MobyRank MobyScore
Wii
...
3.0
NES
91
4.0
Game Boy Advance
85
3.5

Description

In one of the darkest times in the Kingdom of Hyrule, a young, pointy-eared boy named Link takes on an epic quest to restore the fragmented Triforce of Wisdom and save the Princess Zelda from the clutches of the evil, power-hungry Ganon.

The Legend of Zelda for the NES marks the first action-adventure title of the popular Nintendo series. Players must make their way through the various forests, graveyards, plains, and deserts of the Overworld to find the secret entrances of the eight dungeons in an attempt to piece together the broken Triforce. Once all pieces are joined, Link will be able to gain entry to Death Mountain, home of Ganon, and prison of Princess Zelda.

The game is drawn in a top-down perspective. Link begins his quest in the Overworld, which features forests, mountains and lakes and is divided into several screens. Link can explore the Overworld freely, though when he enters a screen, he will encounter several enemies. He can attack them with his sword. If link is at full health, he can toss his sword to attack enemies from afar, but when he is hurt, even slightly, he can only fight in melee range.

Link's health is represented by hearts; initially he can have a maximum of three hearts, but as he progresses in the game, he will find heart containers that increase his maximum health. The enemies are varied - some attack from up close, some shoot projectiles. When killed, they often leave behind an item - a heart to restore energy, rupees that function as money (and can be used to buy stuff in various shops in the Overworld), or bombs which can be picked up and set down to attack enemies or destroy some walls. When enemies are killed, they stay dead and will not re-appear once the screen is entered again.

There are other items to find in the game; some function as weapons, while others are used to solve puzzles.

To find the Triforce pieces, Link must explore dungeons. Once he finds an entrance to the dungeon and goes in, he must explore the rooms, fight enemies and collect keys until he finds the boss monster he must defeat. He will then be able to pick up a Triforce piece. Once he does so, however, all the monsters in the Overworld come back to life.

If Link dies on his quest, he can continue it; he will go back to his start position in the Overworld, but with the items he managed to collect so far. When Link finishes his quest, the pl;ayer can choose to play the "2nd quest", which is essentially a harder version of the game.

The Legend of Zelda is known for several factors that were revolutionary at the time: A full world that could be freely explored, power-ups that would permanently enhance your character's abilities, and a battery back-up save feature that allowed players to retain their progress instead of having to start over. The gameplay balanced out frequent action sequences with discovery, secrets, and exploration.

Alternate Titles

  • "ゼルダの伝説1" -- Famicom Cartridge title
  • "Zelda no Densetsu" -- Japanese title
  • "TLOZ" -- Abbreviation

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Classic NES Series: Legend of Zelda Game Boy Advance $17.45  
Classic NES Series: Legend of Zelda Game Boy Advance $17.45  
Legend of Zelda NES $10.37  
ebay.com
The Legend of Zelda    
Not an American user?

User Reviews

One of the best games for NES NES Daniel Allen (15)
Fond Memories Of A Truly Magical Game. NES Guy Chapman (1722)
A pioneer in the industry NES Calpis (62)
The original RPG / Adventure platform hybrid. NES Majestic Lizard (663)
Possibly the most amazing video game of all time NES J O (9)
A necessary NES gaming experience. NES J. David Taylor (30)
It comes in a Gold Cartridge for a reason. NES Nick Seafort (22)
A great replica of the classic NES masterpiece. Game Boy Advance Dark Lord (46)
Over rated game for an overrated console. NES MasterMegid (877)

The Press Says

The Video Game Critic NES Jul 15, 2004 A 100
Snackbar-Games.com Game Boy Advance Jun 30, 2004 5 out of 5 100
Jeuxvideo.com NES Nov 12, 2009 19 out of 20 95
Nintendo Land NES 2003 94 out of 100 94
Just Games Retro NES Feb 11, 2007 90 out of 100 90
GameZone Game Boy Advance Jul 01, 2004 9 out of 10 90
The Games Machine (TGM) NES Oct, 1988 89 out of 100 89
VideoGame NES Apr, 1991 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Jeuxvideo.com Game Boy Advance Jul 12, 2004 15 out of 20 75
FOK!games Game Boy Advance Jul 28, 2004 73 out of 100 73

Forums

Topic # Posts Last Post
Super-epic orchestral take on Zelda music 1 J. P. Gray (111)
Jun 02, 2008
RPG Controversy 50 mobiusclimber (223)
Oct 30, 2007

Trivia

A modified version of the game, complete with updated graphics, a smaller overworld, and completely different dungeons was released in 1995 for the Satellaview, the Super Famicom's (Japanese Super Nintendo) Japanese-only satellite-based add-on.

Called BS Zelda (the 'BS' standing for Broadcast Satellaview), several sources from Japan allude to this as being intended as a "third quest", much like the second quest accessed via the secret code.

When the game was 'rebroadcast' in 1996, Nintendo changed the map layout again. This revision apparently had a smaller broadcast audience than before, and is known only as "~map2~". This second map could again be thought of as a "fourth quest". Additionally, Link was replaced by the Satellaview mascots: A boy who wore a backwards baseball cap, and a girl who had red hair.




This entry was contributed by Guy Chapman (1722), NetDanzr (217) and Servo (52051)
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2010, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS