Crystal Dynamics |
Senior Producer |
Alex Jones |
Creative Director |
Eric Lindstrom |
Lead Programmer |
Rob Pavey |
Environment Art Director |
Patrick Sirk |
Lead Environment Artist |
Daniel Neuburger |
Lead Designer |
Harley Baldwin White-Wiedow |
Lead Animator |
Primo A. Navidad |
Lead Character Artist |
Kam Yu |
Executive Producer |
Matthew Guzenda |
Art Team |
Environment Artists |
Matthew Abbott, Scott Anderson, Matt Bein, Inna Cherneykina, Simon Craghead, Jeremy French, Yu Gu, Jeff Johnsrude-Luna, Brian Keffer, Steve Kody, Justin Lamperski, Edward J. Lee, Roberto Moreno, Eli Robles, Cassie Sandine, Caleb Strauss, Christopher Sturgill, Jacob Tai, Chris Webb |
Technical Art |
Robert Cheng, Rick Gilliland, David Suroviec, David Lewis |
Animators |
Suna Kang, Benjamin Harrison, Jake Spence, Nelson Tam |
Additional Animation |
Brandon Fernández, Jeff Wilcox |
Character Artists |
Chris Anderson, Cheryl Austin |
External Art Director |
Murphy Michaels |
Design Team |
Lead Level Designer |
Kyle Mannerberg |
Assistant Level Designer |
Stephen J. McManus |
Level Design |
Jeremy Bredow, Jesse Johansen, Stephen J. McManus, Jeff Wajcs, Raymond Yeomans, Steve Yoshimura |
Lead Camera Designer |
Riley Cooper |
Camera Design |
Jim Conrad |
Lead Systems Designer |
Steven Goodale |
Systems Design |
Daniel Bryner, Mario Di Pesa, Alex Vaughan, John Hsia, Casey Holtz, Joseph Quadara, Jason Weesner |
Puzzle Team |
Lead Technical Design |
Matthew Roberts |
Technical Design |
William Gahr |
Lead Object Artist |
Garin Mazaika |
Object Art |
David Gustlin, Shaowei Liu, Marc Senteney, Tai Tang, Jesse Warren, James Yamaoka |
Production Team |
Producers |
Daniel Atkins, Arnab Basu, Kari Hattner, Randall Hauser, Juli Logemann, Adam Phillips, Elio Rutigliano, Benny Ventura, San Vuong |
Programming Team |
Lead Combat Programmer |
Mark Botta |
Lead Player Programmer |
Matthew Gaston |
Lead Render Programmer |
Sean Skelton |
Programmers |
Steve Austin, Ke-Tien Chang, Bradley Johnson, Ergin Dervisoglu, Tom Fong, Nathan Frost, Andrew Hynek, Jay McKee, David Modiano, Stephen Perez, Adam Rogers |
Additional Game Programming by Buzz Monkey Software |
Patrick Brott, Daniel Koozer, Benjamin Lemer, David Merrill, Jon Milnes, Eldon Rivers, N. Alex Scott |
Build Engineer |
Jason Johnson |
Build Testing |
Matthew Trudell, Rich Dezinno |
Engine Team |
Production - Senior Producer |
Sam Newman |
Producers |
Corinne Crowley, Steve Gonzalez, Jarrett Jamili, Eric Chung Tak Tam |
Lead Programmers - Team Lead |
Jason Bell |
Audio Lead |
Sean Gugler |
World Lead |
Scott Krotz |
Animation Lead |
Gary Snethen |
Physics Lead |
Gary Snethen |
Nixxes Lead |
Jurjen Katsman |
Cor Tools Lead |
Patrick den Bekker |
Rendering Lead |
Tim van Klooster |
Tech Art Lead |
Joe Stinchcomb |
Programming |
Ian Clarke, Darrell Dennies, Mike Gonzales, Thomas Hagen Johansen, Komei Harada, Sylvester Hesp, David Hof, Sjors Jansen, Ted Johnson, Parashar Krishnamachari, David Lewis, Andrew Thorne, Jim Offerman, Timothy Pease, Brian Pickrell, Carsten Sørensen, Larry Reed, Anthony Thibault |
Support |
Norman Morse, Philip Bloom, James Hui, Katie Bieringer, Neal Kaplan |
Brand Team |
Senior Brand Manager |
Kathryn Cala |
Creative Services Team |
Creative Services Manager |
Troels Brun Folmann |
Producers |
Forest Swartout Large, Rosaura Sandoval |
Cinematics - Cinematics Director |
Toby Gard |
Cinematic Animators |
Shaun Budhram, Cathy Feraday Miller, Ryan Goldsberry, Phil Kauffold |
Technical Animator |
Kelvin Chu |
Visual Effects - Effects Lead |
Gavin Wood |
Effects Artists |
Joe Allen, Brandon Bickford, Mike Oliver |
