Duke Nukem 3D

aka: DN3D, Death Tank Zwei, Duke Nukem, Duke Nukem: Total Meltdown, Duke3D
Moby ID: 365
DOS Specs
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Description official descriptions

Aliens have landed in futuristic Los Angeles and it's up to the Duke to bring the pain and show them the door. After the initial entries of side-scrolling platform games, Duke Nukem 3D introduces a first-person perspective to the series and turns the game into a full-fledged shooter with 2.5D graphics.

Duke's arsenal includes pistols, pipe bombs, laser trip mines, Nordenfelt guns, a chain gun and various rocket launchers, but also his mighty foot to kick enemies. The game sports a high level of interactivity. Many objects in the environment can be broken or interacted with, such as pool tables, arcade machines, glass, light switches and security cameras. The protagonist is also able to hand strippers dollars to have them remove their top.

The main character regularly delivers commentary on the events through one-liners. There are twenty-eight levels, divided over three episodes, set in locations such as streets, a church, a space station, a Japanese villa, a football field and many modern environments. Enemies mainly include aliens, mutated humans and members of the police force that have been turned into Pig Cops. Next to weapons, Duke also has access to medikits, steroids to enhance his speed, night vision, protective boots, a hologram known as the "holoduke", and a jetpack to reach higher areas. Most of the gameplay is action-oriented, but there is also an amount of puzzles needed to progress or access secret areas.

The game includes network play through the IPX protocol, for deathmatch and cooperative games.

While the port for the Sega Saturn features, among other things, a new secret level called Area 51, the Sony PlayStation version adds a whole new 7 level long episode called Plug 'N' Pray with new enemies and rearranged music.

Spellings

  • デューク ニューケム トータル メルトダウン - Japanese PlayStation spelling
  • 毀滅公爵 - Traditional Chinese DOS spelling

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Credits (DOS version)

46 People (38 developers, 8 thanks) · View all

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[ full credits ]

Reviews

Critics

Average score: 83% (based on 56 ratings)

Players

Average score: 4.0 out of 5 (based on 330 ratings with 18 reviews)

Duke enters the third dimension. Well, sort of...

The Good
Duke Nukem's third outing may have been the king of first-person shooters, and it is the one that had many people become interested in the franchise. But for me, it started way back around the early Nineties when they were simple platformers, and they were not made by 3D Realms. I liked playing the Duke games, so when 3D Realms took control of the franchise and turned it into a first-person shooter, I didn't give a shit. All I cared about is that it had Duke in it.

Duke Nukem 3D can be considered a stand-alone game as it doesn't follow on where the sequel left off. However, the setting remains the same. While Duke is out cruising his ship, someone blows it up but Duke manages to propel down just before it crashes into a skyscraper somewhere in Los Angeles. Later, he finds out that the same aliens responsible are abducting women and using them for their evil intentions.

There are thirty levels in the game, spanning three episodes. Duke goes around each level blasting many types of enemies, and unlocking doors with three different keycards, in order to get to the exit. The enemies include Pig Cops, Enforcers, Sentry Drones, Protozoid Slimers, and Octabrains. In my opinion, the Octabrains are the most disturbing one I have seen. Not only do they look hideous, but they make disturbing noises as they try to seek your out or you put a bullet through them.

Duke3D introduces a number of firsts, as far as the FPS genre is concerned. You can use security monitors to either spy on enemies or find out what's ahead of you, crawl through vents to access hidden areas, interact with the environment, and use jet-packs to get to hard-to-reach areas. You will also see women attached to pods in most levels, and they will all say “Kill Me” when you try to interact with them. I found it very amusing that since they are crucial to the alien's plot, putting them out of their misery will result in enemies appearing out of nowhere. The game also has cut-scenes that normally appear at the end of each episode. Most of them are excellent, but are rather gory to look at. That, and the nature of the game itself, caused Duke3D to be rated 18+ in most countries.

Each level represents a real-life location. In the first episode, for instance, you start out in a movie theater and then goes on to a gun shop, a prison, and the location of San Andreas fault. In the third, you get to explore a Japanese restaurant, a L.A. transit system, a radio station, hotel, and a stadium. I'm sure that there are other locations that you can visit, but I'm not listing every one of them. It was fun for me to explore the many locations in the game, to see what I could do and see.

