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Tom Clancy's Ghost Recon: Advanced Warfighter

aka: G.R.A.W, Tom Clancy's Ghost Recon 3
Moby ID: 21652

Xbox 360 credits (2006)

659 people (576 professional roles, 83 thanks) with 696 credits.

Online Development Team

Producer Robbie Edwards
Design Lead Christian Allen
Engineering Lead Clark Gibson
Art Lead Brian Tate, Pete Sekula
Sound Lead Jeffrey Wesevich
QA Lead Prince Arrington IV
Design Robert Chase Jones, Gary Stelmack
Additional Design Jeff McGann
Engineering Craig Staley, Curtis Smith, David Beane, David Hamm, Diana Stelmack, Dmitriy Buluchevskiy, Eric Sage, Gregory Stelmack, Jason Clark, Jason Snyder, Jason Stewart, Joe Sauder, Judy Tyrer, Lucian Rowe, Robert Hunt, Suzanne Vogel, Tommy Long, Wesley Hunt
Additional Engineering David Hinson
Art Brian Spencer, Christopher Pope, Craig Gilmore, David Graham, David Franks, David Rose, David Self, Donovan M. Valdes, Doug Oglesby, Eric Terry, James Trevett, Jeff McFadyen, Jeremy Brown, John Dinley, Joseph Drust, Keith Kadera, Kevin Sizer, Kim McLean, Lance Woodward, Michael Cosner, Michael Gehri, Mike Haynes, Mike Suyo, Nick Reynolds, Ray Tylak, Richard Case, Steve Wasaff, Yong-ha Hwang
Additional Art Lee Williamson
Sound Justin Drust, Francis Dyer, Darren Mitchell
Scripting Mike Clopper, Jay Posey, Whitney Robinson
Quality Control Coordinator Jon Schweitzer
QC Lead Tester John Matthew Schuster, Scott Shirhall
Testing Adrian Lienard, Brett Colunga, Bryan Panter, Charlene Reed, Chris Miller, David Goldfarb, David Hamlet, Ed Benson, Jason Ingram, Jason Ingram, John Proctor, Ken Eland, Kevin Seiter, Michael Ruegg, Paul Jarman, Paul Setzer, Randolph J. Nash, Richard Chappell, Sebastien Lienard, Spencer Trent, Thurston Smith, Vinson T. Johnson, Voss W. Graham
Additional Work Heather Maxwell Chandler, Michael J. Dickheiser, Brian Reynolds, Demond Rogers, Don Smith
Special Thanks Fumiko Aoyama, Shunsuke Saiki
Managing Director / EVP Steven Reid
VP of Operations Chris Olson
Director of Product Development Elizabeth Loverso
Director of Engineering Todd Lewis
Art Manager Tommy Jacob
Design Manager Richard E. Dansky
QC/QA Manager David LoSapio
Studio Support Staff Heather Crawford Ross, Jonathan Corum, Paul D'Agostino, Kristi Decourcy, Scott Reid, Zarna Shah
Physics Middleware Havok
In Memory Of Jamie Lynn Root

Game Conception

Game Design Gilles Matouba (Tiwak)
Mission Design Christophe Pic (Tiwak)
Narration GĂ©rard Lehiany (Tiwak)
Art Director Jean-Christophe Alessandri (Tiwak)
Producer Yann le Tensorer (Tiwak)
Co-Producer Philippe Bayle (Tiwak)
Gameplay Programming Benjamin Couratin (Tiwak), Yvan Poeymirou (Tiwak), Julien Lafont (Tiwak)
Character Design Denis Capdeferro (Tiwak)
Animation Nicolas Rivière (Tiwak), Laurent Le Guellaut (Tiwak)
Visual Arts CĂ©dric Toton (Tiwak)
Technology Architect Alexis Vaisse (Tiwak)
Core Technology Olivier Tanter (Tiwak), Guillaume Dorme (Tiwak)

Game Development and Production

Producers Pauline Jacquey (Ubisoft Paris), Yann le Tensorer (Tiwak)
Co-Producers Olivier Dauba (Ubisoft Paris), Philippe Bayle (Tiwak), David Darnés Mallolas (Ubi Studios Barcelona), Hanane Sbai (Ubisoft Paris)