Audio - Audio Lead |
Karl Gallagher |
Sound Designer |
Mike Peaslee |
Audio Engineers |
Brian Sharp, Gregg Stephens |
Music Composed by |
Colin O'Malley, Troels Brun Folmann |
Art - Concept Artists |
Joel Boucquemont, Seamas Gallagher, Jens Holdener, Angie Lai, Christian Piccolo |
Additional Concept Art |
Brenoch Adams |
UI Designed by |
Pat Guarino |
AV Supported by |
Estuardo Sandoval, Jae Shin |
Digital Assets Librarian |
Heather Polubinski |
Shared Design Team |
Producer |
Daniel Kim |
Lead External Designer |
Vance Wallace |
Designer |
Bryan Enriquez |
Quality Assurance Team |
QA Manager |
Christopher Bruno |
QA Leads |
David Pogan, Ian Johnson, Joseph Greer, Josh Hicks, Kenneth Chua |
QA Assistant Leads |
Audrey Spoor, Edgar Landeros, Christopher Lawrence Morgan ('C-Bug'), Mandy Draeger, Mitchell Doran |
QA Technicians |
Johnny Allen ('Crash'), Michael R. Murray, Phaedren Lee, Joseph Njoku Obi III, David Gordillo, Andrew West Horton, Brian Randall, Jonathan Brown, Ben Stoddard, Alice Grunstra, John-Paul Lungaro, Jason Randall |
Crystal Dynamics Studio |
General Manager |
Sean Vesce |
Director of Art |
Darrell Gallagher |
Director of Design |
Noah Hughes |
Director of Technology |
John Pursey |
Senior HR Manager |
Michael Wharton |
HR Representative |
Joveth Gonzalez |
Executive Assistant |
Victoria Vitalie |
Finance |
Luis Banson, William Qin |
Legal |
Clint Waasted |
Business Affairs Manager |
Clint Waasted |
IT Director |
Brian Venturi |
IT Department |
Richard Campbell, Robert Fitzpatrick, Barnaby Go, Robert Hernandez, Patrick Laciste, Andre Rodriguez, Travis Rogers |
Payroll and Benefits Administrator |
Dee Edwards |
Facilities |
Claire Laik, Tilo Ortega |
Receptionist |
Liz Adelman |
Production Babies |
Chloe Jane Austin, Dylan Cole Austin, Eliza Irene Bell, Jonas William Bell, Amelia Rose Fernández, Miriam Cecelia Folmann, Oisin Gallagher, Jin Apollo Gard, Kian William Goldsberry, Millie Belle Goldsberry, Martin Guzenda, Dylan David Keffer, Gemma Maria Krotz, Troy Isaac McKee, Maxton Aaron Newman, Gabriella Perez, Dashiell Keith Pickrell, Alexia Anne Snethen, Jack Duggan Spence, Grayson Benicio Ventura, Lila Mei Vesce, Brennen Vuong, Lucy Bea White-Wiedow, Jessica Hui Chen Yu |
Sincerest Thanks |
William Beacham, John Chowanec, Nick Ferguson, Morgan Whitney Gray, Lulu LaMer, Tim Longo, Lucas Machado, Anna Marsh, Sarah van Rompaey, Andrew Wood |
Special Thanks |
John Bautista, A. Gabriel Betancourt, Javier Burgos, Nick Cooper, Phil Defreitas, Leif Estes, Mike Fudge, Omar Jamal, Benjamin Shafer, Logan Starkenburg, William Stoneham, Paul Sullivan, Jake Wendler, David J. Witters, David Yoon |
|
The Tomb Raider: Underworld development team would like to thank our families; husbands; wives; children; significant others and everyone else who helped us during the making of Tomb Raider: Underworld. We could not have made it without you! |
Nixxes Software |
Lead Programmer |
Alex Bartholomeus |
Programmers |
Michiel Kolders, Johan Postma |
Content Engineer |
Hugo van der Heiden |
QA (Shingo) |
Didier Pippel |
Buzz Monkey Software |
Design Department - Design Director |
Marshall Gause |
Lead Designer |
Duncan McPherson |
Lead Level Designer |
Ted Brown |
Designers |
Troy Jacobson, Derek Manning, Jake Martin, Stan Patton, Greg Reinmuth, Kevin Wienecke |
Technical Designers |
Joseph Cannon, Miranda Smith |
Design Interns |
Elijah Hamovitz, Robert Hrouda |
Engineering Department - Technical Director |
Brian Apgar |
Lead Engineers |
Mike Krazanowski, Benjamin Lemer |
Engineers |
