Description
Unreal Tournament is completly different to
Unreal - it's now mainly based on multiplayer, like
Quake 3.
At the beginning, you have to play classic deathmatch rounds. After you have successfully won some of them, a new game mode becomes available, domination. In domination there are about 3 or 4 different areas scattered around the map to be controlled by your team. For a certain amount of seconds you control one area, a point is added to your score. The more areas you control, the faster your team's score rises. When you or the other team reaches a certain score, the game is over. The 3rd mode is called capture the flag, every team has a flag to defend and tries to capture the other team's flag to score a point.
The 4th game mode is probably the most innovative one, it's called assault. These are real missions, like you have to attack an enemy base and destroy something in it. Again, there are two teams, the defenders and the attackers. You have to complete the mission in a certain time, like 5 or 10 minutes. If you were successfull, your team has to defend this time and the other team attacks. But the attacking team now only has as much time as you needed to attack.
All these modes are either playable in single or multiplayer mode. If playing alone, you have a large menu with orders you can give your bots. Also, all weapons were redesigned, and some new ones are added.
The game uses (of course) Unreal's graphics engine.
Alternate Titles
- "虚幻竞技场" -- Chinese title (simplified)
- "浴血戰場" -- Chinese title (traditional)
- "UT" -- Common abbreviation
- "Tournament" -- French title
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Trivia
In the German gaming magazine PC Player (issue 01/2000)
Unreal Tournament was named as "Best Ego-Shooter in 1999".