Tom Clancy's Splinter Cell: Chaos Theory
aka:
Splinter Cell 3,
Tom Clancy's Splinter Cell 3D,
Tom Clancy's Splinter Cell: Chaos Theory HD
[ GameCube ] [ Nintendo 3DS ] [ PlayStation 2 ] [ PlayStation 3 ] [ Windows ] [ Xbox ] [ Xbox 360 ] [ Xbox One ] [ Xbox Series ]
Windows credits (2005)
702 People (672 developers, 30 thanks)
Single Player & Coop Mode Development Team (Montreal) |
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Producer | |
Creative Director | |
Art Director | |
Lead Level Designer | |
Script Writer | |
Lead Animator | |
Animation Artistic Director | |
Single Player Lead Game Designer | |
Lead Artist | |
Technical Art Director | |
Lead Sound Designer | |
Lead Character Modeler | |
Single Player Associates Producer | |
Coop Mode and PC Version Associate Producer | |
Coop Mode Lead Game Designer |
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Coop Mode Lead Level Designer |
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Coop Mode Lead Artist |
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Coop Mode Art Director |
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Co-Producer - Project Closer | |
Project Coordinator |
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Marketing Game Manager | |
Special Creative Advisor | |
Special Technical Advisor |
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Creative Team |
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Single Player Level Designers | |
Coop Mode Level Designers |
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Technical Director | |
Lead Engine Programmer | |
Engine Programmer | |
Gameplay Programmer | |
Lead 3D Programmer | |
3D Programmers | |
Lead AI Programmer | |
AI Programmers | |
Animation Programmer | |
Interface Programmer | |
Network Programmer | |
Sound Programmer | |
Multiplayer Programmer | |
Data Managers | |
Additional Programmers | |
Data Manager PC | |
Lead Programmer PC |
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Network Programmer PC | |
Mutliplayer Programmer PC | |
3D Programmer PC | |
Interface Programmer PC | |
Engine Programmer PC | |
Single Player Level Artists | |
Single Player Modelers | |
Single Player Shader Artists | |
Single Player SFX Artists | |
Menu and Interface Designer | |
Coop Mode Modelers |
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Coop Mode Texture Artist |
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Animation Technical Director | |
Single Player Animators | |
Coop Mode Animators | |
Character Rigger | |
Character Modelers |
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Coop Lead Sound Designer | |
Sound Integrators | |
Marketing Coordinators | |
Marketing Artists | |
Additional Writer | |
Cinematics directed by | |
Cinematics Consultant for the director | |
Tokyo Bar Sequence directed by | |
Cinematics written by | |
Cinematics Special Creative Advisor | |
Studio Director | |
Cinematics Producer | |
Cinematics Associate Producer | |
Cinematics Artistic Direction | |
Cinematics Animation Direction | |
Cinematics Lead Lip Sync Artist | |
Cinematics Lip Sync by | |
Cinematics Animation by | |
Cinematics Lead Modeling Artist | |
Cinematics Modeling by | |
Cinematics Lead Rigging TO | |
Cinematics Rigging Technical Direction by | |
Cinematics Lead Texturing Artist | |
Cinematics Texturing by | |
Cinematics Lead Lightning TO | |
Cinematics Lead Technical Direction by | |
Cinematics Rendering Verification by | |
Cinematics Lead Compositing Artist | |
Cinematics Compositing by | |
Cinematics Lead Effects Artist | |
Cinematics Visual Effects by | |
Cinematics Storyboard Art by | |
Cinematics Graphic Design by |
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Cinematics Concept Art by |
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Cinematics Matte Painting by |
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Cinematics Technical Direction by | |
Cinematics Video Editing by |
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Cinematics Special Thanks to |
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Cinematics Additional Sequences by |
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Single Player Tutorial Video Gameplay Capture | |
Single Player Tutorial Video Editing | |
Focus Tests Coordinator (Montreal) | |
Focus Tests Observers (Montreal) | |
Versus Mode Development Team (Annecy) |
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Producer | |
Associate Producers | |
Managing Director (Ubisoft Simulations - Annecy France) | |
Cost Controler | |
HR, Lead Administrative | |
Lead Artists | |
3D Artists | |
Lead Animator | |
Lead Programmer | |
Programmers | |
PC Programmers | |
Lead Game Designer | |
Lead Level Designer | |
Level Designers |
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Scriptwriter | |
Lead Sound Designer | |
Artistic Directors | |
Sound Designers | |
Sound Effects | |
Data Managers | |
Focus Test Coordinator (France) | |
Co-Lead Focus Tester (France) | |
Focus Testers (France) | |
Montreal Sound Studio |
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Sound Studio Director | |
Music Direction | |
Music Composed by | |
Cinematics Scored by | |
Sound Technical & Artistic Advisor | |
Lead Engineer | |
Sound Engineers | |
Sound Editors | |
Foley Artist | |
Voice Director |
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Voice Coordinators |
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Voices Recorded in Montréal at Point D'Orgue Studio by | |
Michael Ironside Recorded in L.A. at PCB Productions Studio by | |
Voice Editors | |
Cinematic Dialog Editors | |
Audio Technician | |
English Version - Voice Talent |
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French Version - Voice Talents |
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Italian Version - Voice Talents |
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Deutsche Version - Voice Talents |
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Spanish Version - Voice Talents |
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Also Starring |
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France Sound Studio |
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Sound Studio Executive Producer | |