Patrick Brott, Joseph Cannon, Stephen Cordon, Alex Harper, Michael Mack, David McClurg, David Merrill, Eldon Rivers, N. Alex Scott, Miranda Smith, Tim Stair, Joel Van Eenwyk, Jacob Voll, Don Wells |
Engineering Intern |
Sean Sanders |
Additional Engineering |
Daniel Koozer, Derick Wiant |
Visual Arts Department - Studio Art Director |
Barry Drew |
Art Director |
Brian Schmitt |
Art Production Managers |
Mike Jahnke, Damon Mitchell |
Lead Character Artist |
Eric Blondin |
Environment Artists |
Douglas Brashear, Anna Brunoe, Anthony Brunoe, Howard Day, Chad Doriguzzi, Justin Gerbracht, Derek Jenson, John C. King, Matthew Morgaine, Masashi Otake, Jody Sol, Joshua Sturgis, Marek Vymazal |
Character Artists |
Aaron Cross Gaines, Bonnie O'Clair, Jon Rush |
Technical Artists |
Chris Birke, Jason Ford, Marek Vymazal |
Animation |
Derrik McGinnis |
Audio Department - Audio Designer |
Ken Rogers |
Production Department - Executive Producers |
Randy Thompson, Michael Wallis |
Producer |
Jared W. Eden |
Additional Production |
Nels Bruckner |
Quality Assurance Department - Test Lead |
Garrett Turner |
Testers |
Ed Alexander, Scott Woolley |
Studio Management |
Stephen Cordon, Barry Drew, Jon Milnes, Randy Thompson |
IT Support |
Ryan Skaar, David Stambaugh |
Administrative Support |
Cari Poissant |
Babelflux LLC |
Programming |
David Miles, Frank Hickman |
Santa Cruz Games |
CEO |
Mark Bell ('Beno') |
Technical Director |
Diego Link ('Eggy') |
Producer |
Jason Lars Bergquist ('Lars') |
Production |
Adam Danielski ('Suits') |
Lead Programmer |
Chris Osborn ('Oz') |
Programmers |
Andrew Ames ('Nasa'), Adam Freidin ('Fluffy'), Arthur Jones IV ('AJ'), Jonathan Panttaja ('Druid'), Brendan Seaman ('SeaMonkeys'), Arthur Jones IV (IV 'AJ') |
Artists |
Zach Cox, Andrew Webster ('Tiki'), Kenneth Anderson ('Mystaro'), Jeremy Vinar ('Photon'), Mike Roush ('Corrupto'), Leonardo C. Braz da Cunha ('Rocky') |
Lead Animator |
Ed Gregor ('Munster') |
Animators |
Erin Pearce-Zuazua ('Snow'), Patrick Gillette ('Mach 3') |
Lead Designer |
Alex Neuse ('CV') |
Designer |
Danny Johnson ('Danger') |
Special Thanks |
Michael Mayers ('Tweak'), Guillermo Romero Jr. ('Character') |
Eidos Global |
Chief Executive Officer |
Phil Rogers |
Managing Director |
Patrick Melchior |
Chief Financial Officer |
Robert Brent |
Company Secretary |
Anthony Price |
Product Acquisition Director |
Ian Livingstone |
Group Strategic Planning Director |
Fabien Rossini |
Group Marketing Director |
Sarah Hoeksma |
Operations Director |
Richard Lever |
Chief Technical Officer |
Julien Merceron |
Brand Manager |
Anita-Lynne Henderson |
Operations |
Head of Localisation |
Monica Dalla Valle, Caroline Simon |
Localisation Manager |
Jan Büchner |
Localisation QA Supervisor |
Augusto D'Apuzzo |
Production Manager |
Linda Ormrod |
Creative Manager |
Linda Ormrod |
Production Executive |
Tiago Silva |
Senior Creative Artworker |
Emma Featherstone |
Distribution Supervisor |
Fiona Batey |
QA |
Head of QA |
Marc Titheridge |
QA Project Manager |
David Pettit |
QA Supervisor |
Anthony Peterken |
Lead QA |
Tyrone O'Neil, Richard Abbott, Anthony Wicker |
QA Testers |
Allen Elliott, Andrae McKenzie, Andy Lloyd, Andrew Nicholas, Daniel Webster, Dean Holliday, James Wicker, John Skipp, Jonathan Fuguet, Jonathon Redington, Ray Mullen, Richard Edbury, Sean Carter, Shane Johnson, William Wan |
Mastering Supervisor |
Jason Walker |
Special Thanks |
Sarah van Rompaey, Nick Ferguson, William Beacham, Anna Marsh |
Eidos Montreal |
QA Manager |
Ian Rowsell |
QA Supervisor |
Emmanuel-Yvan Ofoé |
QA Lead Testers |
Anne-Marie Pelletier, Jonathan Larouche |
QA Testers |