Gameplay Programming

Team Leaders Olivier Didelot (Ubisoft Paris), Benjamin Couratin (Tiwak), David Broc (Ubi Studios Barcelona)
Gameplay Programming Setha Chhun (Ubisoft Paris), Pascal Henry (Ubisoft Paris), Nicolas Chereau (Ubisoft Paris), Thomas Mainnemare (Ubisoft Paris), Alejandro Rodriguez Codina (Ubi Studios Barcelona), José Sisenando Paredes Gallego (Ubi Studios Barcelona), José Antonio Andreu Blanch (Ubi Studios Barcelona), Eric Prévost (Ubisoft Paris), Olivier Derot (Ubisoft Paris), Laurent Chiarazzo (Ubisoft Paris), Sebastien Laigle (Tiwak), Xavier Dolci (Tiwak), Pierre Gironde, Fabrice Machecler (Ubisoft Paris), Jean-Sébastien Mouret (Ubisoft), Matthieu Fournaison (Ubisoft Paris), Luis Cascante Nasarre de Letosa (Ubi Studios Barcelona), José Maria Jimeno Garcia (Ubi Studios Manager), José Maria Jimeno Garcia, Antoni Zamora Fernández (Ubi Studios Barcelona), David Márquez de la Cruz (Ubi Studios Barcelona), Yvan Poeymirou (Ubisoft Paris), Julien Lafont (Tiwak)

Game Design

Game Design Yann Masson (Ubisoft Paris), Gilles Matouba (Tiwak), Éric Couzian (Ubisoft Paris), Lionel Rico (Ubi Studios Barcelona)

Level Design

Team Leaders Emmanuel Rougier (Ubisoft Paris), Christophe Pic (Tiwak)
Level Design Gilles Clavel (Tiwak), Vincent Hamache (Ubisoft Paris), Julien Labatut (Ubisoft Paris), David Baque (Ubisoft Paris), Jean Zappavigna (Ubisoft Paris), Lorenzo Avi (Tiwak), Frédérick Gaveau (Ubisoft Paris), Jocelyn Tridémy (Ubisoft Paris), Olivier Conorton (Ubisoft Paris), Brahim El Belqasmi (Ubisoft Paris), Javier Capel Garrido (Ubi Studios Barcelona), Emeric Thoa (Ubisoft), Cyril Gouel (Ubisoft Paris), Benjamin Haddad (Ubisoft Paris), Hakim Abbas, Matthieu Pretceille, Romain Petitmangin, Vincent Brajdic, F. Butcher

Art

Team Leader Avlamy Ramassamy (Ubisoft Paris)
Artistic Direction Corinne Billon (Ubisoft Paris), Jean-Christophe Alessandri (Tiwak)
Technical Direction CĂ©dric Toton (Tiwak)
HDR, Lights, SFX and Shader Artists Alexandre Gatto (Ubisoft Paris), Denis Mercier (Ubisoft Paris), François Queinnec (Ubisoft Paris), Marc Pot (Ubisoft Paris), Grégory Piche (Ubisoft Paris)
MIssions - 2D and 3D Artists Fabrice Holbé (Ubisoft Paris), Sébastien Theilot (Ubisoft Paris), Jean-Baptiste Rollin (Ubisoft Paris), YanFeng Liu (Ubisoft Paris), Yann Masson (Ubisoft Paris), Guillaume Menuel (Ubisoft Paris), Christophe Dur (Ubisoft Paris), Rafael Chelabi (Ubisoft Paris), Matthieu Bléhaut (Ubisoft Paris), Cristel Mrowka, Bertrand Armagnac, Yvanovitch Gaidonov (Ubisoft Paris), Adrien Delaboudinière, Safy Saada, Philippe Barbot, Sven Mestas (Ubisoft Paris), Christophe Neverre (Ubisoft Paris), Thierry Puyjarinet, Bertrand Carduner

