robert Hernandez, Patrick Laciste, Andre Rodriguez, Travis Rogers
Payroll and Benefits Administrator Dee Edwards
Facilities Claire Laik, Tilo Ortega
Receptionist Liz Adelman
Production Babies Chloe Jane Austin, Dylan Cole Austin, Eliza Irene Bell, Jonas William Bell, Amelia Rose Fernández, Miriam Cecelia Folmann, Oisin Gallagher, Jin Apollo Gard, Kian William Goldsberry, Millie Belle Goldsberry, Martin Guzenda, Dylan David Keffer, Gemma Maria Krotz, Troy Isaac McKee, Maxton Aaron Newman, Gabriella Perez, Dashiell Keith Pickrell, Alexia Anne Snethen, Jack Duggan Spence, Grayson Benicio Ventura, Lila Mei Vesce, Brennen Vuong, Lucy Bea White-Wiedow, Jessica Hui Chen Yu
Sincerest Thanks William Beacham, John Chowanec, Nick Ferguson, Morgan Whitney Gray, Lulu LaMer, Tim Longo, Lucas Machado, Anna Marsh, Sarah van Rompaey, Andrew Wood
Special Thanks John Bautista, A. Gabriel Betancourt, Javier Burgos, Nick Cooper, Phil Defreitas, Leif Estes, Mike Fudge, Omar Jamal, Benjamin Shafer, Logan Starkenburg, William Stoneham, Paul Sullivan, Jake Wendler, David J. Witters, David Yoon
The Tomb Raider: Underworld development team would like to thank our families; husbands; wives; children; significant others and everyone else who helped us during the making of Tomb Raider: Underworld. We could not have made it without you!

Nixxes Software

Lead Programmer Alex Bartholomeus
Programmers Michiel Kolders, Johan Postma
Content Engineer Hugo van der Heiden
QA (Shingo) Didier Pippel

Buzz Monkey Software

Design Department - Design Director Marshall Gause
Lead Designer Duncan McPherson
Lead Level Designer Ted Brown
Designers Troy Jacobson, Derek Manning, Jake Martin, Stan Patton, Greg Reinmuth, Kevin Wienecke
Technical Designers Joseph Cannon, Miranda Smith
Design Interns Elijah Hamovitz, Robert Hrouda
Engineering Department - Technical Director Brian Apgar
Lead Engineers Mike Krazanowski, Benjamin Lemer
Engineers Patrick Brott, Joseph Cannon, Stephen Cordon, Alex Harper, Michael Mack, David McClurg, David Merrill, Eldon Rivers, N. Alex Scott, Miranda Smith, Tim Stair, Joel Van Eenwyk, Jacob Voll, Don Wells
Engineering Intern Sean Sanders
Additional Engineering Daniel Koozer, Derick Wiant
Visual Arts Department - Studio Art Director Barry Drew
Art Director Brian Schmitt
Art Production Managers Mike Jahnke, Damon Mitchell
Lead Character Artist Eric Blondin
Environment Artists Douglas Brashear, Anna Brunoe, Anthony Brunoe, Howard Day, Chad Doriguzzi, Justin Gerbracht, Derek Jenson, John C. King, Matthew Morgaine, Masashi Otake, Jody Sol, Joshua Sturgis, Marek Vymazal
Character Artists Aaron Cross Gaines, Bonnie O'Clair, Jon Rush
Technical Artists Chris Birke, Jason Ford, Marek Vymazal
Animation Derrik McGinnis
Audio Department - Audio Designer Ken Rogers
Production Department - Executive Producers Randy Thompson, Michael Wallis
Producer Jared W. Eden
Additional Production Nels Bruckner
Quality Assurance Department - Test Lead Garrett Turner
Testers Ed Alexander, Scott Woolley
Studio Management Stephen Cordon, Barry Drew, Jon Milnes, Randy Thompson
IT Support Ryan Skaar, David Stambaugh
Administrative Support Cari Poissant

Babelflux LLC

Programming David Miles, Frank Hickman

Santa Cruz Games

CEO Mark Bell ('Beno')
Technical Director Diego Link ('Eggy')
Producer Jason Lars Bergquist ('Lars')
Production Adam Danielski ('Suits')
Lead Programmer Chris Osborn ('Oz')
Programmers Andrew Ames ('Nasa'), Adam Freidin ('Fluffy'), Arthur Jones IV ('AJ'), Jonathan Panttaja ('Druid'), Brendan Seaman ('SeaMonkeys'), Arthur Jones IV (IV 'AJ')
Artists Zach Cox, Andrew Webster ('Tiki'), Kenneth Anderson ('Mystaro'), Jeremy Vinar ('Photon'), Mike Roush ('Corrupto'), Leonardo C. Braz da Cunha ('Rocky')
Lead Animator Ed Gregor ('Munster')
Animators Erin Pearce-Zuazua ('Snow'), Patrick Gillette ('Mach 3')
Lead Designer Alex Neuse ('CV')
Designer Danny Johnson ('Danger')
Special Thanks Michael Mayers ('Tweak'), Guillermo Romero Jr. ('Character')

Eidos Global

Chief Executive Officer Phil Rogers
Managing Director Patrick Melchior
Chief Financial Officer Robert Brent
Company Secretary Anthony Price
Product Acquisition Director Ian Livingstone
Group Strategic Planning Director Fabien Rossini
Group Marketing Director Sarah Hoeksma
Operations Director Richard Lever
Chief Technical Officer Julien Merceron
Brand Manager Anita-Lynne Henderson