Alexandre Garneau, Alexandre Leblanc, Alexandre Zenga, Basil M. Pesin, Blaise Boileau-Fournier, Blake Marsh, Brent Tighe, Fabien Morisson, Frédéric Comtois, Guillaume Fortin-Debigaré, Jacob Young, James O'Neill, Jean-François Gauthier, Joey Di Zazzo, Joseph Serrao, Justin Bulman, Marc-André Chérilus, Martin Frappier, Mathieu Fairfield, Michael St-Denis, Paul Gordon, Philip Grohe, Philippe Cadieux, Simon Laverdière, Stefan Horvath, Walter Herrera, Yan Chayer |
Eidos U.S. |
Executive Vice President of Sales and Marketing |
Robert Lindsey |
Chief Financial Officer |
Malcolm Dunne |
Senior Director Human Resources |
Lisa Dennis |
Marketing Director |
Karl Stewart |
Senior Marketing Manager |
Matt Knoles |
Senior PR Manager |
Oonagh Morgan |
PR Specialist |
Stanley Phan |
Creative Services Project Administrator |
Julie Moretti |
Senior Graphic Designer |
Michael Cala |
Graphic Designer |
Connie Cheung |
Associate Web Producer |
John Lerma |
Web Designer |
Kelly Xu |
Regional Sales Manager |
Holly Robinson |
Sales |
Ilana Budanitsky |
Marketing Services Manager |
Ilana Budanitsky |
Channel Marketing Specialist |
Rafal Dudziec |
Operations Manager |
Gregory Wu |
Operations Analyst |
Lisa Sakurai |
US Mastering |
Jordan Romaidis |
Submissions Supervisor |
Jordan Romaidis |
Event Specialist |
Rudy Geronimo |
Special Thanks |
David Bamberger, Matt Dahlgren, Diane Eng, Robert Fitzpatrick, Bill Gardner, Matt Gorman, Danny Jiang, Tom Nguyen, Rick Reynolds, James Song, Mike Tran, Roderick van Gelder |
Blur |
CG Supervisor |
Daniel Trbovic |
Creative Director |
Tim Miller |
Producer |
Tom Slovick |
Executive Producer |
Al Shier |
FX Supervisor |
Kirby Miller |
Layout Supervisor |
David Nibbelin |
Layout |
Franck Balson |
Modeling |
Jan Major, Jinho Jang, Laurent Pierlot, Luis Calero Serrano, Sze Jones |
Rigging |
Benjamin Durkin, Enoch Ihde |
Animation |
Bryan Hillestad, Nick Whitmire |
Hair and Cloth Simulation |
Becca Baldwin |
Lighting and Compositing |
Jan Major, Luis Calero Serrano |
FX |
Brandon Riza, Brandon Young, Andrew Melnychuk-Oseen, Ian Farnsworth, John Kosnik, Mark Theriault, Seung Jae Lee |
Mocap Prep and Clean Up |
Ryan Girard |
Mocap Talent |
Hollis Welsh |
Technical and QC Supervisors |
Shaun Absher, Steven Caron, Benjamin Durkin, Sze Jones, Michael W. Stieber |
Concept Design |
Francisco Ruiz Velasco, Sean McNally |
Production Coordinator |
Patrick Killik |
Production Assistant |
Amanda Powell |
Tools and Scripts |
Karl Goldshmidt, Eric Hulser, Remi McGill |
Programming |
Duane Powell, Jeremy Donahue, Paul Huang, Matt Newell, Abe Shelton |
Systems Administration |
Duane Powell, Jeremy Donahue, Paul Huang, Matt Newell, Abe Shelton |
Sound Design and 5.1 Mix |
Gary Zacuto, Shoreline Studios |
Motion Capture |
Giant Studios |
Greg Philyaw |
Motion Capture Actors |
Heidi Moneymaker (Lara), Dana Reed (Lara), Chrissy Weathersby (Lara), Helena Barrett (Amanda/Amelia), Tate Hanyok (Natla), Stacey Carino (Doppelganger), Chris Jai Cortland (Zip), Crispin Freeman (Alister), Adam D. Clark (Winston) |
Stunt Coordinators |
Noon Orsatti, Dan Lemieux |
Head Stunt Rigger |
Dan Flannigan |
Stunt Rigger |
Jon Arthur |
Set and Prop Designer |
Ryan Adams |
|
For Kyle |
Voice Over Studios |
Voice Over Studios |
Salami Studios, Side UK |
Voice Over Director |
Kris Zimmerman Salter |
Voice Talent |
Lara |
Keeley Hawes |
Amanda |
Kath Soucie |
Natla |
Grey DeLisle-Griffin |
Zip |
Alex Désert |
Alister & Mercenary |
Greg Ellis |
Winston |
Alan Shearman |
Story |
Eric Lindstrom, Toby Gard |
Screenplay |
Eric Lindstrom |
Additional Story |
The Freeman Group |