Weapons, Vehicles and Object Artists

Team Leaders Denis Capdeferro (Tiwak), Vincent Delassus (Ubisoft Paris), Sandra Cristina Vaquero (Ubi Studios Barcelona)
Weapons, Vehicles and Object Artists Laurent Letz (Tiwak), Laurent Debarge (Ubisoft Paris), David López Portolés (Ubi Studios Barcelona), Patrick Jean Fodére (Ubi Studios Barcelona), Daniel Corado Quirós (Ubi Studios Barcelona), Enric Cabrera De Luque (Ubi Studios Barcelona), Ricardo Peregrina Muñoz (Ubi Studios Barcelona), Alberto Rodriguez Benitez (Ubi Studios Barcelona), Michel Vibert (Ubisoft Paris), Olivier Barbier (Ubisoft Paris), Sylvain Fratinni, Roland Carron, David Demaret

Characters Modelling

Team Leader Denis Capdeferro (Tiwak)
Characters Modelling Pascal Lefort (Tiwak), Hélène Oger (Ubisoft Paris), Florence Charpentier (Ubisoft Paris), Pierre Truong (Ubisoft Paris), Stéphane Zinetti (Ubisoft Paris), Lee Williamson (Red Storm), Joseph Drust (Red Storm), Jeff McFadyen (Red Storm)

Animation

Team Leaders Stanislas Mettra (Ubisoft Paris), Francois Lacharriere (Tiwak)
Animation Laouen Duliscouet (Ubisoft Paris), Karine Karabétian (Ubisoft Paris), Laurent Le Guellaut (Tiwak), Xavier Rang (Ubi Studios Barcelona), Marc Jailloux (Ubisoft Paris), Guillaume Cessot (Ubisoft Paris), Michel Fesquet (Ubisoft Paris), Wilfreed Trottet (Ubisoft Paris), Sam Kennedy (Red Storm)

Story Design

Story Design David Neiss (Ubisoft Paris), GĂ©rard Lehiany (Tiwak), Paul Smith, Richard E. Dansky (Red Storm)

Sound Design

Team Leader Alexandre Carlotti (Tiwak)
sound design Emmanuel Gouvernaire (Ubisoft Paris), Joan Trenchs Mateu (Ubi Studios Barcelona), Ida Yebra (Ubisoft Paris), Sylvain Côté (UbiSoft Canada), François Dumas (Tiwak), Frédéric Devanlay (for Big Wheels studio on Nuendo system)
Sound Studio - Ubisoft Montreal Jérémi Valiquette, Simon Charles Pressey, Jocelyn Daoust, Bénédicte Ouimet, Marc Léveillé, Mathieu Rodier, Bryan O. Watkins (at Danetracks)
Ludi Factory Sound Studio - Ubisoft Paris Karen Vernimmen, Anne Langourieux, Manuel Bachet, Blandine Roussel, SĂ©bastien Gaillard, Martin Dutasta
Sound effects by Frédéric Devanlay (for Big Wheels studio on Nuendo system)
Foleys by Germain Boulay, Pascal Dedeve
Ubisoft Music Executive Producer Didier Lord

Music

Composed and arranged by Tom Salta
Performed by Seattle Music Orchestra
Conducted by Adam Stern
Recorded at Bastir Chapel
Recorded by Kory Kruckenberg, Brian Valentino
Mixed at Ludi Factory Sound Studio
Mixed by Martin Dutasta
Liar Cristian Machado, Marc Rizzo, Dave Chavarri
Have you ever felt Ill Nino, Cristian Machado
All I ask for * Ill Nino, Cristian Machado
Everything beautiful Ill Nino, Cristian Machado
Ill Nino tracks from the albums 'Confession', 'Revolution revolucion', 'One nation underground', Performed by Ill Nino, Courtesy of Roadrunner Records, All songs published by EMI Blackwood Music Inc, except * published by Ill Nino
"All along the watchtower" Bob Dylan (Music and Lyrics), Courtesy of Dwarf Music, Everlast (Vocals), Russell Ali (Lead and Rhythm Guitar), Doug Carrion (Rhythm Guitar), Billy Gould (Bass Guitar), Raymond Herrera (Drums), Produced by 3volution Productions, DJ Lethal (Co-Engineer)

