Description
This classic dungeon-crawl uses ASCII characters (letters and some symbols) and basic colors to depict a rogue's epic adventure through the infamous Dungeon of Doom. Using a host of weapons and items, he explores the dark dungeons one step at a time in turn-based mode. There are 25 different types of monsters, symbolized with their initial letter (L for Leprechaun for instance) and they have different abilities and modes of attack. The dungeons are different each time you play the game. In their deepest level the greatest prize awaits...
Alternate Titles
- "Rogue: Exploring the Dungeons of Doom" -- full original UNIX title
- "ClassicRogue" -- title of Donnie Russell's port
- "AGB_Rogue" -- name of Donnie Russell's Gameboy Advance port
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Trivia
A sophisticated mainframe-Rogue-playing AI, the "Rog-o-matic" (A Belligerent Expert System), was the subject of an academic paper written by Michael Maudlin, Guy Jacobson, Andrew Appel and Leonard Hamey of Carnegie Mellon University and presented at the Fifth Biennial Conference of the Canadian Society for Computational Studies of Intelligence, London Ontario, May 16, 1984.
This paper can be read (and its behavior diagrams ogled) at
http://www.cs.princeton.edu/~appel/papers/rogomatic.html