Final Fantasy XVI (2023, PlayStation 5)
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Supervising Sound Designers (Keywords International Ltd. Sound Lab) |
Bayonetta 3 (2022, Nintendo Switch)
|
Supervising Sound Designer |
Final Fantasy XIV Online: Endwalker (2021, PlayStation 5)
|
Soundlab - Supervising Sound Designers |
Crash Bandicoot 4: It's About Time (2020, PlayStation 4)
|
Supervising Sound Designer |
Final Fantasy XIV Online: Shadowbringers (2019, PlayStation 4)
|
Supervising Sound Designers |
Devil May Cry 5 (2019, Windows)
|
Supervising Sound Designers |
Sunset Overdrive (2018, Windows Apps)
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Creative Director |
Spyro: Reignited Trilogy (2018, PlayStation 4)
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Supervising Sound Designer & Mixer |
Final Fantasy XV: Pocket Edition (2018, Nintendo Switch)
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Formosa Interactive LLC |
Final Fantasy XV: Pocket Edition (2018, Nintendo Switch)
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Technicolor Sound |
Marvel Spider-Man (2018, PlayStation 4)
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Creative Director |
Battlezone: Combat Commander (2018, Windows)
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Audio Creative Director |
Battlezone: Combat Commander (2018, Windows)
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Ensemble |
Final Fantasy XV: Pocket Edition (2018, Android)
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Technicolor Sound |
Final Fantasy XV: Pocket Edition (2018, Android)
|
Formosa Interactive LLC |
Call of Duty: WWII (2017, Windows)
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Technicolor Creative Services USA |
Final Fantasy XIV Online: Stormblood (2017, Windows)
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Creative Director / Supervising Sound Mixer |
Final Fantasy XIV Online: Stormblood (2017, PlayStation 4)
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Supervising Sound Designers |
Final Fantasy XIV Online: Stormblood (2017, PlayStation 4)
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Mixer |
Halo Wars: Definitive Edition (2017, Windows)
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Executive Creative Director |
Bayonetta (2017, Windows)
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Sound Designers |
Resident Evil 7: Biohazard (2017, Windows)
|
Creative Director |
Final Fantasy XV (2016, PlayStation 4)
|
Formosa Interactive LLC |
Final Fantasy XV (2016, PlayStation 4)
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Technicolor Sound |
Plants vs. Zombies: Heroes (2016, iPhone)
|
Formosa Interactive (as Scott Gershin) |
Skylanders: Imaginators (2016, PlayStation 4)
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Creative Director |
Doom (2016, Windows)
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Audio Mix Consultant (Formosa Interactive LLC) |
The Gallery: Episode 1 - Call of the Starseed (2016, Windows)
|
Director of Sound Editorial |
Resident Evil 6 (2016, PlayStation 4)
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Co-Supervisor & Mixing Engineer |
Final Fantasy XIV Online: Heavensward (2015, Windows)
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Creative Director / Supervising Sound Mixer |
Final Fantasy XIV Online: Heavensward (2015, PlayStation 4)
|
Creative Director / Supervising Sound Mixer |
Halo: The Master Chief Collection (2014, Xbox One)
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Creative Director |
Sunset Overdrive (2014, Xbox One)
|
Creative Director |
The Last of Us: Remastered (2014, PlayStation 4)
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Creative Director |
WildStar (2014, Windows)
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Supervising Sound Designer / Creature Voice Director |
Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4)
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Creative Director / Supervising Sound Mixer |