In Duke3D, as well as future Duke games, Duke is voiced by Jon St. John which also did a number of characters in other games. He is perfectly suited for the role, and has thousands of lines that are worth listening to. I found that the only way to keep him talking was to use my RPG or Devastator, so that he can say things like “I am going to put the smack dab on your ass” and “You guys suck”. The highlight is jet-pack all the way to the top of the map and switch it off so Duke falls such a great distance, and hearing him make a falling sound then make another one has if he has been kicked in the groin.

There are many more items to get besides the jet-pack, including first-aid kits and steroids; and one of my favorites is the HoloDuke. I know that this item is used in multiplayer games as decoys (I remember using it in a MP game myself, but it didn't work.), but I used the cheat to give me all items, and see how many HoloDukes I could have at once. I had about ten of them, and it is quite funny to see them (try to) follow your every move. Watching enemies put a bullet in these decoys instead of you is also entertaining.

Although this game has “3D” in the title, there are no 3D graphics in it. It is just a fad that companies used in the Nineties in an attempt to sell first-person shooters. Like Wolfenstein 3-D four years earlier, all the graphics are in 2.5D, including the enemies and backgrounds. Almost everything is chunky, and the only way you can get real 3D in the game is to download the High Resolution Pack and play the game in Polymer mode. With the HRP, the earth and moon in episode two never looked so good.

Duke Nukem 3D is set sometime in the future, so you will hear laser gun sounds when most of the enemies fire at you. The sound effects are great. The one I like is the Pig Cop squealing after you killed him. The background sounds provide some atmosphere to the game. In the street levels, for instance, as you explore the surroundings you hear the sound of a helicopter flying past, while in episode two, the normal “door opening” sounds are modified to sound space-like.

The Bad
As soon as you each the final level of episode three, you come face to face with the Cycloid Emperor in the stadium. Considering that you have to go through an entire level to meet the boss in the previous episodes, I think the developers were too lazy to design this last level in such a way that Duke has to walk a long distance to reach the stadium. Also, it's ironic since Duke3D is an adult-only game, we don't get to see him have sex after he defeats this last boss. (Though the sound effects suggest that he does.)

The Bottom Line
So, Duke Nukem 3D is a brilliant first-person shooter that introduces new gameplay mechanics. These include looking at security monitors, crawling through vents, and blowing up objects in the game's many levels. Each level's soundtrack is excellent, as well as the numerous sound effects. Sure, there were a couple of platform games before the game's release. However, Duke3D isn't a continuation of the story from the second game. Anyone who loves first-person shooters should get this game, but it would be a bonus if they find the Atomic Edition.

DOS · by Katakis | カタキス (43087) · 2014

The most fun FPS game to play

The Good
Duke Nukem 3D was full of original ideas - besides the descent graphics with a great new game engine, great sound effects and music, the gameplay was definitely a perfect 5. At first, the Duke voice. Before Duke Nukem we never saw games, where the main character would talk to himself and the player, especially in such a cool way Duke did. When playing this game, you always felt like your playing this not by yourself, but in a gang of friends. Another thing - the humour. The weapons were all very cool and original, but some monsters, like the Pig Cop for example, are very humorous some times. According to the games plot, these are mutated police officers, which leads us to a skeptic reference to what the developers think of cops (funny ain't it?). Besides those, there are the Assault Commanders, which fly shooting rockets at you and say Dukes quotes like "Suck it down.", and there are Assault Enforcers - reptilian-like aliens with cool costumes, an awesome chaingun for a right hand, and a nose ring, and these guys can even crap on you! Its hilarious! Some interest is also gained when doing stuff you mostly can't do in other FPS games - between battles, Duke can do stuff which is a good way to make a man feel better or make him relax - such as going to the toilet and saying in the same time "Ahh, much better!", playing billiard, or even going to the strip club, handing money to strippers and in the same time saying "Shake it baby!" while they shake their melons. Besides kick-ass weapons like The Chaingun Cannon, Duke Shotgun, Shrinker, Freezer and others we also have plenty of cool items to use, such as a Jetpack, Nightwision goggles, Steroids to make us run like lizards, and some else... In any means - this game is a perfect in any aspect of it.

The Bad
It actually should be a shame to write something bad about this game for a gamer, and that's why i have nothing bad to say about it. Only thing which could be a slight problem here are repetitive level designs, but this happens very rarely.

