Glenn Corpes
Moby ID: 1265
Credits (92 credits on 29 games)
- by Role
- by Date
- by Moby Score
- by Genre
Design | |
---|---|
Syndicate (1995, Jaguar) | Level Design |
Syndicate (1995, 3DO) | Level Design |
Syndicate (1995, Amiga CD32) | Level Design |
Syndicate (1993, DOS) | Level Design |
Syndicate (1993, Amiga) | Level Design |
Syndicate: American Revolt (1993, DOS) | Level Design |
Populous II: Trials of the Olympian Gods (1993, DOS) | Level Design |
Populous II: Trials of the Olympian Gods (1992, Atari ST) | Level Design |
Populous II: Trials of the Olympian Gods (1991, Amiga) | Levels Designed By |
Populous (1991, TurboGrafx-16) | Design by |
Powermonger: World War I Edition (1991, Atari ST) | Original Game by |
Powermonger: World War I Edition (1991, Amiga) | Original Game by |
Populous (1990, Sharp X68000) | Design by |
Populous (1990, PC-98) | Design by |
Flood (1990, Amiga) | Designed by (in order of importance) |
Flood (1990, Amiga) | Level design by |
Flood (1990, Atari ST) | Designed by (in order of importance) |
Flood (1990, Atari ST) | Level design by |
Populous: The Promised Lands (1989, Amiga) | Game Design |
Populous (1989, DOS) | Game Design |
Populous (1989, Atari ST) | Game Design |
Populous (1989, Amiga) | Games Design |
Programming/Engineering | |
---|---|
Shift 2: Unleashed (2011, Windows) | Programmers |
Harry Potter and the Half-Blood Prince (2009, PSP) | Engineers |
Harry Potter and the Half-Blood Prince (2009, Nintendo DS) | Engineers |
Dungeons & Dragons Tactics (2007, PSP) | Lighting Programmer |
Battle Engine Aquila (2003, PlayStation 2) | Technical Director |
Battle Engine Aquila (2003, PlayStation 2) | Programming |
Battle Engine Aquila (2003, Windows) | Technical Director |
Battle Engine Aquila (2003, Windows) | Programming |
Battle Engine Aquila (2003, Xbox) | Technical Director |
Battle Engine Aquila (2003, Xbox) | Programming |
Ball Breakers (2000, Dreamcast) | Programming |
Ball Breakers (2000, Windows) | Programming |
Ball Breakers (2000, PlayStation) | Programming |
Populous: The Beginning (1999, PlayStation) | Engine created by |
Populous: The Beginning (1998, Windows) | Graphics / 3D Programming |
Dungeon Keeper (1997, DOS) | Engine Design |
Magic Carpet Plus (1996, PlayStation) | Engine Programmer |
Magic Carpet Plus (1996, PlayStation) | Additional Programming Assistance |
Genewars (1996, DOS) | Engine Design |
Syndicate Wars (1996, DOS) | Programmers |
Magic Carpet Plus (1995, DOS) | Engine Programmed by |
Tube (1995, DOS) | Engine Programming |
Magic Carpet: The Hidden Worlds (1995, DOS) | Engine Programmed by |
Magic Carpet 2: The Netherworlds (1995, DOS) | Engine Programming |
Hi-Octane (1995, DOS) | Game Engine Programmers |
Magic Carpet (1994, DOS) | Programming |
Magic Carpet (1994, DOS) | Engine Programmed By |
PowerMonger (1994, Macintosh) | Programmers |
Populous II: Trials of the Olympian Gods (1993, DOS) | Programmers |
PowerMonger (1992, FM Towns) | Programmed by |
Populous II: Trials of the Olympian Gods (1992, Atari ST) | Programmers |
Populous II: Trials of the Olympian Gods (1991, Amiga) | Programmed By |
PowerMonger (1991, Sharp X68000) | Programmed by |
PowerMonger (1991, PC-98) | Programmed by |
Populous (1991, TurboGrafx-16) | Programming by |
Powermonger: World War I Edition (1991, Atari ST) | Data Disk Programming by |
Populous (1990, SNES) | Programming by |
Populous (1990, Sharp X68000) | Programming by |
Populous (1990, PC-98) | Programming by |
Flood (1990, Atari ST) | ST version programmed by |
PowerMonger (1990, Amiga) | Programmed by |
PowerMonger (1990, Atari ST) | Programmed by |
Populous: The Promised Lands (1989, Amiga) | Programming |
Populous (1989, DOS) | Programming |
Populous (1989, Atari ST) | Programming |
Populous (1989, Amiga) | Programming |
Art/Graphics | |
---|---|
Populous (1991, TurboGrafx-16) | Graphics by |
Populous (1990, SNES) | Graphics by |
Populous (1990, Sharp X68000) | Original Graphics by |
Populous (1990, PC-98) | Original Graphics by |
PowerMonger (1990, Atari ST) | Graphics by |
Populous: The Promised Lands (1989, Amiga) | Game Graphics |
Populous (1989, DOS) | Game Graphics |
Populous (1989, Atari ST) | Game Graphics |
Populous (1989, Amiga) | Game Graphics |
Fusion (1988, Amiga) | Graphics |
Enlightenment (1988, Amiga) | Amiga Graphics by |
Quality Assurance | |
---|---|
Populous II: Trials of the Olympian Gods (1993, DOS) | Bullfrog Testing |
Populous II: Trials of the Olympian Gods (1992, Atari ST) | Bullfrog Testing |
Populous II: Trials of the Olympian Gods (1991, Amiga) | Game Testers |
Support | |
---|---|
Theme Hospital (1997, Windows) | R&D Support |
Thanks | |
---|---|
Urban Chaos (2000, Dreamcast) | Thank you to (for 'Crinkle Technology') |
Urban Chaos (1999, Windows) | Special Thanks To |
Urban Chaos (1999, Windows) | A big mucky "Thank You" from Mucky Foot to (deserves a special mention because of Crinkle Technology) |
Populous: The Beginning (1998, Windows) | Special Thanks To |
Syndicate Wars (1997, PlayStation) | Everyone else at Bullfrog |
Genewars (1996, DOS) | Thanks to |
Theme Park (1994, DOS) | Special Thanks To |
Theme Park (1994, Amiga) | And for all the many other tasks too numerous to mention |
Other | |
---|---|
Rail Simulator (2007, Windows) | Other Contributions |