Final Fantasy XIV Online: A Realm Reborn (2014, PlayStation 4)
|
Executive Creative Director |
The Last of Us: Left Behind (2014, PlayStation 3)
|
Creative Director |
Forza Motorsport 5 (2013, Xbox One)
|
Creative Director |
Forza Motorsport 5 (2013, Xbox One)
|
Mixer |
Knack (2013, PlayStation 4)
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Executive Creative Director |
Final Fantasy XIV Online: A Realm Reborn (2013, Windows)
|
Creative Director / Supervising Sound Mixer |
The Wonderful 101 (2013, Wii U)
|
Creative Director (MPSE) |
The Wonderful 101 (2013, Wii U)
|
Executive Creative Director |
The Last of Us (2013, PlayStation 3)
|
Creative Director |
Resident Evil 6 (2013, Windows)
|
Co-Supervisor & Mixing Engineer |
Skylanders Giants (2012, Wii U)
|
Creative Director |
Call of Duty: Black Ops II (2012, Xbox 360)
|
Executive Creative Director |
Call of Duty: Black Ops II (2012, Windows)
|
Executive Creative Director |
WWE '13 (2012, Xbox 360)
|
Executive Creative Director |
Resident Evil 6 (2012, PlayStation 3)
|
Co-Supervisor & Mixing Engineer |
Resident Evil 6 (2012, Xbox 360)
|
Co-Supervisor & Mixing Engineer |
Dragon's Dogma (2012, PlayStation 3)
|
Creative Director (MPSE) |
Dragon's Dogma (2012, Xbox 360)
|
Creative Director (MPSE) |
Twisted Metal (2012, PlayStation 3)
|
Executive Creative Director |
WWE '12 (2011, PlayStation 3)
|
Executive Creative Director |
Halo: Combat Evolved - Anniversary (2011, Xbox 360)
|
Creative Director (MPSE,IESD) |
Halo: Combat Evolved - Anniversary (2011, Xbox 360)
|
Rerecording Mixer |
Halo: Combat Evolved - Anniversary (2011, Xbox 360)
|
Executive Creative Director |
Metal Gear Solid: Peace Walker (2011, PlayStation 3)
|
Executive Creative Director |
Fusion: Genesis (2011, Xbox 360)
|
Executive Creative Director |
Skylanders: Spyro's Adventure (2011, Nintendo 3DS)
|
Creative Director |
Skylanders: Spyro's Adventure (2011, PlayStation 3)
|
Creative Director |
Kinectimals: Now with Bears! (2011, Xbox 360)
|
Soundelux DMG Creative Director |
Crysis (2011, Xbox 360)
|
Sound Supervisor |
MotorStorm: Apocalypse (2011, PlayStation 3)
|
Executive Creative Director |
SOCOM 4: U.S. Navy SEALs (2011, PlayStation 3)
|
Soundelux Executive Creative Director |
PlayStation Move Heroes (2011, PlayStation 3)
|
Executive Creative Director |
DC Universe Online (2011, Windows)
|
Executive Creative Director |
Fable III (2011, Windows)
|
Supervision Sound Design |
Fable III (2010, Xbox 360)
|
Executive Creative Director |
Vanquish (2010, PlayStation 3)
|
Executive Creative Director |
Final Fantasy XIV Online (2010, Windows)
|
Executive Creative Director |
Final Fantasy XIV Online (2010, Windows)
|
Supervising Sound Designer & Mixer |
God of War III (2010, PlayStation 3)
|
Executive Creative Director |
Bayonetta (2009, PlayStation 3)
|
Executive Creative Director |
Bayonetta (2009, PlayStation 3)
|
Sound Designers |
Bayonetta (2009, Xbox 360)
|
Sound Designers |
Marvel Ultimate Alliance 2 (2009, PSP)
|
Executive Creative Director |
Marvel Ultimate Alliance 2 (2009, PlayStation 2)
|
Executive Creative Director |
Monster Hunter Tri (2009, Wii)
|
Recordists |
Resistance: Retribution (2009, PSP)
|
Executive Creative Director |
WWE Smackdown vs. Raw 2009 (2008, Xbox 360)
|
Creative Designer |
Devil May Cry 4 (2008, Windows)
|
Creative Director - Soundelux |
Unreal Tournament III (2008, Xbox 360)
|
Supervising Sound Designer |
Unreal Tournament III (2008, Xbox 360)
|
Mixing |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3)
|
Executive Creative Director |
Monster Hunter: Freedom Unite (2008, PSP)
|
Creative Director |
Monster Hunter: Freedom Unite (2008, PSP)
|
Creative Director |
Unreal Tournament III (2007, Windows)
|
Supervising Sound Designer & Mixing |
Crysis (2007, Windows)
|
Sound Supervisor |
Transformers: The Game (2007, PlayStation 2)
|
Supervising Sound Designer |
Transformers: The Game (2007, PlayStation 2)
|
Supervising Designer / Mixer |
Transformers: The Game (2007, PlayStation 3)
|
Cinematic Movie Mixing |
Transformers: The Game (2007, PlayStation 3)
|