The Bottom Line
Duke Nukem 3D is the first game which i personally could call a Doom-killer, because it just is one! Its a true mans game, with so many fun in it, that you can't take all the humour in the game by yourself, and you just gotta show it to your fellow gamers after you discovered it. This is a game where anyone would find its place. At least every male player would, because its a true mans game!

DOS · by Medicine Man (328) · 2009

Hail to the king, baby!

The Good
Ah, Duke Nukem 3D. What can I say that has not already been said about this classic? I remember discovering it thanks to my older brother playing it on his computer. Back then, I already found the game to be very fun but now that I have reached adulthood, I only now have started to fully appreciate the greatness of this FPS masterpiece. There is a lot I want to talk about, so let's get started.

Gameplay-wise the game could be considered a complete clone of DOOM. You go from point A to B, collect keys and kill everything in sight. Of course, Duke3D won't be as great as it is if the gameplay was that basic. The first thing you will notice about this game is its awesomely detailed and varied levels. Duke3D mostly takes place in real-life locations like city streets, bars, restaurants and even a huge cargo ship. Really, if you can think of any real-life location, it will probably be in the game. Not only that, but every level is huge and filled to the brim with detail. Let's take Duke3D's iconic first level. It takes place in a Hollywood cinema. Outside, you will find a mock up of the Hollywood Walk of Fame and inside you will find the ticket counter, the main room (with a movie playing), the editing room and even a bathroom. In other words, every location feels like a real location and they all have plenty of secret rooms. You will really enjoy exploring the levels and after completing one, you will feel plenty of satisfaction as well as curiosity of what the next level will be.

There is also a ton of interactivity in the levels of Duke3D. Pretty much every object can be either activated or destroyed. See a toilet? Go take a leak (and gain some health) or just flush it if you have already answered nature's call. Faucets can be turned on and drank from in order to slowly restore your health. Cracked walls can be blown up revealing secrets or just a big gaping hole. Clocks, television screens and windows can be broken. Buttons and terminals can be activated to open hidden doors. If you enter a strip club, you can give the chicks a tip and they will show off their boobs in all their sprite glory! Yeah, shake it, baby!

I already talked about the variety in Duke3D's levels but the same can be said about the game's enemies and weapons. For example, you will be facing flying octopuses with huge brains, green slimy facehuggers and of course the pig cops, which have now become a stable in Duke games. And then there are the weapons and my god, are they all awesome to use. You have typical FPS weapons like the shotgun, pistol and rocket launcher but you also get original stuff like the freeze gun, shrink ray and (my favorite) the devastator. Which is basically a double barreled machine gun shooting little rockets for massive damage. Fuck yeah!

And then there's the game's humor. Duke3D is a game that does not take itself too seriously. If you go into a bathroom, chances are you will find a alien there taking a dump. Enter a bar and enemies will be watching TV or playing pool because yeah, aliens like to take a break from things as well. And finally, there is the true star of the game, Duke Nukem himself!

If you don't know Duke Nukem (you must be born after 1996, I believe), he is basically a huge tribute to the 80s action heroes portrayed by actors like Arnold Schwarzenegger, Sylvester Stallone and Jean-Claude Van Damme. He is a wise-cracking, ultra-violent and larger than life beefcake who either shoots things or makes comments on whatever he encounters or does in the game. Blow aliens up and he will shout "blow it out your ass." Get a new weapon and he says "Groovy." By far my favorite Duke quote is when he encounters a Duke Nukem II arcade machine and says "hmm, don't have time to play with myself," closing followed by jamming a fucking pipe bomb into the alien queen's vagina and saying "time to abort your whole freaking species" before blowing her the fuck up. He is also pretty well-aware of being in a video game. Do not control him for thirty seconds or so and he will tell you things like "what are you waiting for, Christmas?" or he will start whistling his famous theme song while cracking his knuckles.

The Bad
Music wise, the game doesn't have many memorable songs. There is of course Duke Nukem's awesome signature theme song Grabbag and the great level complete music track, but those are pretty much the only noteworthy tracks in the game. The music consists mostly of techno or rock like tracks that do not really stand out compared to the great in-game action and light-hearted atmosphere.

I also find it a bit of a shame that you cannot save the women you find entangled in alien vines or pods. You can only kill them, much to the dislike of Duke himself. I wish that you could save them and that they would give you something like ammo or health. Now, they are just there, begging you to kill them. And if you do kill them, aliens will spawn to your location as payback, even if you kill them by accident.