Voice

Voice Direction and Engineering Keith Arem
Recording Facilities PCB Productions
Casting and Signatory Services Digital Synapse
Voice Actors Alex Mendoza, Andre Ware, Armando Valdez-Kennedy, Bartley P. Flynn, Bob Papenbrook, Carlos Ferro, Chris Edgerly, Christopher Cook, David Boat, David Cooley, David Rees Snell, Ed Cunningham, Eduardo Induante, Eric Carillo, Genevieve Barker, Gustavo Rex, Jae Chae, John Eric Bentley, Leann Schirmer, Lee Reherman, Luis Solis, Michael Gough, Michael McConnohie, Rene Moreno, Steven Jay Blum, Valerie Michelle Arem, Wil Wheaton, Yuri Lowenthal
Coordination and Planning Lorraine Diaz (Tiwak), Sylvie Blum (Ubisoft Paris), Arnaud de Pischoff (Ubisoft Paris)

Editorial Marketing

Editorial Marketing Oliver Green (Ubisoft), Adrian J. Fernandez-Lacey (Ubisoft), Angeline Fowler (Ubisoft)

Marketing Artists

Marketing Artists Alain Gurniki (Tiwak), Jean-François Roulon (Ubisoft)

Data Management

Data Management Éric Berkani (Ubisoft Paris), Mathieu Hidrio (Tiwak), Angel Lázaro Catalina (Ubi Studios Barcelona)

IT and Networks

IT and Networks Brice Giboudeau (Ubisoft), Nicolas Daire (Tiwak), JĂ©rĂ´me Dauthuille (Ubisoft Paris), Serge Dacruz (Ubisoft Paris)

Quality Assurance

QA Studio Managers Sébastien Arnoult (Ubisoft Paris), Marius Tudorel Potîrniche (Ubisoft Bucharest)
QA Team Leaders Hervé Da Mota (Ubisoft Paris), Adrian Neascu (Ubisoft Bucharest), Mircea Nuţu (Ubisoft Bucharest), Jérôme Antona (Tiwak), Fabian Salomon (Ubisoft Paris)
QA - Ubisoft Paris Sunil Bébin, Omar Bouali, Matthieu Buxtorf, Augustin Brasseur, Cédric Dubois, Rémi Girardey, Julien Koechlin, Julien Martin, Jean Santoni, Pierre-Gilles Detanger, Frédéric Lapalus, Alexandre Chartier (Tiwak), Moises Peña Siles (Ubi Studios Barcelona), Scott Shirhall (Red Storm)
QA Platform Specialists - Ubisoft Paris Karim Khabir, JĂ©rĂ´me Basile
Functional QA - Ubisoft Bucharest Dan Berbece, Cosmin Cojocea, Dragos Constantin Doda, Alexandru Timaru, Sebastian Pascu, Andreea Marian, Bogdan Editoiu, Costin Mugurel Tanase, Cosmin Munteanu, Iulia Firescu, Mihai Vartolomeu, Cristian Ghezea, Valentin-Cosmin Istrate, Ciprian Ionut Dinicioiu, Adrian-Valentin Simion, Remus Burticel, Lucian Catalin Bucur, Radu-Emanuel Constantin
QA Platform Specialists - Ubisoft Bucharest Adrian Iliescu, Alin Popescu, George Scarlat, George Stercu, Cristian Pana, Marius Mardale, Bogdan Alexandru Mâniosu

Ghost Recon Advanced Warfighter is powered by YETI Engine

Team Leaders David Reizer (Ubisoft Paris), Alexis Vaisse (Tiwak)
YETI Engine Olivier Tanter (Tiwak), Guillaume Dorme (Tiwak), Daniel Raviart (Tiwak), Olivier Jourdan (Tiwak), Lionel Bouchet (Ubisoft Paris), Dominique Dumont (Ubisoft Paris), Igor Cesi (Ubisoft Paris), François Queinnec (Ubisoft Paris), Daqing Han (Ubisoft Paris), Emmanuel Astier (Ubisoft Paris), Frédéric Balint (Ubisoft Paris), Mathieu Pavageau (Ubisoft Paris), Philippe Touillaud (Ubisoft Paris). Marc Villemain (Ubisoft Paris), Marie-Claire Ordoquy (Ubisoft Paris), Ronan Bel (Tiwak), Frédéric Décréau (Ubisoft Paris), Francis Jentey (Ubisoft Paris), Jérôme Scholler (Tiwak), Laurent Zaslavsky (Tiwak), Isabelle Prévost (Tiwak), Christophe Rautou (Ubisoft Paris), François Mahieu, Sébastien Dezautez, Frédéric Bourbon, David Fournier