Operations

Head of Localisation Monica Dalla Valle, Caroline Simon
Localisation Manager Jan Büchner
Localisation QA Supervisor Augusto D'Apuzzo
Production Manager Linda Ormrod
Creative Manager Linda Ormrod
Production Executive Tiago Silva
Senior Creative Artworker Emma Featherstone
Distribution Supervisor Fiona Batey

QA

Head of QA Marc Titheridge
QA Project Manager David Pettit
QA Supervisor Anthony Peterken
Lead QA Tyrone O'Neil, Richard Abbott, Anthony Wicker
QA Testers Allen Elliott, Andrae McKenzie, Andy Lloyd, Andrew Nicholas, Daniel Webster, Dean Holliday, James Wicker, John Skipp, Jonathan Fuguet, Jonathon Redington, Ray Mullen, Richard Edbury, Sean Carter, Shane Johnson, William Wan
Mastering Supervisor Jason Walker
Special Thanks Sarah van Rompaey, Nick Ferguson, William Beacham, Anna Marsh

Eidos Montreal

QA Manager Ian Rowsell
QA Supervisor Emmanuel-Yvan Ofoé
QA Lead Testers Anne-Marie Pelletier, Jonathan Larouche
QA Testers Alexandre Garneau, Alexandre Leblanc, Alexandre Zenga, Basil M. Pesin, Blaise Boileau-Fournier, Blake Marsh, Brent Tighe, Fabien Morisson, Frédéric Comtois, Guillaume Fortin-Debigaré, Jacob Young, James O'Neill, Jean-François Gauthier, Joey Di Zazzo, Joseph Serrao, Justin Bulman, Marc-André Chérilus, Martin Frappier, Mathieu Fairfield, Michael St-Denis, Paul Gordon, Philip Grohe, Philippe Cadieux, Simon Laverdière, Stefan Horvath, Walter Herrera, Yan Chayer

Eidos U.S.

Executive Vice President of Sales and Marketing Robert Lindsey
Chief Financial Officer Malcolm Dunne
Senior Director Human Resources Lisa Dennis
Marketing Director Karl Stewart
Senior Marketing Manager Matt Knoles
Senior PR Manager Oonagh Morgan
PR Specialist Stanley Phan
Creative Services Project Administrator Julie Moretti
Senior Graphic Designer Michael Cala
Graphic Designer Connie Cheung
Associate Web Producer John Lerma
Web Designer Kelly Xu
Regional Sales Manager Holly Robinson
Sales Ilana Budanitsky
Marketing Services Manager Ilana Budanitsky
Channel Marketing Specialist Rafal Dudziec
Operations Manager Gregory Wu
Operations Analyst Lisa Sakurai
US Mastering Jordan Romaidis
Submissions Supervisor Jordan Romaidis
Event Specialist Rudy Geronimo
Special Thanks David Bamberger, Matt Dahlgren, Diane Eng, Robert Fitzpatrick, Bill Gardner, Matt Gorman, Danny Jiang, Tom Nguyen, Rick Reynolds, James Song, Mike Tran, Roderick van Gelder

Blur

CG Supervisor Daniel Trbovic
Creative Director Tim Miller
Producer Tom Slovick
Executive Producer Al Shier
FX Supervisor Kirby Miller
Layout Supervisor David Nibbelin
Layout Franck Balson
Modeling Jan Major, Jinho Jang, Laurent Pierlot, Luis Calero Serrano, Sze Jones
Rigging Benjamin Durkin, Enoch Ihde
Animation Bryan Hillestad, Nick Whitmire
Hair and Cloth Simulation Becca Baldwin
Lighting and Compositing Jan Major, Luis Calero Serrano
FX Brandon Riza, Brandon Young, Andrew Melnychuk-Oseen, Ian Farnsworth, John Kosnik, Mark Theriault, Seung Jae Lee
Mocap Prep and Clean Up Ryan Girard
Mocap Talent Hollis Welsh
Technical and QC Supervisors Shaun Absher, Steven Caron, Benjamin Durkin, Sze Jones, Michael W. Stieber
Concept Design Francisco Ruiz Velasco, Sean McNally
Production Coordinator Patrick Killik
Production Assistant Amanda Powell
Tools and Scripts Karl Goldshmidt, Eric Hulser, Remi McGill
Programming Duane Powell, Jeremy Donahue, Paul Huang, Matt Newell, Abe Shelton
Systems Administration Duane Powell, Jeremy Donahue, Paul Huang, Matt Newell, Abe Shelton
Sound Design and 5.1 Mix Gary Zacuto, Shoreline Studios

Motion Capture

Giant Studios Greg Philyaw
Motion Capture Actors Heidi Moneymaker (Lara), Dana Reed (Lara), Chrissy Weathersby (Lara), Helena Barrett (Amanda/Amelia), Tate Hanyok (Natla), Stacey Carino (Doppelganger), Chris Jai Cortland (Zip), Crispin Freeman (Alister), Adam D. Clark (Winston)
Stunt Coordinators Noon Orsatti, Dan Lemieux
Head Stunt Rigger Dan Flannigan
Stunt Rigger Jon Arthur
Set and Prop Designer Ryan Adams
For Kyle

Voice Over Studios

Voice Over Studios Salami Studios, Side UK
Voice Over Director Kris Zimmerman Salter

Voice Talent

Lara Keeley Hawes
Amanda Kath Soucie
Natla Grey DeLisle-Griffin
Zip Alex Désert
Alister & Mercenary Greg Ellis
Winston Alan Shearman
Story Eric Lindstrom, Toby Gard
Screenplay Eric Lindstrom
Additional Story The Freeman Group
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Collaborations

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Credits contributed by Evil Ryu.