And as you may expect by now, Duke3D has little story whatsoever. It basically consists of Duke Nukem saving the world from yet another alien threat by hunting the invaders down on Earth, in space and on the moon. Save the world, get the girls, and that's it.

The Bottom Line
What can I say? Go get this game, now! Especially if you are like me, who prefer games that are meant to be fun and entertaining. Games that play and feel like games rather than attempting or pretending to be Hollywood movies (I am looking at you, Call of Duty). Duke3D is an over the top roller-coaster ride that feels extremely satisfying from start to finish and just begs for a few more playthroughs just to relieve the joyride all over again. And in case you do get tired of the main game maps, then go online and download many of the hundreds of mods and map packs freely available. So stop reading this review and come get some!

DOS · by Stijn Daneels (79) · 2014

[ View all 18 player reviews ]

Discussion

Subject By Date
Playstation port Freeman (65099) Aug 3, 2016
Does the original release include both prequels? Foxhack (32100) Aug 30, 2010
What's wrong with me?? I'm enjoying this!.. Unicorn Lynx (181774) Apr 27, 2010

Trivia

1001 Video Games

Duke Nukem 3D appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Action Figures

In 1997 ReSaurus released Duke Nukem action figures. The only series released consists of: Duke Nukem, Night Strike Duke, OctaBrain, PigCop, BattleLord and the limited edition S.W.A.T. Duke Nukem.

Censorship

Australia

The Australian OFLC, the Office of Film and Literature classification, refused to classify the uncensored version, which was distributed in the US as well as the UK. The local distributors were told that the game would not pass inspection of its uncensored form, so they released a crippled version with all violence, nudity, and language removed. Furthermore, the adult lock feature was permanently switched on.

Later, die-hard gamers developed a crack that allowed access to the uncensored version, and gamers were playing the proper game in no time. When the OFLC found out that this was happening, they recalled the game for reclassification and all copies of the game were withdrawn from sale around the country.

A court found that the censors had exceeded their authority, and irritated by the controversy, the distributors encouraged people to sign a petition that asked for an R18+ classification to be added to computer games.

In April 1997, the censors decided to release the US uncensored version of the game, but it is unclear why the OFLC changed their minds.

Source: http://anthonylarme.tripod.com/phantas/phdanger.html

Brazil

In 1999, a 24-year old Brazilian went on a shooting rampage in a Sao Paulo movie theater, killing 3 and wounding 8 more. It was made out to be influenced by a Duke Nukem 3D level as he was a computer buff... but he also suffered depression and traces of cocaine were found in his system. As a result, a judge banned the sale of the game in Brazil along with Doom, Mortal Kombat, Requiem: Avenging Angel, Blood, and Postal for being too violent and affecting the minds of gamers negatively.

Germany

On June 29, 1996, Duke Nukem 3D was put on the infamous German index by the BPjS.

Note: Indexed products by the BPjS/BPjM are illegal to sell or make available to minors in Germany and it is illegal to advertise for it in any form. But there is absolutely no law forbidding any adult to buy such a product. The only exception is when a game was in addition also confiscated (or put on the so-called "List B" for BPjM games), but this is rather seldom the case.

In this particularly case here, Duke Nukem 3D was just indexed, but not confiscated.

However, due to the fact that advertisement also means the presence of a product on the shelves of a store, the product will disappear from the public. But it can be bought in supporting stores "under the desk" (per request).

BPjS/BPjM = German Bundesprüfstelle für jugendgefährdende Schriften/Medien = Federal Examination Office for Youth-Endangering Publications/Media.

United States

Wal-Mart required special editions to be made before they would sell it. Identical to the original game in most aspects, they toned down the gore and removed nudity by permanently switching on parental lock.

Config File

The config file is ASCII text and very easy to understand and modify. However, even though it should be possible to support VESA modes greater than 800x600 by modifying the config file, it crashes the game.

Development

According to information from 3D Realms' own forums, at the beginning of the development of the game, they briefly considered making it a "first-person sidescroller". Not so hard to figure out why this idea was almost immediately abandoned.

Hidden Bonus Game

The Sega Saturn release features the hidden bonus game Death Tank Zwei, a multiplayer game for up to seven players. Gameplay is comparable to Worms, but the player only controls tanks and the game is real-time. To unlock it, either destroy each and every toilet in the game or open a savegame from Quake or Powerslave.