Supervising Designer / Mixer |
Transformers: The Game (2007, Wii)
|
Supervising Sound Designer |
Transformers: The Game (2007, Wii)
|
Supervising Designer / Mixer |
Transformers: The Game (2007, Windows)
|
Supervising Sound Designer |
Transformers: The Game (2007, Xbox 360)
|
Supervising Sound Designer |
Transformers: The Game (2007, Xbox 360)
|
Supervising Designer/Mixer |
God of War II (2007, PlayStation 2)
|
Executive Creative Director |
Lost Planet: Extreme Condition (2006, Xbox 360)
|
Sound Supervision |
Lost Planet: Extreme Condition (2006, Xbox 360)
|
Cinematics Mixing |
SOCOM: U.S. Navy SEALs - Fireteam Bravo 2 (2006, PSP)
|
DMG Executive Creative Director |
Onimusha: Dawn of Dreams (2006, PlayStation 2)
|
Cinematic Mixing by |
Onimusha: Dawn of Dreams (2006, PlayStation 2)
|
Sound Design and Supervision by |
The Chronicles of Riddick: Escape from Butcher Bay (2004, Windows)
|
Supervising Sound Designer |
The Chronicles of Riddick: Escape from Butcher Bay (2004, Windows)
|
DMG Creative Director |
The Chronicles of Riddick: Escape from Butcher Bay (2004, Xbox)
|
Supervising Sound Designer |
The Chronicles of Riddick: Escape from Butcher Bay (2004, Xbox)
|
DMG Creative Director |
Terminator 3: Rise of the Machines (2003, PlayStation 2)
|
Creative Director |
007: Nightfire (2002, Xbox)
|
Additional Sound Design & Dialog Mastering |
007: Nightfire (2002, GameCube)
|
Dialog Mastering |
007: Nightfire (2002, GameCube)
|
Additional Sound Design |
007: Nightfire (2002, PlayStation 2)
|
Additional Sound Design & Dialog Mastering |
Resident Evil (2002, GameCube)
|
Sound Producer and Designer |
Devil May Cry (2001, PlayStation 2)
|
Creative Director, Sound Supervisor and Designer |
Conquest: Frontier Wars (2001, Windows)
|
Creative Director |
Pitfall: The Mayan Adventure (2001, Game Boy Advance)
|
Music Supervision |
Pitfall: The Mayan Adventure (2001, Game Boy Advance)
|
Sound Design |
MechWarrior 4: Vengeance (2000, Windows)
|
Sounddelux Staff |
Timeline (2000, Windows)
|
Creative Director |
Battlezone II: Combat Commander (1999, Windows)
|
Audio Creative Director |
Battlezone II: Combat Commander (1999, Windows)
|
Ensemble |
Dominant Species (1998, Windows)
|
Audio Creative Director |
Trespasser: The Lost World - Jurassic Park (1998, Windows)
|
Supervising Sound Designer |
Labyrinth of Crete (1997, CD-i)
|
Sound Designers |
Dark Reign: The Future of War (1997, Windows)
|
Audio Supervisor & Sound Design |
Dark Reign: The Future of War (1997, Windows)
|
Voice Over Recording and Processing |
MechWarrior 2: 31st Century Combat (1997, SEGA Saturn)
|
Supervision & Design |
MechWarrior 2: 31st Century Combat (1997, SEGA Saturn)
|
Bravo Cadet |
Zork Nemesis: The Forbidden Lands (1996, Windows)
|
sound design and mix |
MechWarrior 2: Mercenaries (1996, DOS)
|
Additional Sound |
Disney's The Hunchback of Notre Dame: 5 Topsy Turvy Games (1996, Windows)
|
Supervising Sound Designers |
Spycraft: The Great Game (1996, DOS)
|
Additional Voices |
Disney's Animated Storybook: The Hunchback of Notre Dame (1996, Windows 3.x)
|
Supervising Sound Designers |
MechWarrior 2: 31st Century Combat (1995, Windows)
|
Sound Effects Supervision and Sound Design |
MechWarrior 2: 31st Century Combat (1995, Windows)
|
Voice-Over Talent |
MechWarrior 2: Ghost Bear's Legacy (1995, DOS)
|
Sound Effects Supervision & Sound Design |
MechWarrior 2: Ghost Bear's Legacy (1995, DOS)
|
Voice-over Talent |
Pitfall: The Mayan Adventure (1995, SEGA 32X)
|
Soundtrack Produced By |
MechWarrior 2: 31st Century Combat (1995, DOS)
|
Sound Effects Supervision and Sound Design |
MechWarrior 2: 31st Century Combat (1995, DOS)
|
Voice‑Over Talent |
Pitfall: The Mayan Adventure (1995, Windows)
|
Soundtrack Designed and Produced by |
Labyrinth of Crete (1995, Windows 3.x)
|
Sound Designers |
The Crayon Factory (1995, CD-i)
|
Soundtrack Supervised by |
Pitfall: The Mayan Adventure (1994, SEGA CD)
|
Soundtrack designed and produced by |
Pitfall: The Mayan Adventure (1994, SNES)
|
Sound Design |
Pitfall: The Mayan Adventure (1994, SNES)
|
Music Supervision |