Coordination, Support and Quality

Coordination, Support and Quality Vincent Greco (Ubisoft Paris), Lorraine Diaz (Tiwak), JĂ©rĂ´me Antona (Tiwak), Alexandre Donzel (Tiwak), Alexandre Chartier (Tiwak)

DARE Team - Ubisoft Montreal

DARE Team - Ubisoft Montreal Christian Lachance, Éric Nabor, Fabien Noël, Hugues Rousseau, Jean-François Beaulieu, Jean-François Guay, Patrick Girard, Pierre Gauthier, Richard Malo, Stéphane Ronse

Special Thanks

Special Thanks to Michel Pierfitte, Xavier Poix, Laurence Le Tensorer, Caroline Lamirand, Celine Court, Sophie Penziki, Mathieu Breda, Emilie Dugène, Christian Allen, Emmanuel Márquez, Eddie Mendoza, David Jankowski, Damien Poncelin de Raucourt, Julien Milaire, Dan Black, Zsolt Mathe, Steven Blackburn, Nicole Presland

Localisation

Localisation Coralie Martin (Ubisoft), Bénédicte Laborie (Ubisoft), Anne Perreau (Ubisoft)
French Version Abdelmadjid Bouzidi (Madjid), Nicolas Phélippeau, Olivier Collombat, Words of Magic, La marque Rose, Martial Le Minoux, Xavier Vibert
French Voice Talents Bruno Choël, Bruno Magne, Cédric Dumond, Cyrille Artaux, Daniel Lobé, Emmanuel Gradi, Eric Herson Macarel, Laura Blanc, Marc Bretonnière, Marc Saez, Pascale Chemin, Patrice Baudrier, Patrice Melennec, Philippe Dumond, Philippe Valmont, Pierre Tessier, Serge Faliu, Serge Thiriet, Stéphane Ronchewski, Thierry Kazazian, Thierry Mercier, Vincent Ropion, Xavier Fagnon
Spanish Version Synthesis Iberia S.L., Mauro Bossetti, Sergio Lopezosa, Raúl López Díaz-Ufano, Iván Guerrero, David de la Escalera, Eduardo Navarro, José L. Fernández
Spanish Voice Talents Rais David Báscones, Antonio Abenójar, Arturo López, Jesús Barreda, Carlos López, César Díaz, José María Carrero, Roberto Cuadrado, Emilio García, Fernando Hernández, Javier Gámir, Iñaki Alonso, Juan Navarro, Salomé Larrucea, Leopoldo Ballesteros, Juan Carlos Lozano Muñoz, Salvador Serrano, Pedro Tena, Jorge Teixeira, Enrique Suárez, Silvia Sarmentera
German Version Dieter Pfeil, Stefan Dinger, Florian Köhler, krauthausen musik & tonproduktion - Köln, Mousepower
German Voice Talents Elmar Gutmann, Engelbert Von Nordhausen, Leon Boden, Volker Niederfahrenhorst, Carlos Garcia Piedra, Dieter Maise, Gerhard Ferenschild, Philip Schepmann, Patricia Frey, Renier Baaken, Jochen Kolenda, Stefan Schleberger, Markus Pfeifer, Rolf Berg, Fabian Körner, Richard Hucke, Tom Zahner, Tom Jacobs, Vittorio Alfieri, Christine Kättner, Hans Bayer, Jürg Löw
Italian Version Synthesis International s.r.l., Luca Reynaud, Leonardo Gajo, Nino Nastasi, Paolo Caronni, Pasquale Stacchiotti, Alberto Trentanni
Italian Voice Talents Marco Balbi, Renata Bertolas, Simona Biasetti, Paolo De Santis, Alessandro D'Errico, Massimo Di Benedetto, Donatella Fanfani, Giovanni Gaude, Claudio Lobbia, Roger Mantovani, Claudio Moneta, Marco Morellini, Renato Novara, Dario Oppido, Silvio Pandolfi, Walter Rivetti, Luigi Rosa, Riccardo Rovatti, Diego Sabre, Luca Sandri, Matteo Zanotti, Lorenzo Scattorin, Claudio Ridolfo