Lame Duke

The developers released Lame Duke on the first anniversary of Duke Nukem 3D. This was a very early beta version that was spread for free on the internet. It was called "lame" because it actually is lame, almost everything changed compared to the released version.

Parental Lock

Putting on the parental lock doesn't really remove the strippers; it just makes them invisible. They can still block the player's way, and pressing the spacebar against them, Duke will still give them money and say "Shake it, baby".

Ports

The game also left his mark on the world of console gaming with conversions to most game platforms available at its time, sadly none achieved a success similar to its original incarnation. The PSX's conversion although faithful was seriously flawed to the point of being unplayable. The N64 conversion added new weapons, levels, and enemies (some even 3D-rendered) but completely G-rated the game removing the girls, the "Duke-talk", etc. Interestingly enough the most faithful conversion ended up being the SEGA Saturn one.

Speaking of the Saturn version, it does not use a port of the Build engine. Instead, the game was recreated using the SlaveDriver engine, which was also used in Powerslave. Lobotomy Software made both games.

Quotes

Duke says "It's time to kick ass and chew bubble gum... and I'm all outta gum". This is almost the same as something Roddy "Rowdy" Piper says in the John Carpenter movie They Live: "I've come to kick ass and chew gum - and I'm all out of gum!"

Some other quotes from Duke, such as "Groovy!", are inspired by Ash, the main character of the Evil Dead movie trilogy, played by Bruce Campbell. Campbell was not very happy about this though, and he has been very vocal about the issue. Consider this interview with Verbosity:

V: Are you familiar with the game Duke Nukem 3-D? If so, are you aware of the similarities between its lead character and Ash in the way of mentality and catch phrases? Are you flattered by this sort of "borrowing" of your work?

BC: What can I say? Maybe they're just cheese-balls who can't conceive of an original idea and feel compelled to rip off Ash. Imitation is indeed a form of flattery, but paying a guy is an even better form.

(Full text)

Or, this interview with IGN for Men:

IGN For Men: "The Duke Nukem videogame character is obviously an homage to you, at least your attitude..."

Bruce Campbell: "What?!"

IGN For Men: "The Duke Nukem character?"

Bruce Campbell: "Really?"

IGN For Men: "I would say so."

Bruce Campbell: "I'm kidding, I'm well aware of Duke Nukem."

IGN For Men: "Have you been approached for the movie at all?"

Bruce Campbell: "No, and I would say no because of the way they've handled it."

IGN For Men: "How have they handled it?"

Bruce Campbell: "Well, they're rip-off artists. Let them get their own damn material. It's called hiring a writer. They're blatantly ripping it off and if I was any kind of litigious guy they would've gotten a phone call by now. It's depressing and I think it's wrong. That's why Tachyon: The Fringe will kick little Duke's ass any day."

[Campbell lend his voice to Tachyon's main character Jake Logan. -- Editor]

(Full text)