Sound Studio Production Assistant | |
Quality Control - Montreal |
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Quality Control Studio Manager | |
Lead Tester - Single Player PC Version | |
Assistant Lead Tester - Single Player PC Version | |
Testers - Single Player PC Version | |
Coop Mode Lead Tester PC Version | |
Coop Mode Testers PC Version | |
Lead Tester - Single Player | |
Assistant Lead Tester - Single Player | |
Testers - Single Player |
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Coop Mode Lead Tester | |
Coop Mode Assistant Lead Tester | |
Coop Mode Testers |
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Versus Mode Lead Testers | |
Versus Mode Assistant Lead Testers | |
Versus Mode Testers |
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Lead Platform Specialist | |
Platform Specialists | |
Quality Control - France |
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Versus Mode Lead Tester | |
Versus Mode Co Lead Tester | |
Versus Mode Testers | |
Ubi Soft Montreal |
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President - Ubi Soft Montreal | |
Executive Vice President - Editorial | |
Vice President - Technology | |
Vice President - Continuous Improvement | |
Vice President - Production | |
Vice President - Operations | |
Project Management Office Director | |
Director of Communications & Public Affairs | |
Production Marketing Director | |
Technology Group Director | |
Technology Project Coordinator | |
Technology Buildmaster | |
Lead Sound Programmer | |
Sound Programmers | |
Lead Tools Programmer | |
Tools Programmers | |
Lead Animation Programmers | |
Animation Programmers | |
Lead Framework Programmer | |
Framework Programmer | |
Publisher: Ubisoft International |
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President | |
CEO | |
International Production Director | |
International Content Director | |
Technology Board | |
Editorial Talent Manager | |
Editorial Scenarios & Cinematic Director | |
Editorial Game Design Director | |
Editorial Gameplay Director | |
North America Studios Supervisor | |
Editorial Marketing Director | |
Marketing Game Manager | |
International Production Studio Manager | |
Approval Coordinators | |
Marketing Deliverable Director | |
Editorial Content Manager - Tom Clancy Games | |
Editorial Music Advisor | |
U.S. Vice-President of Marketing | |
U.S. Director of Marketing | |
U.S. Director of Brand Management | |
U.S. Senior Brand Manager | |
U.S. Associate Brand Manager | |
U.S. Senior Public Relations Manager | |
U.S. Senior Online Marketing Manager | |
U.S. Community Managers | |
EMEA Marketing Director | |
EMEA Studios Supervisor | |
EMEA Marketing Group Manager | |
EMEA Brand Manager | |
Special Thanks |
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Technical Support | |
Cybercafé Song Composed by |
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"Resonance" and "One More Regret" Composed by |
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"Resonance" and "One More Regret" Beat by | |
Soundtrack Composed by | |
Amon Tobin Apears Courtesy of |
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Thanks to | |
Localization |
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Localization Studio Manager | |
Project Managers | |
Text & Localization Integration | |
French Translation | |
French Recording |
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Italian Translation and Recording |
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German Translation and Recording |
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Spanish Translation and Recording |
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Linguistic Tests |
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Other Games
In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.
- Yves Guillemot, 525 other games
- Christine Burgess-Quémard, 353 other games
- Tony Key, 350 other games
- Serge Hascoët, 347 other games
- Éric Tremblay, 302 other games
- Anne Blondel-Jouin, 251 other games
- Keith Arem, 243 other games
- Coralie Martin, 239 other games
- Hélène Juguet, 237 other games
- Cyril Derouineau, 224 other games
- Martial Le Minoux, 207 other games
- Nicolas Schoener, 180 other games
- Lionel Raynaud, 180 other games
- Didier Lord, 171 other games
- Alexis Nolent, 154 other games
- Martin Tremblay, 152 other games
- Josh Ostrander, 130 other games
- Joshua Milligan, 127 other games
- Thierry Kazazian, 123 other games
- David Lévesque, 113 other games
- Nicolas Rioux, 109 other games
- Cyrille Monge, 109 other games
- Laurence Buisson-Nollent, 106 other games
- Francesco Mei, 103 other games
- Cédric Dumond, 103 other games
Collaborations
People who have worked on this game have also collaborated on the creation of the following games:
- Tom Clancy's Splinter Cell: Conviction, a group of 206 people
- Tom Clancy's Rainbow Six: Vegas, a group of 200 people
- Far Cry: Instincts - Predator, a group of 195 people
- Assassin's Creed, a group of 171 people
- Assassin's Creed (Director's Cut Edition), a group of 170 people
- Tom Clancy's Splinter Cell: Double Agent, a group of 167 people
- Prince of Persia: The Two Thrones, a group of 166 people
- Far Cry: Instincts, a group of 166 people
- Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 161 people
- Tom Clancy's Splinter Cell: Double Agent, a group of 161 people
- Assassin's Creed: Brotherhood, a group of 146 people
- Assassin's Creed: Brotherhood, a group of 145 people
- Prince of Persia: Warrior Within, a group of 138 people
- Assassin's Creed III, a group of 135 people
- Assassin's Creed II, a group of 133 people
- Assassin's Creed II, a group of 127 people
- Assassin's Creed: Unity, a group of 126 people
- Tom Clancy's Rainbow Six: Siege, a group of 124 people
- Watch_Dogs, a group of 122 people
- Tom Clancy's Rainbow Six: Vegas 2, a group of 121 people
- Assassin's Creed: Revelations - The Lost Archive, a group of 119 people
- Assassin's Creed: Revelations, a group of 119 people
- Assassin's Creed IV: Black Flag, a group of 117 people
- Tom Clancy's Splinter Cell, a group of 114 people
- Assassin's Creed: Syndicate, a group of 113 people
Credits contributed by Patrick Bregger.
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