Atopos

Motion Capture by Atopos Stéphane Dalbera, Jean-François Szlapka, Marie Delsol, Emmanuel Linot, Eric Krebs, Richard Le Bihan, Olivier Fermier, Olivier Schneider, Santi Sudaros

Ghost Recon Advanced Warfighter Official Suppliers

Official Suppliers Armor Holdings Products Division www.ArmorHoldings.com/Products, Safariland www.Safariland.com, Hatch www.Hatch‑Corp.com, BlackHawk www.BlackHawk.com, Crye Precision www.CryePrecision.com, Eagle Industries www.EagleIndustries.com, Oakley www.Oakley.com, Paraclete Armor www.ParacleteArmor.com, Tactical Command Industries Inc. www.TacticalCommand.com, Under Armour www.UnderArmour.com
In-House Tactical and Authenticity Advisor Mike Grasso
Authenticity Coordinator Travis Getz

Special Thanks

Special Thanks Jean-Louis De Gay (Dutch), The US Army Natick Soldier Center's Future Force Warrior Technology Program Office - www.ssc.army.mil, Andy Brittenham, Art Salisbury, Brian Chew (Dr.), Caleb Crye, The Crye Associates and Crye Precision teams, Cheryl Munn, Craig Borchelt, Dane Howell, David Rogers, The Artisent Inc. team, David Surles, Don Medine, Duco Noorozij, Eric Fehlberg, Erick Poston, Jamie Lynn Root, Jennifer Chait, Jennifer Whittle, Jeremy Brodey, John D'Annunzio, Karen Chen, Keith Ericson, Ken Hoffman, Ken McGraw, Larry Cooper, Lucy Reep, Marty Wozniak, Paul Evancoe, The Quiet Professionals at the Crucible, Richard T. Walunas, Scott Carver, Sophy Ivy, Stephanie Urbinati, Swede Hanson, Todd Kennedy, Tom Moser, Tony Michael, Viktoria Rogers

Marketing

US Laurent Detoc, Tony Key, Hélène Juguet, Adam Novickas, Shara Hashemi, Kjell Vistad, Ryan Yount, Paul Caparotta, David Hawk
EMEA Alain Corre, John Parkes, Sophie Colson, Stéphanie Langlois, Max von Knorring, Vincent Hamet, Tiphaine Locqueneux-Bianchi, Stéphane Vallet, Bruno Guérin
Also thanks to Phil Brannelly, Ronald Kaulbach, Alberto Mesas, Marco Caprelli, Emmanuel Fauchez, Michiel Verheijdt, Harald Horsberg, Gregory Coffiner, Cédric Crausaz, Nick Wong, Martin Strehl, Matt O. Daly, Chris Easton, Tanguy Imbert, Marc Homayounpour, Andrea Patrone, Jérémy Marchadier, Pierre Lutic

Publisher: Ubisoft Entertainment

President and CEO Yves Guillemot
International Production Director Christine Burgess-Quémard
International Content Director Serge Hascoët
Technical Board Yann le Tensorer, Nicolas Rioux, Ken Klopp, Todd Lewis
Editorial Scenarios and Cinematic Director Alexis Nolent
Editorial Game Design Director Lionel Raynaud
Editorial Gameplay Director Cyril Derouineau
Editorial GameScript Director Emmanuel Guardiola
Editorial Artistic Director Jean-Marc Geffroy
Worldwide Projects Coordination Director Anne Blondel-Jouin
EMEA Projects Coordinators Nicolas Schoener
Editorial Marketing Director Laurence Buisson-Nollent
Marketing Game Manager Sébastien Doré
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Collaborations

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Credits contributed by Dima, Kabushi.