References

  • Duke Nukem 3D was released at the same time as id Software's Quake. Although both were very different games with a unique level of innovation, there still was some stiff rivalry between them. This is expressed best by the Duke himself in level E3L4 (LA Rumble). In the centre of the level, there is a replica of the Texas HQ of id Software. On a small ledge in front of the building, there is a sign "quake site". Jump on the sign to set off an earthquake. The Duke responds: "I ain't afraid of no quake".
  • The first level of the game is very closely based on John Carpenter's cult movie, Escape from New York.
  • In the third level of the first episode, there's a secret passage in the prison chapel that leads to the rat-infested body of the main character from DOOM. He's even in the same death pose as in DOOM. Upon seeing him Duke says "That's one doomed space marine". 3D Realms continued this trend in Shadow Warrior where they nailed Lara Croft to a wall.
  • In the chapel, there is also a hanging monk up towards the ceiling. It's a Deathfire Monk from Rise of the Triad: Dark War, portrayed by Allen Blum who designed this level.
  • In the Hotel Hell level there is a secret place where Indiana Jones is speared to a wall, on which Duke comments: "We meet again, Dr. Jones".
  • The third level of the second episode, "Warp Factor", has two hidden secrets, both of which refer to the TV show Star Trek: The Next Generation. After revealing both, the player can visit the bridge of the Enterprise, NCC-1701D, as well as Picard's "Ready Room".
  • The 7th level of the second episode, Tiberius Station, was named after the fictional character James Tiberius Kirk from the original Star Trek.
  • A secret in the 8th level of the second episode, Lunar Reactor, makes a reference to a scene from Star Wars V: The Empire Strikes where Luke is hung upside down from a cave. Unlike in the film, Luke didn't quite make it, and only a bloody corpse is left. Duke comments, also referring to the movie, "Now this is a force to be reckoned with!"
  • In the 9th level of the second episode, Dark Side, near the end of the level the player will find a black obelisk. The obelisk is a reference to the movie 2001: A Space Odyssey.
  • In the level Freeway (a secret level in the third episode) there is a reference to the original Terminator movie, namely the scene where the Terminator gets squashed in a press. At some point in the level, the player will get to a building with conveyors. Following them deeper into the building will lead them to an RPG, and there a dead robot from the movie in a similar squasher can be seen. On entering it, Duke will prompt "Terminated!" Near the end of this level, the player will face a police car on its side with the number 54 on top. This is a homage to the TV show Car 54, Where Are You?
  • The blimp in E3L11 advertises for Homer Simpson's beer (although slightly misspelled).
  • The game came out during the OJ Simpson trial and there is one billboard reading "Innocent?" and three reading "Guilty!" to be found. Also, in E1L2 there is a bar with a TV that shows the OJ Simpson car chase.
  • There were Coke cans in the first two Duke Nukem games but not in Duke Nukem 3D, because 3D Realms was afraid of Coke coming down on them for using their cans.
  • Duke Nukem 3D is perhaps the earliest game to include an in-game reference to one of the creators' email address. In the first level go into the bathroom and have a close look at the bottom right corner of the wall with the urinals on it. It reads "stryker (at) Metronet.com". This was Allen Blum's email address for a while. Don't bother emailing it now as it became non-functional many years ago.

Sound and Music

The game applied a real-time audio effect to its sounds. When going underwater, a calculated reverb was applied to all sounds.

The metal group Megadeth made a cover of the theme song.

Source Code

After many years of requests from fans, 3D Realms released the source code for Duke Nukem 3D on April 1, 2003.

Spin-Off

Action Forms was working on a hunting game spin-off of Duke Nukem 3D called Duke Nukem: Endangered Species. The game was to feature hunting strange animals in suburban locales but was canceled.

Awards

  • Computer Gaming World
    • November 1996 (15th anniversary issue) - #37 in the "150 Best Games of All Time" list
    • November 1996 (15th anniversary issue) – #13 Best Way To Die In Computer Gaming (poultry)
    • November 1996 (15th anniversary issue) – #7 Most Memorable Game Hero (Duke Nukem)
    • November 1996 (15th anniversary issue) – #15 Most Rewarding Ending of All Time
  • Electronic Gaming Monthly
    • March 1998 (Issue 104) - First-Person Shooter Game of the Year Runner-Up (Readers' Choice)
  • GameSpy
    • 2001 – #13 Top Game of All Time
  • GameStar (Germany)
    • Issue 12/1999 - #26 in the "100 Most Important PC Games of the Nineties" ranking
  • PC Gamer
    • April 2000 - #13 in the "All-Time Top 50 Games" poll
    • October 2001 - #12 in the "Top 50 Games of All Time" list
    • April 2005 - #15 in the "50 Best Games of All Time" list

Information also contributed by Ace of Sevens, Alan Chan, Apogee IV, Ashley Pomeroy, Black Wolf, ClydeFrog, Emepol, Entorphane, Frenkel, Kasey Chang, keth, Maw, mike hunt, Mr. Me, PCGamer77, robotriot, Scaryfun, Sciere, Scott Monster, Spartan_234, WildKard, Xantheous, Xoleras, Yakumo, Yeah No, Zack Green, and Zovni.

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Contributors to this Entry

Game added by Trixter.

SEGA Saturn added by keth. iPad, BlackBerry, iPhone added by Sciere. PlayStation added by Brolin Empey. Android added by Kabushi.

Additional contributors: Satoshi Kunsai, Jeanne, NeoMoose, Atomic Punch!, Alaka, Maw, lights out party, BdR, j.raido 【雷堂嬢太朗】, Paulus18950, Cantillon, Medicine Man, Patrick Bregger, Plok, MrFlibble, FatherJack, ( ͡° ͜ʖ ͡°).

Game added November 2, 1999. Last modified April 6, 2024.